View Poll Results: Are you disappointed with Japanese Developers?
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Go to any one of the IT job fairs (I went to a business one but had IT there too) and about 300 Indians and a dozen Asians were taking up the entire floor with their lines.
It's a business. You will see a lot of Asians in credits too (hollywood movies) when it comes to animation, graphics and design.
The point I'm making here isn't that they're better but that they're not weak, they are some of the best out there alongside with the western programmers that have caught up and going beyond at the moment.
I still think that we can't survive as a gaming industry without the Japanese.
Aside from some good games on both, I just feel that you will have the full experience on the home consoles. I'm just not a big fan of tiny thumbsticks and being a huge shooter fan, it just doesn't interest me much. Now as far as my RPG fix or any other game that isn't supposed to be competitive online and require both sticks, I will agree with you that this is something that the handhelds are taking over, gradually but surely.
Last edited by Omar; 03-17-2012 at 19:03.
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Japan is good with hardware. U.S. is good with software.
However Japan is no slouch with software, since Japan is the capitol of Robotics advancements and Robotics have some of the most strenuous software requirements out there.Shinei!
Omar likes this post
I´m very disappointed of Square Enix for the last years. They have done nothing good this generation it seems. The worst move was the emerge with Edios. Now u see their brand name on random FPS or other western shooters like Just Cause 2 and Deus Ex HE. And the funniest thing about that is that these are the better games from Square/Edios.
If i see what happens to the RPG part i have to cry. First the big letdown with FFXIII then the complete fail with Dungeon Siege 3. Even the traditional JRPG´s seems to suffer of this like Star Ocean: The International Edition.
No thats not the Square (Soft) Enix that everyone loves and known back in the PS1/PS2 days. Very frustrating for me because i´m such a huge Final Fantasy fan and it brings tears in my eyes to see how SE ruins that series.
Last edited by bariton1; 03-18-2012 at 21:38.
Fon likes this post
03-18-2012 #57Thanks to Kwes for the signature!
Originally Posted by Nathan Drake (Uncharted 4: A Thief's End)
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I think what Square has forgotten is that with Final Fantasy, the world itself is the star of the game. It has to be interesting, mysterious and dangerous. Open exploration is almost essential to present a world in that manner. Make a game too linear and the mystery portion goes away.
Hopefully vsXIII gives us these elements. Magic needs to be a mysterious force that we learn more and more about as the game progresses. We need to hear about places before we go explore them to build the mystery. There needs to be cool stuff hidden all about the world. Old ruins to explore with ancient technology or magic to discover. Hidden societies to find. And implacable enemies to flee from and finally massacre as your characters gain experience.
I feel that the world of FFXIII was one of the more interesting ones that SquEnix has presented us in a long time...but they presented that world in a completely awful manner. Too linear. Too much information held back (presented to you only in the database). Not enough self discovery (that's the big one in a JRPG)
Get these elements right, and the games will be great again. The only thing we'll have to complain about will be the terrible dialogue.Shinei!
The World Ends With You
Kingdom Hearts Birth By Sleep
Dragon Quest IX
Final Fantasy Type-0
Crisis Core: FFVII
Tactics Ogre: Let Us Cling Together
Final Fantasy XIII-2
The first two are some of the best action RPGs ever released by ANY company, completely $#@!ting on Squaresoft classics, as far as gameplay goes. Theatrhythm seems like a really awesome rhythm game, Nier is a flawed gem of a game, Final Fantasy Type-0 has gotten plenty of positive feedback, Dissidia 012 is possibly the best brawler outside of Super Smash Bros. series. Even XIII-2, even with its flaws, is a big step into the right direction again, fixing (at least partly) most of XIII's flaws.
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