Happy Wars - the first free-to-play MMO on Xbox 360 - is due for release on 12th October for all Xbox LIVE Gold Members, developer Toylogic has announced.The 30 player strategy/action title pits two teams of up to 15 players against each other as they attempt to lay siege to enemy castles and defend their terrain. There will be an offline single-player campaign as well.
Players will be able to upgrade their character's equipment and gain new costumes either by using Happy Stars earned in battle or by purchasing Happy Tickets for the in-game item shop.
Toylogic previously had a hand in Super Smash Bros. Brawl and this looks to have similar sensibilities with its cartoony action and melee brawling. See it in action in the most recent gameplay video below.
If you have the dashboard beta, you have been able to play this for awhile now. It is pretty damn fun!
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10-06-2012 #1Soldier 95BGuest
Xbox 360's first free-to-play MMO Happy Wars due next week
No thanks. MS needs to do something like Dust 514.
How is it free to play? You still have the gold subscription fee....and it shouldn't have an extra charge for online play for those who are paying for gold subscription anyway....
Interesting that they are pointing it out as 'free'...not that it matters.
Last edited by sainraja; 10-07-2012 at 05:02.
It's good that MS is joining the f2p wagon, but this game doesn't appeal to me. When I do get hold next, ill probably give it a go though, may as well
Looks really meh-ish but it could be a lot of fun if I try it.
I actually played this a few times. Its better than I thought. Reminds me of castle crashers.
Looks interesting but what a terrible name. Also, since when did 15v15 qualify as MMO?
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Reminds me of Fat Princess. Not really the kind of game that comes to mind when I see the letters MMO. Good to see every one at least trying the F2P thang.
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10-07-2012 #14Soldier 95BGuest
As for MMO, I don't know the definition exactly, but this says:
A persistent world (PW) is a virtual world that continues to exist even after a user exits the world and that user-made changes to its state are, to some extent, permanent. The term is frequently used in the definition of the massively multiplayer online video games and can be considered synonymous with that class of games, including other narrativeforms of a media franchise.
the beta has been fun, anyone who in the dashboard beta was automatically given this beta."We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
--Kaz Hirai, CEO, Sony Computer Entertainment
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Looks interesting to me, sorta like Fat Princess on steroids. The fact that it's an MMO, makes it seem much more appealing. But I wouldn't pay for it...I've been spoiled by WoW...and even that game isn't worth the entire $15/mo.
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