Latest PSU headlines:

Results 1 to 8 of 8
  1. #1
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,707
    Rep Power
    131
    Points
    6,416,552 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot

    CCP: Dust will outlive PlayStation 3

    "We've got a five year road map with a whole load of things we'd love to put into Dust"




    Jonathan Lander, executive producer for EVE Online at CCP, has explained that new first-person shooter Dust 514 has a five-year roadmap, and enough development ideas to live for another 20 years.


    "Our plan is that we want in another ten years to be having 'EVE is 20' and 'Dust is 10' [events]" he told GamesIndustry International, when asked if the online game would live beyond this console cycle.


    "The whole way that we're doing our development process is so that we can push out expansions on a regular basis. We're not going to ship a unit and then in six months it's off the shelves and people have stopped playing it."
    The game is a PlayStation 3 exclusive and is part of the massive and persistent EVE Online universe, with players in both games able to join forces and work together.


    "Our intention is this game will continue to run and operate for many, many years"

    "We've got a five-year road map with a whole load of things we'd love to put into Dust. We've got crazy ideas that will take us through another 20 years of development," promised Lander.


    He praised Sony's involvement in the project so far, which has allowed CCP to ensure that the game will offer the same connected and persistent play as EVE Online, the PC title that will celebrate its tenth birthday next year.
    "We're working really, really hard with Sony right now on PlayStation 3 and just shipping the game on PlayStation 3, that's where 100 per cent of our focus is. But our intention is this game will continue to run and operate for many, many years."


    Not that creating a brand new, free-to-play FPS on console has been easy for the PC developer.
    "It's been really hard, it's been very tough, we're solving technical challenges that no one else has ever really had to do," admitted Lander.


    "We have to be cognisant of the fact that one of the reasons for doing this is to target a different type of gamer from the guy who has a tower PC, with his mouse, strategising and playing a spaceship game. We want the people who want to play for 15 minutes and shoot somebody."




    "We're learning an awful lot about ourselves in terms of how we go about that experience, and we've taken a lot of learnings from EVE. We've got a lot of people on staff in Shanghai who have come from all over the industry with a lot of good console first-person shooter experience to really help us through."

    A key part of the game's success will of course be the revenue it generates, but Lander insisted that other factors are just as important. In a persistent world, for example, a player who is active and committed can be just as valuable as one who spends real money.


    "We have lots of metrics - everyone loves metrics these days - and we look at things like what are our conversions? How much money are we making? But we also are trying to find a way to measure participation," he said.

    "Because in a single-sharded world where every action has a consequence, and everything sort of ripples out, those people are doing something, just by being part of the battle."


    It's a huge and daunting idea. EVE is headed into its eighteenth expansion and still going strong - Lander points out the game's subscribers outnumber the population of Iceland - so there seems little need to take on a new and risky genre and platform all in one go.


    "If you've ever lived in the winter in Iceland you'll probably realise that they believe that they can do anything"

    "You get to learn something about the Icelanders which is only... I don't know of a different country of people that would be quite mad enough to do this. When they formed the company in 1997 they had this vision and everyone said 'you're crazy, you'll never do it' and we shipped [EVE Online] in 2003 and we're still going, into our tenth year."
    "If you've ever lived in the winter in Iceland you'll probably realise that they believe that they can do anything, absolutely anything."



    Source.

    Man, I'm so hyped for this game! They already have 5 years planned...EVE gets two free expansions a year so I guess it will be something similar for DUST. The idea of starting a persistent soldier who will become more skilled and adept at battle, and not having him become obsolete with the next installment is the missing link in other online FPS games for me. However, knowing that it will make the shift to next gen PlayStation is even more exciting. In years to come I'll be Big Boss in this game.

    CCP have become mymost respected developer, surpassing even the might Naughty Dogs. Their ambition and passion for this project is outstanding and Sony has a possible super hit on their hands.

  2. #2
    Newbie

    Join Date
    Oct 2012
    Posts
    8
    Rep Power
    0
    Points
    297 (0 Banked)
    I wonder how Dust will fair if Sony have Planetside 2 as a F2P game on the PS4. Could the PS4 sustain 2 F2P shooters?

  3. #3
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,707
    Rep Power
    131
    Points
    6,416,552 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot
    Quote Originally Posted by Canine99 View Post
    I wonder how Dust will fair if Sony have Planetside 2 as a F2P game on the PS4. Could the PS4 sustain 2 F2P shooters?
    It might come down to instal base. I know I would rather invest my time into just 1, and Dust comes first.

  4. #4
    Forum Sage
    Itachi's Avatar
    Join Date
    Nov 2010
    Location
    Winterfell
    PSN ID
    iwinulose042
    Age
    20
    Posts
    8,311
    Rep Power
    81
    Points
    30,167 (151,503 Banked)
    Items Final Fantasy XIII-2Final Fantasy XIIIFull Metal AlchemistDragon Ball ZNarutoDeath NoteNaughty DogLightningNoctisAssassins Creed EzioPS3 Slim
    First MMO in my life that I'm looking forward to.

  5. #5
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,707
    Rep Power
    131
    Points
    6,416,552 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot
    Quote Originally Posted by itachi73378 View Post
    First MMO in my life that I'm looking forward to.
    Haha I am really surprised in myself...I am generally not a MP guy but this game has me captivated/foaming at the mouth lol. I think it's the persistent soldier aspect...I stopped playing BF3 when I heard they had a BF4 beta coming. I can't stand all those hours being wiped in the next game.

  6. #6
    Forum Sage
    Itachi's Avatar
    Join Date
    Nov 2010
    Location
    Winterfell
    PSN ID
    iwinulose042
    Age
    20
    Posts
    8,311
    Rep Power
    81
    Points
    30,167 (151,503 Banked)
    Items Final Fantasy XIII-2Final Fantasy XIIIFull Metal AlchemistDragon Ball ZNarutoDeath NoteNaughty DogLightningNoctisAssassins Creed EzioPS3 Slim
    Quote Originally Posted by Ghost-Rhayne View Post
    Haha I am really surprised in myself...I am generally not a MP guy but this game has me captivated/foaming at the mouth lol. I think it's the persistent soldier aspect...I stopped playing BF3 when I heard they had a BF4 beta coming. I can't stand all those hours being wiped in the next game.
    The persistent aspect is what's most intriguing in the eve and dust universe. Didn't we have a Jack Tretton interview where he said the game is coming in October?

  7. #7
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,707
    Rep Power
    131
    Points
    6,416,552 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot
    Quote Originally Posted by itachi73378 View Post
    The persistent aspect is what's most intriguing in the eve and dust universe. Didn't we have a Jack Tretton interview where he said the game is coming in October?
    I think late October yeah. CCP released the Codex update around the 5th of this month I think, and the previous Precursor build was about 6 weeks before that so it's not unreasonable to think that this build will be replaced with the launch build around the end of the month. On the official forums, while discussing the character stat wipes that happen when they release a new build, CCP said that there would be 2 more wipes, one for Codex and another at launch. This also kinda points towards the next build being launch but nothing has been officially announced.

    Game is looking really nice compared to what it was. The environmental effects are coming together and they have implemented a new FPS control scheme so the game feels better.

  8. #8
    Newbie

    Join Date
    Nov 2012
    PSN ID
    zombfreak666
    Posts
    59
    Rep Power
    0
    Points
    730 (0 Banked)
    the game will stay in beta until 2013 open beta coming in the early part of 2013 the game should be at "retail" version before 2013 is halfway over.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

PSU

Playstation Universe

Reproduction in whole or in part in any form or medium without express written permission of Abstract Holdings International Ltd. prohibited.
Use of this site is governed by our Terms of Use and Privacy Policy.

vBCredits II Deluxe v2.1.0 (Pro) - vBulletin Mods & Addons Copyright © 2010-2014 DragonByte Technologies Ltd.