More games should do the trick. I'm hoping to see more games by E-3.SCE UK boss Fergal Gara believes despite having a “solid foothold” with Move, the motion controller should have sold more units in UK. Speaking with MCV, Gara suggested the peripheral can, and should “do more” in the marketplace.“It is the strength of the software that goes with it that is paramount,” he said. “And we’ve had a widely different performance from the various Move titles. Sports Champions is by far the most successful, selling a couple of hundred thousand units, which is a healthy performance. But it does vary thereafter.“So I’d say we are in the market, we have got a shout. Forthcoming titles are going to be important. We take some encouragement from things we can mention, such as Sorcery which is on the schedule, and other things that we know are bubbling under. It is a focus from a studio point-of-view to bring out stronger titles.”Over in the US, SCEE’s Jim Ryan agreed with Gara, saying that during the middle part of last year, Move sales were “slower than we’d have liked” across Europe.“There are few things that we have got a lot more clear-minded about in terms of targeting the family, social markets, and not being all things to all men with Move,” he said. “We were very energetic in our marketing, and the early signs are that that has paid off. Also our developers are making a step-change in their ability to do exciting things with Move software.”Ryan said the fruits of developer and marketing efforts will be felt during 2012 and “beyond.http://www.vg247.com/2012/01/12/sce-...-at-uk-retail/
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SCE believes PS Move “could and should” do better at UK retail
Last edited by Sub-stance1; 01-12-2012 at 16:00.
Will buy a second down the road but right now I just want Sorcery.
Move has served me well. It got me into the FPS genre; the Sharpshooter is one of the coolest accessories current gen gaming too. I see a lot of titles coming out in the next few years that will really utilize the tech. I don't really care for Move only experiences, I like having it as an additional option like in KZ3, R3, SOCOM 4, inFamous 2, Heavy Rain etc etc. I wouldn't be surprised if TLOU gets the Move treatment. Not to mention Bioshock Infinite is gonna kick some serious ass with it.
right now would be the perfect time to have Phil Harrison at Sony because he was big on casual games & he would have promoted PlayStation Move a lot better.
but it's at the same time in the PS3 lifetime as it was in the PS2 lifetime that Eyetoy, Buzz & SingStar became big, it's almost in the price range where the type of customers that will pick up these casual games will start to pick up PS3s.
the real problem for Sony is these people don't really care about graphics so they flooded to the Wii this time around because it was the right price so now for them to get these customers back they need to push the Social part of these games as much as they can to make games like Just Dance a better choice on PS3 over Wii.
Seems like motion controls are a trend that's come and gone. From my point of view. I barely use my move
Edit: wow didint realise how old
This was the first read haha no wonder the op mentions sorcery not out yet
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Don't force, people don't want it anymore. Stick it on the backburner for now and move on to something better.Trophy-licious!
Well I certainly didn't expect it to do 10+ million, so yeah definitely a success, will be buying SC2 soon as well.
Move was a fad. Under utilised and now so bland that I can't see them doing anything exciting enough to sell significant numbers.
They'd be better off putting it into the console as a bundle.
Obligatory TapaTalk signature.
Yep, nothing too exciting about it at this point. Thought it'd do much better, and get better support. Alas..
1. Waggle was a fad. Even though there were some excellent uses of Move, not many people cared.
2. Only casuals *really* embrace it and PS3 does nothing significant to secure that target audience in a meaningful way (PS3 is too expensive, 80-90% of the library is for core gamers, etc.)
3. The best time to introduce motion controls was at launch. But they decided to not listen to Phil Harrison nor do a thing about the PS2 motion tech that was already established until it was way too late.
It COULD do better, but there is no climate in place that allows it to do better. Move was dead on arrival.
They should try to re-introduce it with PS4 launch. I doubt it will work, but it's the only chance Sony has left to revive Move in the forseeable future.
Originally Posted by Bio
Motion controls on current gen have been underwhelming on as a whole. Move + Sharpshooter though was $#@!ing soooo much fun for me. It completely transformed the FPS genre. Aiming and pulling a trigger to fire with this gun looking accessory was so full of win and I hope to the gaming gods that Pitchford from Gearbox puts Move support into Borderlands 2 via patch and into the upcoming Aliens (seeing as he said he loved M+SS and wanted it in his games).
The thing that was cool about Move was that it offered you a different way to play games. Heavy Rain, inFamous 2, SOCOM 4, LBP 2 etc all offered motion control alternatives that worked and were intuitive. I don't think many people explored these avenues because wanted pure Move experiences.
It seems The Unfinished Swan has been well received and the upcoming Until Dawn (or whatever its called) should have been what came out at launch.
Aside from Sports Champions that I got with the Move bundle at Christmas 2011.. only played Heavy Rain and Dead Space(infiltration ??) since..been collecting dust.
Would like to revisit Move next gen, provided theres support for it.
Edit: never bought a SS..sounds fun like some old school arcade business.
Last edited by imINxile; 11-11-2012 at 22:53.
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