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07-09-2012 #1
Injustice: Gods Among Us Gameplay
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UberZman wants to slowly undress this post.
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07-13-2012 #2Super Moderator







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Moved thread to PS3 Games forum.
Not looking forward to the game myself but the presentation is nice.Last edited by Blacksite; 07-13-2012 at 19:42.
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Grand Theft Auto (GTA) General Discussion Thread
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07-13-2012 #3
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07-13-2012 #4Tenshi-tachi no Sekai







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Looks nice but I doubt I'd get it though.. :/


PSN: xThAkIdJxYx Cod Psn:xxAkiRo
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07-13-2012 #5
Looks awesome and dark as hell.
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Awaiting: Remember Me / TLoU
Playing: Injustice / NierPSN: JZombie24
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07-13-2012 #6Apprentice







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Wow. That looks pretty awesome.
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07-14-2012 #7
Looks fantastic.
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07-14-2012 #8
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07-14-2012 #9Forum Sage







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Looks pretty good but not really into the fighting games anymore.

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07-14-2012 #10Superior Member







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That vid honestly surprised me I might actually pick this up now. I have to say though seeing this game makes me remember the "marvel showdown" (unofficial title) game that was supposed to be released by EA Chicago but was canceled anyone else remeber that?
I had no intentions of becoming a leader. It is as a warrior how I shall be remembered, but these are hardly numbers worth dying for.
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UberZman wants to slowly undress this post.
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07-15-2012 #11
like how you can pick up things in the enviroment and use them. hope for night wing
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07-15-2012 #12
It looks promising. The added (and slightly more dynamic) stage interaction is nice and adds just a that touch of variety to the standard 2D Fighter formula. I especially like the on-stage options/hazards, though, since you would have to constantly be aware of them and they appear to change after utilizing them (which is even better). My favorite was ripping off that contraption at the top of the batcave and suddenly it becomes a hazard. It's cool because you instantly lose some aerial options and forces a change in strategy and makes the stage more dynamic.
Transition elements are cool, too, but I can't be sure if they need to offer so much damage opportunity. When you have a way of interrupting the current momentum of a fight by going to another setting, that can is a valuable asset on its own for getting out situations where you lack control over the match. I would say a more balanced approach is for transitions to allow for very little to no damage at all so that the fighting stays where it needs to be: at the 2D arenas.
Regardless, the game could be quite good. We'll see.Last edited by Bio; 07-15-2012 at 18:31.

Originally Posted by Bio
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07-16-2012 #13Apprentice







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They had BETTER put Plastic Man in this game. He is one of my favourite heroes. Probably because he is a bit of a clown. =)
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07-17-2012 #14
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UberZman wants to slowly undress this post.
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07-17-2012 #15Apprentice







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there's a first time for everything.
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07-17-2012 #16
You mean this guy?

I can't say I share the sentiment.
Originally Posted by Bio
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07-17-2012 #17
it's a similar gameplay they showed at E3, well still gonna rent this.
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07-17-2012 #18
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