Outside of Japan is a different story, says Hideaki Itsuno.
Dragon's Dogma, Capcom's action RPG could be seen as a risk outside of Japan, but in its homeland the game is assured success, producer Hideaki Itsuno has told VideoGamer.com.
"I don't know if other Japanese developers are trying to become more global, but I know we definitely are," says Itsuno. "It's difficult, because we really want this game to sell 10 million units worldwide. We want to sell a lot, and that's just something that we think we can do. We're not positive [it will be a success]. Of course it's a risk, but that's what we want - a challenge.
"But in Japan, we can absolutely sell a million units. We know that's attainable, it's absolutely do-able. We have a kind of assurance that that will happen, but for worldwide that's not so much the case, and I think that's why a lot of Japanese developers are hesitant about going global. It's because they don't have that assurance that it'll be successful."
Sales aside, Itsuno says working on Dragon's Dogma is a dream come true.
"When I was a child I always had this dream of making a realistic fantasy open world game, and now I'm able to make that dream a reality," he says. "It's a first for Capcom, so we really hope that it's received well. We're doing our best to make it a great game."
Dragon's Dogma will be released on May 25 on PS3 and Xbox 360.
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A million sales pretty much guaranteed for Dragon's Dogma in Japan
It's kind of hard to tell how this game will end up performing. I think some of the technical aspects are cool, like being able to climb large enemies instead of just hacking away at their shins. I also like the idea that all of the NPCs have different things to do based on the time of day.
On the other hand, (and this is based on various trailers I've seen of the game over the past couple months) I just don't find the story compelling or the visuals appealing. So I'll wait to read the reviews on this one.
It seems like Demon's Souls but with a party system and a climbing system. Interesting to say the least, but it can be a little misguided.
I don't know. It doesn't look as appealing as I had hoped. I will most likely rent it to see it for myself.
It doesn't matter who developed it or how well they plan to sell it. If the game turns out crap it's not going to sell.
I have a pre order down, by I DO have my doubts. We will wait and see I suppose
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I've always been pretty intrigued by this game ever since it was announced, and relish at the chance to write about it for PSU. Colour me interested for sure, but then again, anything fantasy-related is always on my radar.
As for one million sales in Japan, well, it'll be interested to see how a western-influenced RPG does there. Capcom seem pretty confident though, so let's hope it's not misplaced.
i saw capcom and i got sad. it looks promising
Let's be honest: You sleep with anything that walks on two legs. Sometimes, you're not even that discriminating
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