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04-04-2012 #26Administrator







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04-04-2012 #27Elite Sage







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Which pretty much explains multiple editions of a Capcom game with all DLC included...plus more on the way, and then another edition a few months later on rendering your previous edition, null. FUCK YOU CAPCOM.

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04-04-2012 #28Superior Member







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I called this back when devs started putting out day one dlc. I mean, I was able to give them the benefit of the doubt, you know, the games have to go gold and then produced shipped and such, and they decided to work on/finish new content in that time. But this is bull****!
I would understand new characters in a non-fighter game, but it's unacceptable in a fighter since the specific character you play with is such a big part of the game.
They need to learn from f2p mmo's like how DUST is supposed to be. Anything you purchase to unlock with real money, is limited to convenience, but can be unlocked through time. I know plenty of people who would put more money forward to get extra inventory slots and the like.
Buying the game should give you everything on the disc, I am so glad I boycotted Capcom years ago, and this just refreshes my resolve."Faith - that's another word for ignorance isn't it?" -House
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04-04-2012 #29
Man, that's disappointing to read. It's like capcom just sticks a big middle finger in the face of the consumer basically telling them to deal with it. If it's on the disc, it should be unlocked.
The headline should read, "Capcom sees 'no distinction' in ripping consumers between on-disc DLC and ultimate edition releases six months later"Last edited by Sir_Scud; 04-04-2012 at 05:29.
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04-04-2012 #30Dedicated Member







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I think for companies to avoid any of this controversy (or some of it) is just make DLC availible off online networks like PSN or LIVE, or if it's PC, off their main website. Even if it is somehow legitimately extra content from an already 100% complete game, it just looks really bad to alot of people.
My big worry is that even is devs DID do DLC this way, they could STILL scheme and make a half-ass or quarter-ass game and just pretend that content DLC coming down the line is just "extra" stuff when they purposely withheld the content for more financial gain.
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04-04-2012 #31Elite Sage







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Ummm ... yeah... Im not gonna buy Capcom games until they get their shit together.
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04-04-2012 #32Forum Elder







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Another thought...
Does Capcom really benefit from that tactic?
They piss off alot of potential customers with their GOLD/Hyper/Duper editions and their DLC cashgrabs.
Wouldn't it be wiser to just include everything and SELL MORE COPIES of the game itself?
I know i'll think twice about buying any capcom game in the future and im not alone.
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04-04-2012 #33Elite Sage







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There should be only 2 types of DLC
1 - Cosmetic only crap
2 - Full on expansions (not just a game ending or side mission)
Both types should be made after release not stuff they just did during game development and need to be unlocked from the disc via money.
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04-04-2012 #34Elite Member







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Complaining about DLC being locked on a disc is like complaining about having to pay for the XXL version of FL Studio...
You bought a full game, can play through and enjoy it COMPLETELY without a hitch, and now you want to throw a hissyfit because they didn't let you have the extras for free...
Oh boy...
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04-04-2012 #35
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04-04-2012 #36
Extra characters to a fighting game is probably more significant to the overall game universe than an ending to other non-fighting games.
Actually, endings in fighting games are not significant at all. So yes, hiding characters just for profit is like taking a chapter out of an RPG for profit.
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04-04-2012 #37Forum Elder







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Are you kidding me?
Since the 80s certain things were unlocked by finishing the game or doing xyz.
They didn't get any extra money for it back then -so why did they do it?
I'd say because they sold more copies by giving their customers more incentives to buy the game, no?!
Nowadays those things cost extra because Capcom can't afford to give me a second costume for my streetfighter "for free"?! Seriously?
If that really is what gaming is coming to i'll just get a PC and play Diablo 3 for the next 10 years, fuck this shit.Last edited by Beast of Bourbon; 04-04-2012 at 11:53.

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04-04-2012 #38Super Moderator







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04-04-2012 #39
LOL. Crapcom at its finest!
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04-04-2012 #40Forum Sage







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04-04-2012 #41
Yeah, this content on disc dlc stuff is BS, no matter which company is doing it.
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04-04-2012 #42Forum Elder







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Maybe they'll use it to really IMPROVE our gaming experience in the future.
Till then i just won't buy DLC that isn't worth it, what else can i/we do
My point is, you don't have to treat your fans like cashcows to survive.
FROM software included everything in their games and still made enough profit to fund the next title.
They could easily have locked "the great Hollow" for example and sell it for 10 bucks later...
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04-04-2012 #43Elite Sage







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I think capcom can go fuck em selfs, i just wont buy the dlc
yes i have the game, £20 in asda was a no brainer!!Last edited by three3-times; 04-04-2012 at 14:50.
Thanks to Final for the sick sig!
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04-04-2012 #44Elite Member







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Back in the 80s, games weren't made with millions of polygons, physics, lighting, decent AI, etc...
And I'm positive that unlockables were almost never the driving force behind a game selling well, ever...
Extras were never required to enjoy a game fully, that's why they're named such...and not all games have them available...hell, you didn't even have to KNOW that there was DLC on the Street Fighter X Tekken disc, it would still be a complete game...
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04-04-2012 #45Forum Elder







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But I'm sure it took just as much time and effort to create the games back then with technology they had, as it takes them to make games now. And back then, unlockables weren't on their games because they just re-released the game. See Street Fighter II and it's subsequent releases
Thanks to THUGGEDOUT for the sig, The Black Wolf for the av.Life's too short to be sober! Drunk with power!
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04-04-2012 #46Forum Elder







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Look you can call them "extras" as long as you want but i certainly won't.
Where do you draw the line then?
Are 2 characters in a fighting game enough to call it "complete"?!
5 guns in a shooter instead of 10?
Skyrim for example has so much content that the "storycontent" itself seems negligible... should they have locked 30% of those dungeons instead and say "hey this doesn't affect the core game at all, if you want it give us 15 bucks!"?!
Examples for good "DLC" or "extras":
Starcraft Zerg / Protoss campaigns
GTA4 Addons
RdR Undead Nightmare
Sadly i can't recall alot of good addons right now, but i could tell you 12 bad ones in a second
Last edited by Beast of Bourbon; 04-04-2012 at 15:38.

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04-04-2012 #47Super Moderator







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I'm on my phone at the moment so I cant link, but have a look at the European PSN article in the homepage... Scroll down for SFxT costume DLC and tell me it isn't bullshit.
Some may say 'oh it's only costumes it doesn't matter too much' maybe so, but they are on the disk, pretty expensive, and if this game came out last gen on the PS2 it would all be there from day 1
Via Tapatalk
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04-04-2012 #48Apprentice







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This is the wrong thing to be angry about. We should be angry with Capcom for planning to release the game with DLC content. This is a terrible business practice. Capcom could have easily released the game with the DLC off of the disk and the problem would have been the same.
DLC should be added when developers add something new to a game. It should not be used to make extra money off of an idea that they already had.
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04-04-2012 #49
Well, the practice of dlc is ok. I don't agree with it being on the disc. I wonder if capcom sees any distinction between me buying the game vs not buying the game.
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04-04-2012 #50Elite Member







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Oh capcom how far they falling.
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