I never played their games only MAG Beta and a tiny wee bit of confrontation although they didnt develop it it was their idea originally.
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04-01-2012 #76Master Sage







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Last edited by keefy; 04-01-2012 at 13:55.
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04-01-2012 #77
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04-01-2012 #78Chipmunk Enthusiast







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SOCOM was never any good though, it was just cause it was one of the first online console games that people have their nostalgia goggles on.
Trophy-licious!
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04-01-2012 #79Ultimate Veteran







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its sad to see them close but if they need to make better games to stay open
I pad 4 32 gig
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Memeber of the PlayStation Universe: PS4 Launch Edition group
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04-01-2012 #80Master Poster







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Love Siphon Filter. Just plz no cheesey stun gun sniping plz =P
I would say that. I loved Socom 1 n 2 and thoroughly enjoyed Confrontation after they fixed alot of issues with it. The game just wasn't for everyone that's all. It was definitely a niche market.
If you liked CounterStrike and/or TPSs you loved Socom. All Socom was was a Third Person Counterstrike. Still no other game like it and it was sad to see the franchise run into the ground the way it was.
With Sony rereleasing the PS2 Classics and somany people begging for it, I'm surprised Sony wont rereleased S1/S2 to guage peoples interests. Its practically guaranteed to sell at least a million copies. People want a hardcore shooter too. Not everyone wants a casual mass marketed shooter. Their is room for both, but it seams noone want to cater to the other side of the fence. They all want a pieces of CODs pie.Last edited by faaeng; 04-02-2012 at 03:47.
PCs are very much like Air Conditioners.
They both become utterly useless once you start to open up Windows....
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04-01-2012 #81

And who is Christian Allen?
http://www.kickstarter.com/projects/...ctical-shooter
Takedown just got funded.A Video Games project in Seattle, WA by Christian Allen, Serellan LLCMan who chase after bus get exhausted, man who run in front of bus get tired
Man who masturbates in class has firm grip of subject at hand
Woman who sink in man's arms soon have arms in man's sink
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04-02-2012 #82Master Poster







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http://en.m.wikipedia.org/wiki/Christian_AllenChristian Allen is an American video game designer. He is most noted for his contributions to the Ghost Recon franchise and Halo: Reach. Allen became Lead Designer on Tom Clancy's Ghost Recon 2 and continued in that role through Tom Clancy's Ghost Recon Advanced Warfighter, becoming Creative Director on Tom Clancy's Ghost Recon Advanced Warfighter 2.
I was thinking about supporting the kickstarter, then reading what he had to say and what he wants to make... I realized that the man really has no clue what type of game he wants to make aside from "tactical shooter"...
It started off a an unknown perspective tactical shooter for the pc to possibly go console. Now its a PC FPS (boo..) PS3 TPS (yay... i think.. ) and unknown type for the 360.... o_O?
I wish them the best regardless.
/crosses fingers and hopes for the bestLast edited by faaeng; 04-02-2012 at 03:57.
PCs are very much like Air Conditioners.
They both become utterly useless once you start to open up Windows....
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