Kinect is required to play the demo.Step into Star Wars and experience a new galaxy of physical gameplay. Pilot a starfighter, race speeder bikes and even become the ultimate Jedi. Stomp, roar, grab and throw Stormtroopers as a powerful Rancor Monster, or speed past rivals to become a Podracing champion. Even dance for your life as you entertain Jabba the Hutt and other characters, and enjoy more adventures by yourself or with friends.
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05-09-2012 #1Soldier 95BGuest
Xbox 360: Star Wars Kinect Demo Available
05-09-2012 #4Soldier 95BGuest
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05-09-2012 #7Soldier 95BGuest
05-09-2012 #10Soldier 95BGuest
Kinect Star Wars becomes first Kinect exclusive to lead UK sales
Kinect Star Wars tops UK Chart
01. Kinect Star Wars (Microsoft)
02. FIFA Street (EA)
03. Mass Effect 3 (EA)
04. FIFA 12 (EA)
05. Tiger Woods PGA Tour 13 (EA)
06. Call Of Duty: Modern Warfare 3 (Activision)
07. SSX (EA)
08. Mario & Sonic At The London 2012 Olympic Games (Sega)
09. Battlefield 3 (EA)
10. The Elder Scrolls V: Skyrim (Bethesda)
Kinect Star Wars tops US sales chart for second week
NewGamerUnion: KINECT STAR WARS DOMINATES UK SALES
Kinect Star Wars will continue to sell beyond launch, says Microsoft
Kinect scored its first No.1 game with Kinect Star Wars today
and if VG is at all accurate, near 670,000 already.
And it's a Kinect title. That is nice. I think the game is fun.
I never said that all of the sales were from bundles but some of those sales definitely are. Anyway yeah the casual market is a powerful one. The Wii showed us that. Thats why MS is chasing after it.
Last edited by mistercrow; 05-09-2012 at 23:07.
05-09-2012 #12Soldier 95BGuest
Yup, and it's nice to see core are buying this too. Core market is a powerful one as well. The 360 has shown that.
People love their Star Wars, that's for sure!
You are all avoiding the elephant in the room, and thats is:
WHY THE $#@! HAVENT WE SEEN A BATTLEFRONT 3?
That is by far the biggets mis-step/$#@! up of any company this generation.
Shame on you Lucasarts, shame on you.
No Indy, No Battlefront.
This game had potential, it has great art style and interesting modes and mini games but it just didn't pull it off. There was no way a Star Wars experience was ever going be relegated to an inputless motion system. Being a Jedi should have the feeling of power and control, not power and rails. There was some positive feedback on the racing and dancing parts of the game though.
They should get shown the door.
Jesues they couldnt even cash in on Kingdom of the Crystal Skull.
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