I was anxiously waiting for this game and was one of the year's most anticipated games for me. I think the reason why I'm calling it a mix bag is, not because it's a bad game...but because you have to experience this game a certain way to really enjoy what it essentially offers well.
When I first received the game, I didn't wanna do anything but venture off into the wild.
My problem was that I was expecting too much. I wanted it to be realistic...I thought to myself, "To hell with fast travel, that's not how you play a game." I wanted to play the game my way...just go wherever I felt like going and experience things along the way. Survive the wild.
The game doesn't want you to do that...because it's nowhere near as fun when you play it randomly. Of course, you can do whatever you want but expect to be bored most of the time doing it...there's not much to do outside.
ENVIRONMENTS & TOWNS
This is one of the best looking games available on the system. The environments are lush and alive but not in a sense that you would see people or animals...or creatures.
You'll be lucky to find anything during your venture. But I thought to myself, "Oh well, I'll just go to the farthest cities and experience the game that way."
Bad idea again. While some cities are decently big, and nicely detailed (such as the first one you're in and Riften, a city I'm in at the moment) most aren't...and they look very dull too. On the map, they make it seem like all of those names are actual cities...when you get there, it's a village with about 10 people (if you're lucky, usually it's about 5).
When I first played the game...I traveled to at least three different cities and could not believe that all of that effort felt wasted.
At this point, I almost quit the game. Then I gave it some time and went back to the way the developer wants me to play this game.
Which is to do quests...unlock more things (such as owning a house)...and while you're doing all of this, the walk from one spot to another won't be as boring (though I still use fast travel because there's almost nothing to do during your travels other than the fact that the game looks breathtaking).
I'm saddened by the fact that this game is made purely for newbies. That's not to say that Expert difficulty is easy...because it's actually so unfair that you can barely kill anyone without your companion tanking them.
The only reason I've kept that difficulty is because I chose to be a sneaking archer and it's almost too easy to take people out like that...but almost impossible to take down more than one opponent and sometimes even one...at that difficulty level.
Then there's that health regen...and I'm going to say that I have double standards here because I totally liked health regen in World of Warcraft but I hate that in this game...because it's a single player game, I feel that I will almost never need to use a potion bottle. I will never need to upgrade anything or go into anything such as enchanting, mining, tanning, blacksmith-ing, fishing, picking herbs, ingredients or any other job they have.
You just don't need it. You can be overpowered just by leveling up your skills and picking your perks...you just need whatever you scavenge off enemies and bosses. That's it. Anything you need after that is probably because you want the game on EZ mode but not me.
Unlike games like WoW where your perks, skills, armor and enchants are extremely essential to your survival, they are not so much here. You can survive even on the most difficult settings if you're playing smart. If you play on the lower settings, you don't even need to play smart. So you get where I'm going with this. These parts of the gameplay for me are wasted because I don't need them. I haven't made one thing from any of these jobs...not a single thing.
Though still an upgrade from Oblivion for those that have played that game.
The game is far better than Oblivion in almost every single way.
THIRD PERSON VIEW
The third person view is decent...it's not perfect...it can be rarely useful. The camera could've been better since in order to ignore clipping through objects, the camera keeps zooming in and out if you're around objects such as trees or buildings...it can be very annoying and pretty much destroys the purpose of having this view to begin with.
Another thing to add is the failure of this view when you're on a horse. The way Rockstar did it in RDR was perfect...unbelievably perfect. You could look around while you're riding your horse...even better a game did it back in 2004...Shadow of Colossus. You could ride your horse AND use your arrows to take enemies down.
Why this game can't do either of those things in this game...I don't know.
While animations have improved, they still look glitchy sometimes...I won't go into much detail but it's far from perfect...but definitely better than before.
I think everyone knows about the glitches so I won't go into that...but it's hard to believe how they could mess up on glitches that are so easy to replicate and see. It's almost like they just had no time to fix them.
The leveling system is actually ingenious...at first I didn't like it because I'm used to seeing how much XP I'm getting and all that. You still get the XP but the only time it will add to your actual level is when you raise your various skills.
This way you can't keep kill things just to level up (of course it still matters), you have to try different things if you wanna get up there quickly because if you're using your bow too much, you won't level it up as fast anymore so that means you won't level up as well.
So whatever skill you level up, adds to your level and that's how you level up. Interesting idea.
is stupid and actually not made for console...there's nothing about it that's convenient...if they gave me a way to bind things to the buttons on my controller, I'd do a better job than any of this quick-menu crap.
Quests are quite simple...go do this, do that...nothing more. It's not boring but nothing intuitive. I think Rockstar is better with stuff like that.
Bread and butter of this game. No matter how much I dislike the rest of the decisions Bethesda made in the game...this is where they've finally won me over. Due to this, I feel that this is one of the best games ever made. The dungeons are just amazing...truly amazing.
Everything else feels sorta part of the dungeons in this game and what's good is that there are plenty of dungeons in this game...you never feel like you have to find them. You will run into them every so often.
Boss fights are pretty underwhelming though but I won't go into that.
They're ok. I was expecting too much out of them since Bethesda made a big deal about them. They're repetitive and if you were actually going against one, you wouldn't survive on the difficult setting. So you never really feel like you did it...you were helping out.
They've definitely improved on the gameplay part. The whole idea of having duel weapons is very innovative. You don't need to open it up in a perk or skill...you can just start doing duel weapons from the beginning (if they're both one-handed weapons).
So the options are endless...though I think duel weapons are pointless unless you do build upon that skill...because it's very slow otherwise, not worth it.
There's too much to say about the gameplay but I want to keep it short and I guess I can't say enough because I'm only 30 or so hours into the game I think.
All I can say is that there's a lot of stuff there and you can play the game in many ways...every way is quite fun.
I feel that being a mage is pretty interesting in this game as opposed to Oblivion...to play as a warrior is quite different and so far I get a feeling that every class holds its own...which is good because most single player games aren't good at doing that.
I'm sorry I can't go much into it...
I really wish they had given us more options...such as to turn off the stupid coordinator on top of your screen while keeping the crosshairs...or at least still show me the item details if I'm looking at an item.
So either I keep the crosshairs and the bar on top or I have nothing. Why even give the option to remove the HUD, I don't understand.
I wish they had a hardcore mode...Fallout: NV had it, why can't this game? It would make it so much better.
I love the way they did archery in this game but what I don't like is how you have to listen to the dumb sound effects when you hit someone with a sneaking attack...or a critical hit.
All I wanna hear when I'm killing someone silently is the arrow going through their chest...not an obnoxious repetitive sound effect every time that I do. Not to mention, they don't even just fall, they fly in the air 40 feet down the other way...seriously tone it down lol. wtf!
At least give us an option to turn all that shit off...ah well.
All in all, it's a great game, it does have its problems, for which reason it doesn't quite come together as an amazing experience but I think it's still worth playing.
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Thread: Skyrim: A mixed bag
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Skyrim: A mixed bag
Last edited by Sufi; 04-29-2012 at 22:51. Reason: mixed bag, not mix lol.
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