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  1. #1
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    Injustice: Gods Among Us Gameplay


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  3. #2
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    Achievements IT'S OVER 9000!
    Moved thread to PS3 Games forum.

    Not looking forward to the game myself but the presentation is nice.
    Last edited by Metal King Slime; 07-13-2012 at 19:42.

  4. #3
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    Injustice: Gods Among Us looks sweet.


  5. #4
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    Looks nice but I doubt I'd get it though.. :/

    PSN: xThAkIdJxYx Cod Psn:xxAkiRo
    ‎"It's not important to have a long life, the important thing is to have a happy life with your beloved ones"

  6. #5
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    Looks awesome and dark as hell.

  7. #6
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    Wow. That looks pretty awesome.

  8. #7
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    Looks fantastic.

  9. #8
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    This looks pretty awesome...

    My only gripe is with how radically "meh" the super moves are...

  10. #9
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    Looks pretty good but not really into the fighting games anymore.

  11. #10
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    That vid honestly surprised me I might actually pick this up now. I have to say though seeing this game makes me remember the "marvel showdown" (unofficial title) game that was supposed to be released by EA Chicago but was canceled anyone else remeber that?
    I had no intentions of becoming a leader. It is as a warrior how I shall be remembered, but these are hardly numbers worth dying for.
    -Zechs Merquise

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  13. #11
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    like how you can pick up things in the enviroment and use them. hope for night wing

  14. #12
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    It looks promising. The added (and slightly more dynamic) stage interaction is nice and adds just a that touch of variety to the standard 2D Fighter formula. I especially like the on-stage options/hazards, though, since you would have to constantly be aware of them and they appear to change after utilizing them (which is even better). My favorite was ripping off that contraption at the top of the batcave and suddenly it becomes a hazard. It's cool because you instantly lose some aerial options and forces a change in strategy and makes the stage more dynamic.

    Transition elements are cool, too, but I can't be sure if they need to offer so much damage opportunity. When you have a way of interrupting the current momentum of a fight by going to another setting, that can is a valuable asset on its own for getting out situations where you lack control over the match. I would say a more balanced approach is for transitions to allow for very little to no damage at all so that the fighting stays where it needs to be: at the 2D arenas.

    Regardless, the game could be quite good. We'll see.
    Last edited by Bio; 07-15-2012 at 18:31.

    Quote Originally Posted by Bio
    Yep, NGP will retail at $300. We all know it's going to happen.

  15. #13
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    They had BETTER put Plastic Man in this game. He is one of my favourite heroes. Probably because he is a bit of a clown. =)

  16. #14
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    Quote Originally Posted by UberZman View Post
    They had BETTER put Plastic Man in this game. He is one of my favourite heroes. Probably because he is a bit of a clown. =)
    I have to say, i NEVER thought i'd hear those words from anyone. LOL
    I had no intentions of becoming a leader. It is as a warrior how I shall be remembered, but these are hardly numbers worth dying for.
    -Zechs Merquise

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  18. #15
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    there's a first time for everything.

  19. #16
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    You mean this guy?



    I can't say I share the sentiment.

    Quote Originally Posted by Bio
    Yep, NGP will retail at $300. We all know it's going to happen.

  20. #17
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    it's a similar gameplay they showed at E3, well still gonna rent this.

  21. #18
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    Quote Originally Posted by Bio View Post
    You mean this guy?


    Yep, that's him.

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