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  1. #26
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    I guess you guys are right about the resolution. I just rushed and imagined PS4 like a PC to be at 2015. D:


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  2. #27
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    Quote Originally Posted by daLa View Post
    Indeed, even if there's no such thing as HDTVs in the market capable of running a higher resolution than 1080p but they are likely to hit the market within the coming years so PS4 being ready for them would be great.

    When PS3 came out, most of the people weren't on HDTV's.
    I was one of them. I haven't had any an HD TV until last year lol.


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  3. #28
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    get 1080p running at 60fps on all games and then we'll talk about higher resolution k?

    Somebody get me a doctor, I ain't feelin' ill ...But I ain't feelin' this at all...

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    Quote Originally Posted by btbam View Post
    get 1080p running at 60fps on all games and then we'll talk about higher resolution k?
    This. PS4 will almost have a mid-high range GPU in 2013, so it SHOULD have 1080p native resolution. Anything more will be utterly wasteful use of resources that could have gone to physics, AI, lighting, post process etc.

    Also, adding post process Anti Aliasing is less expensive than rendering twice as many pixels, meaning:
    720p + AA =more likely
    1080p = less likely
    1080p + AA = very unlikely
    Last edited by Itachi; 08-08-2012 at 07:57.

  5. #30
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    if any game rocks supersample AA next gen then technically they're running higher than 1080p

    1080p 60fps 4xAA is what i would like to see...it wont happen but i can dream
    it'll prolly be
    1080p 30fps 1xAA
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  6. #31
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    I didn't even realize there was already a resolution higher than that. I'm sure the general public has the same mindset. So no. It's be stupid to have that. That's just wasted extra cost that a very small minority would benefit.
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  7. #32
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    Quote Originally Posted by RaY_210 View Post
    I didn't even realize there was already a resolution higher than that. I'm sure the general public has the same mindset. So no. It's be stupid to have that. That's just wasted extra cost that a very small minority would benefit.
    All hardware already supports higher resolutions, it doesn't cost a thing.

    If games will use high resolutions or more than 30fps is completely dependant on developers.
    It will be a nice thing for something like ps4 GUI and web browsing though.
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  9. #33
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    Quote Originally Posted by jlippone View Post
    All hardware already supports higher resolutions, it doesn't cost a thing.

    If games will use high resolutions or more than 30fps is completely dependant on developers.
    It will be a nice thing for something like ps4 GUI and web browsing though.
    Oh alright. Thanks for the clarification. I'm not a tech junkie, so when it comes to resolutions and tech specs, and things of that nature, it all goes right over my head
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  10. #34
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    Yea, hardware can theoretically try and 'output' at higher or lower resolutions. It isn't a hardware specific feature that enables the targeting of that stuff..

    What I thought this conversation was about, though, was what the targeted 'standard' was going to be for the next gen. Which I believe should firmly remain at 1080p 30-60fps.


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    I hope PS4 will support a little higher resolution just a little. We most see something specail or different in PS4. P:


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  12. #36
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    Quote Originally Posted by Syphon_Filter View Post
    I hope PS4 will support a little higher resolution just a little. We most see something specail or different in PS4. P:
    Just wanna say, "Welcome back!!"




  13. #37
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    Quote Originally Posted by Syphon_Filter View Post
    I hope PS4 will support a little higher resolution just a little. We most see something specail or different in PS4. P:
    most PC's rock 1920x1200 resolution, any higher then they go multiscreen....there is no difference between 1080p and 1200p+. PS4 can put out a higher resolution, but it wont.
    also, the bigger you go, the uglier textures start to get. and the less developers can hide
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    Quote Originally Posted by Fijiandoce View Post
    most PC's rock 1920x1200 resolution, any higher then they go multiscreen....there is no difference between 1080p and 1200p+. PS4 can put out a higher resolution, but it wont.
    also, the bigger you go, the uglier textures start to get. and the less developers can hide
    And the bigger the texture have to be. Therefore you run out of RAM extremely quickly

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    Quote Originally Posted by itachi73378 View Post
    And the bigger the texture have to be. Therefore you run out of RAM extremely quickly
    exactly!
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    Quote Originally Posted by Vulgotha View Post
    Yea, hardware can theoretically try and 'output' at higher or lower resolutions. It isn't a hardware specific feature that enables the targeting of that stuff..

    What I thought this conversation was about, though, was what the targeted 'standard' was going to be for the next gen. Which I believe should firmly remain at 1080p 30-60fps.
    This is certainly what I am hoping for. I think it is a little different this time around with what resolutions should be outputting at. When the ps3 was first released 1080p tvs were out on the market place, expensive, but still conceivable for people to have. From everything I've seen and read there are just a hand full of TVs with res above 1080 and are crazy expensive ( and ridiculously huge....). A 1080p picture with just a small amount of AA would look quite fantastic

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    720p

    ^is what I think devs will shoot for. There's no need to go up if most folks can't tell the difference.
    Destiny is going to be EVERYTHING that EA and MS hoped titanfall would be

  18. #42
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    Quote Originally Posted by Fijiandoce View Post
    most PC's rock 1920x1200 resolution, any higher then they go multiscreen....there is no difference between 1080p and 1200p+. PS4 can put out a higher resolution, but it wont.
    also, the bigger you go, the uglier textures start to get. and the less developers can hide
    Than what the PS4 wil have something new? It most have atlease something new and we never seen nor experience. If not than we just keep playing PS3 lol.


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  19. #43
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    Quote Originally Posted by F34R View Post
    Just wanna say, "Welcome back!!"
    Thank you lol.


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  20. #44
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    Quote Originally Posted by Two4DaMoney View Post
    720p

    ^is what I think devs will shoot for. There's no need to go up if most folks can't tell the difference.
    Um no. 1080p is the norm now. There's no reason to backpedal with new tech, especially with the advent of 4K right around the corner. It will be 1080p at the very least.
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  21. #45
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    Quote Originally Posted by Syphon_Filter View Post
    Than what the PS4 wil have something new? It most have atlease something new and we never seen nor experience. If not than we just keep playing PS3 lol.
    i don't think we've seen concrete specs of the PS4
    however, some games already run at 1080p 60fps on the ps3.

    HDTV's only go as high as 1080p. there is no need to waste resources going any higher when the norm is 1080.

    the higher the resolution, the less resources the console has to work with (lets put it that way)
    for the PS3, this is bad. as its restricted by low RAM
    PS4 should have enough RAM to run 1080p with every game.
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  22. #46
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    I think it will stay 1080p .4k tvs are still years a few years away 4kis the next big thing the.japan is starting to make 4k.
    The new Spiderman was shot in 4k

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    Quote Originally Posted by itachi73378 View Post
    And the bigger the texture have to be. Therefore you run out of RAM extremely quickly
    Not necessary..

    With virtual texturing the memory allocated to textures doesn't have to be increased.
    This is something that many games already use and a lot more will use in next generation.
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  25. #48
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    Quote Originally Posted by jlippone View Post
    Not necessary..

    With virtual texturing the memory allocated to textures doesn't have to be increased.
    This is something that many games already use and a lot more will use in next generation.
    doesn't one engine support that?
    and subsequently, one game

    actually, Quake uses it too right?
    from my understanding though, texture LOD is identical regardless of distance. which means close up, textures look ugly.
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  26. #49
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    I hope games start to use atleast 2K textures to begin with next gen.
    Games like skyrim with 2K textures look so much better than console versions

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    Quote Originally Posted by itachi73378 View Post
    I hope games start to use atleast 2K textures to begin with next gen.
    Games like skyrim with 2K textures look so much better than console versions
    Current gen consoles' capabilities are limited by hardware. If next-gen is properly executed, they will at least be able to match current gen PCs and have a good amount of eye-candy.
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