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09-01-2012 #1
Metal Gear Solid: Ground Zeroes to have Kinect Support on Xbox 360
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09-02-2012 #2
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09-02-2012 #3COTY 2012







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im calling it *lol* voice activated controls for calling in chopper e.t.c.
Lets just hope Get to da choppa works for it.

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DarkVincent07 wants to slowly undress this post.
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09-02-2012 #4
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AaronSOLDIER wants to slowly undress this post.
Soldier 95B is confounded by the utter nonsense of this most disagreeable post
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09-02-2012 #5
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09-02-2012 #6Super Moderator







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I'm actually a little disappointed that this wasn't a PS3 exclusive. Not because I don't think other people should enjoy the experience but Hideo Kojima always struck me as the kind of guy that wants to develop games exclusively for the PlayStation brand. Platinum Games could have also made Metal Gear Rising: Revengeance an Xbox 360 exclusive. Just my opinion, of course.
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Grand Theft Auto (GTA) General Discussion Thread
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09-02-2012 #7
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09-02-2012 #8Super Moderator







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Lol. I forgot Metal Gear Solid 2 was ported to the Xbox.
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Grand Theft Auto (GTA) General Discussion Thread
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09-02-2012 #9
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09-02-2012 #10Master Poster







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09-02-2012 #11
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09-02-2012 #12
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09-02-2012 #13
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09-02-2012 #14
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09-03-2012 #15Ancient







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Last edited by TGO; 09-03-2012 at 01:26.
"The console is a key showcase for game technology”
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09-03-2012 #16
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09-03-2012 #17
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09-03-2012 #18
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09-03-2012 #19
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09-04-2012 #20Supreme Veteran







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I agree and disagree. 18 million Kinects sold is hardly a failure. How many Moves has Sony sold? But I do agree that voice command can be done with the microphone headset thats already boxed with the 360 but MS is touting it as a Kinect exclusive feature just to sell Kinect. Btw do you have a link for that info about MS paying off developers to not put voice commands in other consoles?
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09-05-2012 #21
This is great news. I have been using Kinect voice features now in every game that supports it. Love it.
I am not surprised that it is not exclusive. Every game but MGS4 and MGS has been on Xbox now.
There are probably an Uber number of sources out there
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09-11-2012 #22Master Poster







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WAT.
I'm not sure if I have ever heard MS tout the Kinect as peripheral for the 360s 'hardcore' audience.
If anything it was meant to expand the userbase outside of the core gaming consumers they already had.
on top of that I'm sure MS sees Kinect as a success and worth the continued support even if it seems haphazard at best for the people looking for 'hardcore' games.
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09-11-2012 #23
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09-11-2012 #24
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09-11-2012 #25
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