via Eurogamer.Do you have multiple PlayStation Network IDs so you can access the PlayStation Store in different countries?
Lots of PlayStation 3 owners do. And so does Sony worldwide studios boss and avid gamer Shuhei Yoshida.
One of the most long-standing complaint against Sony's PlayStation Store set up is that the content differs by region. Because Sony Computer Entertainment divisions operate independently, what's released on the US Store may not be released on the European Store, and vice versa.
Sometimes content that appears on the US Store fails to turn up on the European Store in a timely fashion or not at all. Recent high-profile examples include the disparity between release dates for the superb Walking Dead series, Retro City Rampage, and the mysterious case of the missing-in-action Valve FPS Counter-Strike: Global Offensive.
There are a number of reasons for these delays. Sony's regional approach means games must be submitted to SCEA and SCEE separately. Each has their own QA and certification process and each signs their own contracts with publishers and developers. It means games can pass certification in the US and fail in Europe, for whatever reason.
Localisation often causes delays, too. Europe suffers here, because of the sheer number of languages that must be dealt with. But Sony fans point to Microsoft and Xbox Live Arcade, which does not appear to suffer similar issues. Microsoft's global system means games almost always launch day and date in the US and Europe.
Yoshida, who has impressed PlayStation fans with his honest approach to interviews and willingness to engage fans on Twitter, took to the comments section of the PlayStation Blog to answer concern on this subject from gamers.
"In light of ever-increasing globalization of the (gaming) world, do you see a future for the current regionalized approach to digital distribution, or do you anticipate one global distribution network (including one PS Store, a global SEN account etc)?" asked chrisboers. "I understand there are (legal and contractual) regional restrictions right now, but in five years maybe? Is this something Sony actively pursues?"
"It's a great question!" Yoshida replied. "There are both positives and negatives in the current regional approach, and I admit I have 3 PSN IDs for Japan, US and Europe..."
Then, in response to Skookie30's questions on the subject (including "Why do you need to use the so called unfair muti-region system that 5 years EU haven't got the same love as SCEA & SCEJ when it comes to content?"), Yoshida suggested gamers be careful what they wish for.
"Managing multiple small countries with multiple languages is much more inefficient than managing a large single country," he said. "You should be careful what you wish for. If you want all regions managed by one perspective, one view of the largest country, then you are not in for a good ride.
"Having strong regional representation with regional operation is a great thing to be able to cater to the needs of the market."
Yoshida's comments will come as little consolation to those still wondering about the status of Counter-Strike: Global Offensive on the European PlayStation Store. It launched on Xbox 360 globally and in the US PlayStation Store on 21st August - nearly two months ago.
Valve recently told Eurogamer the game will launch on PS3 on these shores, but Sony has so far declined to comment despite repeated requests.
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Yoshida explains content disparity between US, EU and JPN storesThanks to Kwes for the signature!
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What a mess lol. Sony need to get that $#@! sorted and have just one division to deal with their content.
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Sounds pretty garbage, hopefully Kaz sees this as a problem since he's the new head of Sony. From everything I've heard though, Sony is a lot like Capcom in the sense that the Japan and US branches work independently of each other in most cases.
Still, would love to see most games come out day and date globally.Follow me on Twitter @AcesHigh291
We've already known about this with Sony, Microsoft, and Nintendo... it's the same for all of them. It's a good description explained on some of the reasons these things have bumps in the road. There are too many differences in regional qualifications for content. So when you see something in EUR and not in NA, and vice versa... it's not something a single division would do anything better with. All the licensing and restrictions, etc., will still be right were they were before.
10-19-2012 #7Soldier 95BGuest
Sometimes its just the publishers being arses.
Take Doom BFG for example, it was released on the 16th in USA but only today in Europe don't tell me they needed those extra days to translate the game.
Would it be safe to say that a region's gaming tastes and preferences play a small role in what content is delivered?..ie. what might sell like crazy in Japan might not do so well in the states..if so then seperate divisions for a worldwide studio might be more effective. Or does almost all the same content eventually wind up on each store? Just curious..
Never had a problem getting the games I want but I see how it can be really frustrating for others having to wait..
i hate that EU gets better instant collection games then the US does, dead space, red dead redemption, now crysis 2...wtf sony
I think it also has to do with region code like Japan and NA or region 1. EU, Aus and NZ region 2 etc. I think it has to do with controlling release, because they could region it to be by language but it goes back to VHS days when NTSC and PAL even though you can get away with it digitally.
My personal opinion why they don't do it universally is becuase if you wanted it in English everybody would be flocking to the NA store to buy it because it is cheaper so they lose profits on the product.4k mmmkay
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