Latest PSU headlines:

Results 1 to 22 of 22
  1. #1
    Master Guru
    ONQ's Avatar
    Join Date
    Jun 2006
    Posts
    6,093
    Rep Power
    78
    Points
    35,084 (0 Banked)

    DF: First Xbox 3 Devkit leaks, 8 Core Intel CPU, nvidia GPU, More than 8GB RAM

    http://www.eurogamer.net/articles/di...go-devkit-leak

    http://www.neogaf.com/forum/showthread.php?t=484451


    Beyond that, further information is sketchy and unreliable. DaE reckons that the current devkits were dispatched to studios in February, and feature Intel CPUs and a graphics card that carries the NVIDIA brand - but he doesn't identify either part more specifically. He also claims that the Durango kit features more than 8GB of memory (other sources have suggested 12GB), and that it is 64-bit in nature - at this point it's worth bearing in mind that dev hardware typically features double the RAM of retail kit in order to accommodate debugging tools and other systems. DaE also says that Microsoft is targeting an eight-core CPU for the final retail hardware - if true, this must surely be based around Atom architecture to fit inside the thermal envelope. The hardware configuration seems difficult to believe as it is so divorced from the technological make-up of the current Xbox 360, and we could find no corroborative sources to establish the Intel/NVIDIA hook-up, let alone the eight-core CPU.

    However, another source, speaking in the wake of the Durango developer meet-up that took place in London just before GDC this year, corroborates that the system is 64-bit in nature, adding that current DirectX 11 engines developed on PC can be ported to 64-bit and that they will run with no problem on Microsoft's new console. The platform holder achieved immense success by basing the Xbox 360 workflow closely on existing PC development tools and the DirectX API and it looks as though it aims to continue that recipe for success with its next-gen offering.

    In an effort to prove the authenticity of his devkit leak, DaE also leaked a screenshot of Microsoft's Visual Studio coding tool, apparently set-up for Durango. None of the developers we spoke to disputed what they were seeing. "As an aside it's got my favourite MS return code in there: ERROR_SUCCESS," chuckled one source.

    The presence on this screen of the "immintrin" element strongly suggests that the Durango coding environment is built around x86 CPU architecture, supporting the AVX (advanced vector extensions) instruction set that was added in last year's Sandy Bridge revision. However, AVX is now supported on some of the most recent AMD processors too.
    Of course, this anonymous-looking PC box is not the machine Microsoft will be selling at retail next year - it's alpha kit, assembled from existing parts to best emulate the hardware configuration of the console and actual silicon will be in the closing phases of development as we speak. In a world where games typically take two years or more to develop, these units are lashed together to give game-makers a headstart in the absence of final hardware - Xbox 360 alpha kits were little more than PowerMacs with ATI graphics cards installed, and were still being used to demo code as late as E3 2005, mere months before the retail launch.

    It's the mooted choice of hardware partners that is perhaps the most surprising element of this new twist in the Durango story, and the most crucial element that we could not double-source. Microsoft negotiated poor licensing deals with Intel and NVIDIA on the original Xbox that made the console uneconomical to produce in later years - thought to be one of the major reasons that the platform holder shifted to IBM for the 360's Xenon CPU and ATI (subsequently bought by AMD) for the Xenos graphics core. Unarguably, it is this graphics core that gave Microsoft its advantage over the PlayStation 3 in multi-platform games, and a shift back to NVIDIA would not only be surprising, but it would also outright contradict most of the rumours that have emerged about Durango to date.

    At the very least, the x86 nature of the leaked Visual Studio shot is intriguing - in combination with the AMD rumours swirling around PlayStation 4, there's the very strong suggestion that the era of custom console hardware is now very much a thing of the past. Licensing revised versions of existing architecture - exactly as Sony did with PlayStation Vita - appears to be the most efficient way of getting the most powerful consoles without breaking the bank in terms of R&D. In a world where many blame consoles for the decline in PC gaming, it would be richly ironic if the next-gen platforms from Microsoft and Sony were based almost exclusively on PC technology...

  2. #2
    ~ The Devious One ~
    DeviousOne's Avatar
    Join Date
    Jul 2012
    Location
    Orlando FL
    Age
    30
    Posts
    9,210
    Rep Power
    56
    Points
    51,861 (1,943 Banked)
    Items NintendoFirefox LogoPSN LogoWii BlackPaper MarioWiiUGran Turismo 53DSPS3 Slim
    VERY VERY interesting!

    ~~~OLD SKOOL~~~

  3. #3
    PSU Editor/Writer/SMC
    Ghost-Rhayne's Avatar
    Join Date
    Aug 2009
    Location
    I left a Drop Uplink in Reykjavik.
    Posts
    9,661
    Rep Power
    91
    Points
    3,648 (112,174 Banked)
    Items Baby Chocobo
    Awards Most Active - goes above and beyond
    I like the part about custom hardware being a thing of the past. There is no need for fancy hardware configs, just keep it uniform and standard. 3rd party are the back bone of the industry and their titles should have parity from next gen on. Then it will be down to each companies 1st party offerings to offer the real differentiation.
    PSU GHOST SYNDICATE - DUST 514 Media HUB - Podcast - BLOG (Soon™)

    PSN: rokushakubo - Twitter:@LogiBro514 - E-mail: Alex.Locher@PSU.com
    DUST 514: THE GREY CARDINAL - EVE Online: THE DARK HORSE
    PSU Member & Contributor of the Year 2012 - CCP pimps PSU!

  4. #4
    Supreme Veteran
    radgamer420's Avatar
    Join Date
    Nov 2007
    Location
    Texas
    Posts
    19,430
    Rep Power
    121
    Points
    62,176 (0 Banked)
    Quote Originally Posted by Ghost-Rhayne View Post
    I like the part about custom hardware being a thing of the past. There is no need for fancy hardware configs, just keep it uniform and standard. 3rd party are the back bone of the industry and their titles should have parity from next gen on. Then it will be down to each companies 1st party offerings to offer the real differentiation.
    Bingo. Ever since the rumor that Sony was going to follow MS footsteps by going with traditional PC type architecture I have said the same thing. I think we will definitely see console parity on 3rd party games next gen. And thats vitally important seeing as how 3rd party are indeed the backbone of the industry. Also with less R&D costs we will hopefully see these consoles launching at a more reasonable price.
    Last edited by radgamer420; 07-29-2012 at 19:54.

  5. #5
    Master Guru
    itachi73378's Avatar
    Join Date
    Nov 2010
    Location
    Mordor
    Age
    19
    Posts
    6,460
    Rep Power
    56
    Points
    3,607 (130,110 Banked)
    Items Final Fantasy XIII-2Final Fantasy XIIIFull Metal AlchemistDragon Ball ZNarutoDeath NoteNaughty DogLightningNoctisAssassins Creed EzioPS3 Slim

  6. #6
    Master Sage
    keefy's Avatar
    Join Date
    Nov 2007
    Location
    Nudity Hoovering
    Posts
    13,690
    Rep Power
    98
    Points
    3,253 (0 Banked)
    Items Gran Turismo 5Michelle MarshDoomid SoftwareCommodore 64Metal Gear Solid
    If that is the case (standard hardware) then backwards compatiblity isgoing to be easier int he future there will be no need to include or emulate special custom hardwares because they do not exist.
    Last edited by keefy; 07-30-2012 at 11:18.

  7. #7
    Master Guru
    ONQ's Avatar
    Join Date
    Jun 2006
    Posts
    6,093
    Rep Power
    78
    Points
    35,084 (0 Banked)
    I think DaE is trolling lol now he say it's AMD


    Last edited by ONQ; 07-30-2012 at 16:24.

  8. #8
    Dedicated Member
    D3seeker's Avatar
    Join Date
    Jan 2008
    Location
    State College, PA
    Posts
    1,101
    Rep Power
    41
    Points
    7,113 (0 Banked)
    hmmmmmm..... Interesting nonetheless.

  9. #9
    ~ The Devious One ~
    DeviousOne's Avatar
    Join Date
    Jul 2012
    Location
    Orlando FL
    Age
    30
    Posts
    9,210
    Rep Power
    56
    Points
    51,861 (1,943 Banked)
    Items NintendoFirefox LogoPSN LogoWii BlackPaper MarioWiiUGran Turismo 53DSPS3 Slim
    And the plot thickens LOL

    ~~~OLD SKOOL~~~

  10. #10
    Master Guru
    itachi73378's Avatar
    Join Date
    Nov 2010
    Location
    Mordor
    Age
    19
    Posts
    6,460
    Rep Power
    56
    Points
    3,607 (130,110 Banked)
    Items Final Fantasy XIII-2Final Fantasy XIIIFull Metal AlchemistDragon Ball ZNarutoDeath NoteNaughty DogLightningNoctisAssassins Creed EzioPS3 Slim
    Well its the other anonymous devs that agree with DaE that make the rumour believable

  11. #11
    Selected Members Council
    Soldier 95B's Avatar
    Join Date
    Apr 2008
    Posts
    11,859
    Rep Power
    79
    Points
    31,115 (0 Banked)
    Items Lucy PinderMichelle MarshOlivia WildeScarlett JohanssonXboxPS3 Fat360 SlimAngelina JolieApple
    I don't know what any of that means, besides the RAM. So are those good numbers?

  12. #12
    Master Guru
    itachi73378's Avatar
    Join Date
    Nov 2010
    Location
    Mordor
    Age
    19
    Posts
    6,460
    Rep Power
    56
    Points
    3,607 (130,110 Banked)
    Items Final Fantasy XIII-2Final Fantasy XIIIFull Metal AlchemistDragon Ball ZNarutoDeath NoteNaughty DogLightningNoctisAssassins Creed EzioPS3 Slim
    Well this particular leak doesn't tell anything specific about the CPU and GPU models so we can't know, but the RAM certainly seems good. If the dev kit is 8GB-12GB than the retail can be 4-6gigs.

  13. #13
    Power Member
    Vulgotha's Avatar
    Join Date
    Jan 2007
    Age
    22
    Posts
    15,081
    Rep Power
    122
    Points
    56,884 (0 Banked)
    Lol Atom CPU's? The weakest intel core out there?

    Hrm.
    Awesome techno and dubstep! Visit: http://Solkrieg.com
    Latest Song: Lady GaGa's Monster Dubstep!



  14. #14
    ~ The Devious One ~
    DeviousOne's Avatar
    Join Date
    Jul 2012
    Location
    Orlando FL
    Age
    30
    Posts
    9,210
    Rep Power
    56
    Points
    51,861 (1,943 Banked)
    Items NintendoFirefox LogoPSN LogoWii BlackPaper MarioWiiUGran Turismo 53DSPS3 Slim
    The more i look into this the more i think BS....

    ~~~OLD SKOOL~~~

  15. #15
    Veteran

    Join Date
    Oct 2004
    Age
    31
    Posts
    4,958
    Rep Power
    80
    Points
    3,664 (0 Banked)
    What I like about it is, is that the 720 will have a dedicated media processor to run the OS and all the services it will have. In addition to that Kinect 2.0 will also have a dedicated processor, so the 720 main processors will be freed up for gaming goodness!

  16. #16
    Dedicated Member
    D3seeker's Avatar
    Join Date
    Jan 2008
    Location
    State College, PA
    Posts
    1,101
    Rep Power
    41
    Points
    7,113 (0 Banked)
    lol, I almost got about the 8 cores thinking of intel for some reason. Then I read Atom and was like, oh, not the best but not god awe-full. So now for the next clue.

  17. #17
    Master Guru
    itachi73378's Avatar
    Join Date
    Nov 2010
    Location
    Mordor
    Age
    19
    Posts
    6,460
    Rep Power
    56
    Points
    3,607 (130,110 Banked)
    Items Final Fantasy XIII-2Final Fantasy XIIIFull Metal AlchemistDragon Ball ZNarutoDeath NoteNaughty DogLightningNoctisAssassins Creed EzioPS3 Slim
    I was at gaf yesterday and saw a supposed spec sheet which said that the ps4 and 720 had the same CPUs. Most probably false but if that were true, porting would be really easy

  18. #18
    Master Guru
    ONQ's Avatar
    Join Date
    Jun 2006
    Posts
    6,093
    Rep Power
    78
    Points
    35,084 (0 Banked)
    DeA is trolling I got the real Next Gen Dev Kit right here

    Last edited by ONQ; 07-31-2012 at 21:00.

  19. Likes Fon, skinny_jr, DeviousOne , YoungMullah88 , Yungstar 2006 wants to slowly undress this post.
  20. #19
    Elite Sage
    YoungMullah88's Avatar
    Join Date
    Sep 2006
    Posts
    11,405
    Rep Power
    84
    Points
    8,562 (2,000 Banked)
    Items User name style
    this nigga said they on ray charles LMAO

  21. #20
    ~ The Devious One ~
    DeviousOne's Avatar
    Join Date
    Jul 2012
    Location
    Orlando FL
    Age
    30
    Posts
    9,210
    Rep Power
    56
    Points
    51,861 (1,943 Banked)
    Items NintendoFirefox LogoPSN LogoWii BlackPaper MarioWiiUGran Turismo 53DSPS3 Slim
    Wow lol

    ~~~OLD SKOOL~~~

  22. #21
    Apprentice
    XperienZ's Avatar
    Join Date
    Aug 2007
    Age
    29
    Posts
    216
    Rep Power
    43
    Points
    395 (0 Banked)
    Items PS3 Fat
    Quote Originally Posted by ONQ View Post
    DeA is trolling I got the real Next Gen Dev Kit right here

    those trees look so fake

    Don't go around believing that Great Wizards solve all your problems, because there aren't any and they don't and I should know because I'm not one...

  23. #22
    Elite Guru
    Fon's Avatar
    Join Date
    Oct 2009
    Location
    @Home
    Age
    24
    Posts
    5,219
    Rep Power
    55
    Points
    43,979 (0 Banked)
    Items Baby Chocobo
Gift received at 01-13-2013 from Ghost-Rhayne
Message: enjoy!Final Fantasy XFinal Fantasy VIINaughty DogUser name style
    Quote Originally Posted by ONQ View Post
    DeA is trolling I got the real Next Gen Dev Kit right here

    Looks 100% legit. If next gen consoles will look like that then count me in!!.

    GIMP Designer

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

PSU

Playstation Universe

Reproduction in whole or in part in any form or medium without express written permission of Abstract Holdings International Ltd. prohibited.
Use of this site is governed by our Terms of Use and Privacy Policy.

vBCredits II Deluxe v2.1.0 (Pro) - vBulletin Mods & Addons Copyright © 2010-2013 DragonByte Technologies Ltd.