Quote Originally Posted by Blacksite View Post
My mistake, then. What I meant to say is that it was running in real-time, as opposed to CGI
Yeah, I really don't know the difference between the two. If it was just a recorded scene put in the game, or the game engine making the scene real time, it makes zero difference to me. I can't control it, so all that matters to me is that the scene looks good and does well to move the story.