Battlefield 3 technology set to power EA Visceral's next sci-fi chiller?
SourceThe next Dead Space outing could be developed using DICE's stunning Battlefield 3 engine, Frostbite 2.0, according to a recent evidence from inside EA.
EA Montreal was recently renamed to Visceral Games Montreal as the Dead Space studio expnaded beyond its base at EA's Redwood Shores HQ.
"Dead Space Franchise is currently seeking a Senior Environment Artist opportunity in our Montreal studio," reads a recent job listing, just the latest hint that EA is developing a sequel to 2011's Dead Space 2.
Meanwhile, DICE rendering architect Johan Andersson tweeted earlier today: "Flying off to Canada & the US to visit a whole bunch of Frostbite-powered EA studios before GDC. First stop: Montreal."
Is former Army of Two studio Visceral Montreal working on a new Dead Space game? With the Frostbite engine? It certainly sounds as if it could be, and the engine's lighting, and graphical power would certainly suit an atmospheric third-person horror/shooter.
The first Dead Space 3 rumours hit last year, suggesting the game will take place on an ice planet.
As well as Battlefield 3, Frostbite 2.0 has also powered last year's poorly-received Need For Speed: The Run.
The first dead space game is on top of my favorite games list for this gen, looking forward to some concrete info at E3 hopefully.
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02-28-2012 #1
Rumour: Dead Space 3 Powered By Frostbite 2.0

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02-28-2012 #2Master Guru







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At chapter 10 of Dead space 2 right now. Great game.
Will be looking forward to it.
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02-28-2012 #3Elite Guru







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In other words, almost all of EA games will be powered by the engine?.
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02-28-2012 #4
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Inzane2050 wants to slowly undress this post.
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02-28-2012 #5Super Moderator







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Funny that people still hate on the Unreal engine when games like Batman: Arkham City and Gears of War 3 receive a lot of praise for their visuals. I wouldn't be surprised if people do the same thing with Frostbite 2.0 in the future.
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02-28-2012 #6
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02-28-2012 #8
Frostbite2 has quite incredible dynamic light system, so this sounds like a good plan.
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02-28-2012 #11Master Guru







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Last edited by itachi73378; 02-28-2012 at 20:55.
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02-28-2012 #12Master Sage







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It hink Frostbite 2 runs better and handles things alot better than Frost Bite 1.5 I was really surprised how well my average computer runs BF3.
Last edited by keefy; 02-28-2012 at 16:43.
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02-28-2012 #13Suicide Season







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Will be interesting if this turns out to be true...
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02-28-2012 #14
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02-28-2012 #15PSU U.K. Executive Editor







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Massive fan of Dead Space here, going through the second game at the moment actually.
Needless to say i'm looking forward to Dead Space 3, and if it's powered by Frostbite 2.0, then we're surely in for a treat. Hopefully we'll get an announcement at E3, since it's still technically a rumor right now (even though we all know it's coming).
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02-28-2012 #16PSU Editor/Writer/SMC







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02-28-2012 #17
Well so far the lighting has been atrocious in the Frostbite games to date. Whether that is an inherent problem with the engine or just rubbish developers making shit art direction decisions is up for debate.
The bloom in UE might be weird but at least it's not dialled up to 100 when 3 or 4 would have sufficed, like in BF3
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02-28-2012 #18
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02-28-2012 #19Super Moderator







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Well, supposedly the console versions are running on the lowest settings. But there's not much of a difference when you max out the game anyway. I've seen multiple videos and screenshots and think Crysis 2 looks better.
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02-28-2012 #20Super Elite







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Unreal Engine has terrible bloom. Frostbite looks amazing, imo. But UE3's bloom isn't even real bloom; it's just a cheap parlor trick.
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02-29-2012 #21
Rumor has it that Dead Space maybe going into a FPS but I reckon that could be a new type of Extraction game maybe
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02-29-2012 #22Master Guru







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02-29-2012 #23
Dagg I still have to play Dead Space 2...
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02-29-2012 #24
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