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Thread: Introducing Quantic Dream's Kara
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03-08-2012 #76
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03-08-2012 #77Supreme Veteran







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03-08-2012 #78Beyond Limit







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Awesome!! i hope this will be a PS4 game though.
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03-08-2012 #79
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03-08-2012 #80Super Moderator







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I was basically telling people not to get their hopes up with these tech demos because they're not representative of the final product and that the actual video games do a better job of showcasing the capabilities of the engine. I'm not assuming the absolute worst though. I'm not being pessimistic. I'm still looking forward to The Last of Us and whatever video game Quantic Dream ends up developing.
Pretty much what it feels like. Sorry if I offended anyone.It doesn't matter, we go against the grain. Even if Peanut wasn't referring to you, that is.Last edited by Blacksite; 03-08-2012 at 07:15.
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Grand Theft Auto (GTA) General Discussion Thread
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03-08-2012 #81
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03-08-2012 #82Super Elite







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One of the most emotional scenes in the history of video games .I hope it's a PS3 title not PS4,and i hope for some gameplay footage at E3.

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Ghost-Rhayne wants to slowly undress this post.
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03-08-2012 #83
I will say, I think the lighting looks more advanced than what will be in gameplay. Similar to GT5. Effects pushed during replays with slower framerate.
Similar notion here. I'm not impressed with the tech demo, but QD is still a good dev team. I am interested in a sic-fi setting from QD, but we'll see if that ever turns up.
I would surprised if someone was offended. Sometimes we all just gotta agree to disagree.
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03-08-2012 #84
I got a feeling that it could be a PS Vita title, i hope it's a PS3 title though
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03-08-2012 #85
Err, 50% more what, thats very light on anything specific.
I'm unsure what we are realy seeing in the demo, the sort of modeling has been done for years...
2002
As a mocap engine, its clearly a very good one. And I think the story etc was top notch, but I cant see what we are suppoosed to be seeing in terms of engine tech.
Its solid, yes.
Mocap-top notch.
Engine specifc? Very light on anything.
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Nitey , Two4DaMoney , Ghost-Rhayne is confounded by the utter nonsense of this most disagreeable post
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03-08-2012 #86
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03-08-2012 #87'no, no one in their sane mind uses OpenGL on PS3' - Repi
'nope, PS3 uses a wonderful low-level API called libgcm' - Repi
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03-08-2012 #88
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Nitey wants to slowly undress this post.
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03-08-2012 #89
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03-08-2012 #90Master Guru







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ehh, kind of lame

Let's be honest: You sleep with anything that walks on two legs. Sometimes, you're not even that discriminating
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03-08-2012 #91
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03-08-2012 #92
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03-08-2012 #93
Damn that was awesome
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03-08-2012 #94PSU Editor/Writer/SMC







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Its probably the most advanced mocap to date. Have graphics been rendered like this before? Yes. With a setup that can record the voice, movement and facial expressions of multiple actors with such quality as seen in Kara on a console? Nope. This games gonna be the shit
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03-08-2012 #95
Its great what they've been able to do with this new engine on the current hardware. But i think the main point is the story, i became completely engrossed in the piece and forgot it was a 'tech demo'.
I have confidence that whatever cage does make, it'll be great. Regardless of how pristine the engine cuts out to be or not.
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03-08-2012 #96
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03-08-2012 #97Superior Member







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I believe that everyone's focus on the graphics and the story are misplaced. I'd say this demo was made primarily to showcase the real-time emotional effects and responses, which is what Quantic Dream is known for and seems to be most interested in. If you felt compassion or sadness or something similar while watching, then I think the demo was a success.
If you felt nothing, you need to go watch "The Notebook".
Shut up and play games
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03-08-2012 #98PSU Editor/Writer/SMC







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03-08-2012 #99Supreme Veteran







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03-08-2012 #100
That was amazing, I don't think I've ever been that emotionally attached to an animation nevermind something produced on a game engine.
The facial animations have improved leaps and bounds in the last couple of years and I feel this is more believable and realistic than LA Noire which characters that didn't feel alive.
I don't know if it was intentional or whether they had to cover her up for the demo but having her cover up her breasts gave the android the feeling of insecurity which was a brilliant touch, if that was the reason.
Also Sony has to fund this Demo and see it made into a game, a story revolving around the 'Ghost in the Shell' and the philosophical questions surrounding it made by QD would be amazing.Last edited by Xelis; 03-08-2012 at 17:02.

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