I don't know if this is confirmed, but this is great news if it's true.
http://www.pcgamesn.com/article/sour...r-code-revealsForget yer Mars, because it turns out Source Filmmaker's script files are peppered with references to a next-gen Source engine. Over 60 mentions of Source 2 can be found in the SFM code, reports ValveTime, confirming that the engine's been in development alongside the filmmaking tools, with one line specifically stating that "If key doesn't doesn't exist, assume 'Source', otherwise invalid -- assume next-gen 'Source 2'.'" Assume next-gen 'Source 2'! How's that for a smoking gun? That'll be your new Source engine then.A set of Source 2 specific tool icons were also revealed by a Facepunch member, with names like 'terrain_tool_edge_smooth'. Fie on your jagged hills and pointy buttes, Source 2 won't be having them. No further nuggets have yet surfaced on what, exactly, Source 2 will be capable of, though Gabe Newell has previously mentioned an interest in image-based rendering, which (as long as you don't think about it for very long or with any effort) is a bit like a modern take on voxels.
Valve's current Source engine has been knocking about since 2004, receiving constant incremental updates to keep it looking sharp. "We donít like to brag," writes Valve on their company info page, "but Source is considered the most flexible, comprehensive, and powerful game development environment out there. And itís about to get even better."
It's telling that the publicly available Source Film Maker would be vaguely forwards compatible with Source 2, suggesting that the new tech is somewhere on the horizon. And what a lovely smooth horizon it will be.
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Source Engine 2 is in development
My name isn't a misspelled Nazi,god****.
Cool, if true, maybe we can finally see Half Life 3 now haha
The Cage likes this post
Just felt like sharing this. The environment feels very Combine-ish.
Veteran Valve developer Gray Horsfield recently left the company. The pioneer of Valve's Cinematic Physics system and L4D2's zombie gibbing system, he had done work on HL2:EP2, Portal 1 and 2, and the L4D series. This past January, he posted up this video, showing a test demo for a dynamic swarm system, set inside a strange map bearing eerie similarities and parallels to Valve's Half-Life series.
If it's true i want them to make TF3 and HL3!
ITS TIME TO COUNT TO 3 VALVE!!
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