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  1. #26
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    Quote Originally Posted by DeviousOne View Post
    Well even in the 3rd gen (nes era) in the states Nintendo had a limited release in 1985 then in 1986 a full blown launch by 1989 we already had next gen hardware from TurboGraphix and the Genesis in late 1989. Snes was released in 1991 so even then it was a 5 year turn around. This Gen has been longer than any in history without new consoles being released which I felt helped provide more quality software for all of us gamers no matter what system you may own.



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    I agree 100%!
    I don't need no stinkin' signature!

  2. #27
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    Mate i agree, but my feelings towards are how should i put it lost in the sense, my feelings for a new mario or zelda game do not fill my pants or makes me cry excitement. I am just wondering how far is to far

    Thanks to Spyrde/Sylar


  3. #28
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    I am still waiting for Toy Story graphics.


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  4. Likes YoungMullah88 thinks this post is the dogs danglies.
  5. #29
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    Quote Originally Posted by Lethal_NFS View Post
    Do you have a source? Not saying you are wrong, just curious to what exactly was used to make Avatar.
    Kiwis made Avatar.
    More specifcially, Weta Digital.

    http://www.studiodaily.com/2010/01/h...andled-avatar/

    Isnt this very old news though, I remember this quote from AMD ages ago.
    Last edited by mynd; 08-27-2012 at 02:57.
    Games are like woman, what you might find attractive I might not, and none of us know if we really like them untill we have played around with them for a while.

  6. #30
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    Quote Originally Posted by ONQ View Post
    Why are you posting stuff from over a year ago?
    Yeah, I thought the quote sounded familiar. Good catch.

    I'd rather have no news than old news.
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  7. #31
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    Quote Originally Posted by Soldier 95B View Post
    I am still waiting for Toy Story graphics.


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    Why?
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    "Xbox is about to become the next water cooler”

  8. #32
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    They said garbage like this when the 360 came out. There's hype... and then there's just flat out silly. Come on AMD...

  9. #33
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    I expect the graphics to be almost the same as this gen no much of a jump. So anything more I would be surprised. Low standards in my head so no disappointment lmao

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    ~~~OLD SKOOL~~~

  10. #34
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    Quote Originally Posted by TGO View Post
    Why?
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    Because it was said we would have them. I haven't seen them yet.

  11. #35
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    Quote Originally Posted by Soldier 95B View Post
    Because it was said we would have them. I haven't seen them yet.
    While we haven't seen anything as perfect as CGI, because thats what Toy Story is, if a film released back then that looked like for example Beyond but in the perfect CGI form, do you think we'd be talking about Toy Story?
    I don't think so because what we can achieve now is far beyond Toy Story graphics, its just real-time just the look of some games real-time graphics wouldn't even be possible in CG back then but the problem is real-time graphics will never be on par with CGI's perfect look & higher resolution...everything, because its CGI
    I know what ya after, but thats CG and I don't think the technology in real-time graphics exist to give it that CGI look, but in its basic form we have surpassed Toy Story

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  12. #36
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    Quote Originally Posted by TGO View Post
    While we haven't seen anything as perfect as CGI, because thats what Toy Story is, if a film released back then that looked like for example Beyond but in the perfect CGI form, do you think we'd be talking about Toy Story?
    I don't think so because what we can achieve now is far beyond Toy Story graphics, its just real-time just the look of some games real-time graphics wouldn't even be possible in CG back then but the problem is real-time graphics will never be on par with CGI's perfect look & higher resolution...everything, because its CGI
    I know what ya after, but thats CG and I don't think the technology in real-time graphics exist to give it that CGI look, but in its basic form we have surpassed Toy Story

    Sent via Codec
    We aren't anywhere near toy story graphics. Real time rendered reflection and proper lighting is still Elusive. While we can push the polygons, we are a long way away. Mainly due to the fact that we don't use ray casting to any great extent.
    They use a lot of tricks to fool you, but no, we ain't near toy story.
    Games are like woman, what you might find attractive I might not, and none of us know if we really like them untill we have played around with them for a while.

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