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  1. #101
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    Quote Originally Posted by mynd View Post
    I love this time in the generation, there is so much potential, and new games being announced and launched and talked about.
    I would like to think some of the titles aren't sequels. Although I imagine GG are probably working on KZ 4.

    E3 next year is going to be great, so many new titles will be announced.
    Next year in general is going to be great. So many great games coming out. There's a killzone vita game coming out, but I refuse to believe that a handheld game is all GG have been working on after KZ3

  2. #102
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    Quote Originally Posted by mynd View Post
    I love this time in the generaiton, there is so much potential, and new games being announced and launched and talked about.
    I would like to think some of thes titles arent sequals. Although I imagine GG are probably working on KZ 4.

    E3 next year is going to be great, so many new titles will be announced.
    pft, they're probably working on a fake CGI trailer for PS4 lauch i kid i kid.

    in honesty though, i thought KZ2 looked better than what they showed as a target render
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  3. #103
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    Quote Originally Posted by Fijiandoce View Post
    pft, they're probably working on a fake CGI trailer for PS4 lauch i kid i kid.

    in honesty though, i thought KZ2 looked better than what they showed as a target render
    Definitely. The CGI had higher poly counts and better skin and what not, but when it comes to just visual comparison, KZ2 looked just as good

  4. #104
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    Quote Originally Posted by itachi73378 View Post
    Definitely. The CGI had higher poly counts and better skin and what not, but when it comes to just visual comparison, KZ2 looked just as good
    I think Killzone 2 looked better because of the post-processing. For one, you had a higher contrast of colors that lead to the game's unique atmosphere, whereas the target demo from E3 2005 was very bland.

    Not to mention that we were still going through that 'untapped potential' phase. When the game finally arrived, everyone was on cloud nine.
    Last edited by Metal King Slime; 11-06-2012 at 01:12.
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  5. #105
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    going to have to rename this place PS 4 forums.

    I found this place back in 05 I think by googling ps3 news

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  6. #106
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    Quote Originally Posted by chrisw26308 View Post
    going to have to rename this place PS 4 forums.

    I found this place back in 05 I think by googling ps3 news

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    Don't you mean PS 4ums

  7. #107
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    Yeah, Killzone 2 looked amazing. So did 3. And don't even get me started on Uncharted 3 : D

    They really make the best looking 360 games look meh. Heck, it makez PC games look meh ;p Cell isn't overrated at all. Considering Cell is a almost 7 year old cpu.
    Last edited by KungMartin90; 11-06-2012 at 02:48.

  8. #108
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    Quote Originally Posted by Lethal_NFS View Post
    Sounds too good to be true? The standard for pc's today is 4-8gb of ram. If the PS4 wants to be ahead of it's time then it will need at least 8gb of ram.
    what was the average PC ram in 2006?
    what was in the ps3?

    exactly.
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  9. #109
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    Quote Originally Posted by chrisw26308 View Post
    going to have to rename this place PS 4 forums.

    I found this place back in 05 I think by googling ps3 news

    Sent from my SCH-I500 using Tapatalk 2
    Its already been changed (for a while) to PSU PlayStation Universe (incase you haven't noticed :P)

    Now it is ALL encompassing, PS1, PS2, PSP, PS3, PSV and whatever comes next ><

  10. #110
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    Maybe PSO?

  11. #111
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    Quote Originally Posted by J3ff3 View Post
    what was the average PC ram in 2006?
    what was in the ps3?

    exactly.
    Perhaps, though lets not pretend here. Despite how fast the ram is the small amout is still a crippling factor, and sorry, it ain't just about the games anymore, even if thats all "you" are concerned with. If nothing else, sure, it helped force devs to learn a few new tricks in programming and optimization.

    Besides, don't these devkits usually have up to double the ram of the actual console as overhead for dev programs? That means we're talking a good ~2-8 gigs in the final beast.

    And as far as the APU thing, I'll be the outlandish one who holds his breadth and hopes that the A10 BASED APU is just that. A 7750 I could see as bare minimum for staying relevant for about 5 years, but here's hoping they've soldered in an opteron 6380 to what will be the flagship radeon 8000 gpu
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  12. #112
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    Quote Originally Posted by D3seeker View Post
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    I don't know what that is, but it sounds boss.

  13. #113
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    For the record, I've only just realised the specs for the next Xbox have been under our nose for some time....

    Read the specs under "Stationary computing device".....



    Dual power 7 CPU with 6 cores each @ 3.1 (thats a 12 core machine)
    Custom GPU capable of SM 5.0 @ 825mhz
    5 gb main memory
    1.2 gb of video memory.
    GCN archetecture.

  14. #114
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    Yeah, this pic had been out some quite a while and now its all over the news today.
    Nothing new people

  15. #115
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    Quote Originally Posted by itachi73378 View Post
    Yeah, this pic had been out some quite a while and now its all over the news today.
    Nothing new people
    Yeah, except everyone didnt read it properly, we all thought it was surface specs.
    Looks like the next Xbox is going down the Wii U route with a seperate surface tablet however, or it could be a seperate device completly.

    Edit: BTW I believe, these specs are pretty darn close, if not the entire truth as to what MS is doing, they seem fairly legit.
    Last edited by mynd; 11-06-2012 at 23:06.

  16. #116
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    Why on earth would they want to go with a 10k SCSI hard drive instead of a SATA III SSD?!

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  17. #117
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    Quote Originally Posted by MonkeyClaw View Post
    Why on earth would they want to go with a 10k SCSI hard drive instead of a SATA III SSD?!
    My guess would be so you dont hack it.
    Plus SCSI has little CPU overhead. But does throw some doubt on validity.
    It would be SAS if it is SCSI. COuld just be dev kit specs as well.
    Last edited by mynd; 11-07-2012 at 04:23.

  18. #118
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    Yeah, I doubt it will use SCSI drives. Probably devkit specs as Mynd said.
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  19. #119
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    Quote Originally Posted by mynd View Post
    Yeah, except everyone didnt read it properly, we all thought it was surface specs.
    Looks like the next Xbox is going down the Wii U route with a separate surface tablet however, or it could be a separate device completely.

    Edit: BTW I believe, these specs are pretty darn close, if not the entire truth as to what MS is doing, they seem fairly legit.
    It appears we also missed the I/O Connections that would not fit on a 7" Tablet. 4 U.S.B 3.0 ports, ethernet, component/HDMI, Optical audio etc... They are definitely going the Wii-U route with the exception the surface will be a very well capable device on it's own. Now SONY will have to step up it's game with the Vita/Orbis connectivity fight off the bat. They can't wait and bring it to the table later on with FW updates.

    Looks to me like the nextbox may be more powerful than PS4. Unless SONY brings in a separate GPU. But I'm not too familiar with those specs and what they represent so I could be wrong.


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  20. #120
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    Quote Originally Posted by mynd View Post
    For the record, I've only just realised the specs for the next Xbox have been under our nose for some time....

    Read the specs under "Stationary computing device".....



    Dual power 7 CPU with 6 cores each @ 3.1 (thats a 12 core machine)
    Custom GPU capable of SM 5.0 @ 825mhz
    5 gb main memory
    1.2 gb of video memory.
    GCN archetecture.
    that can't be for reals can it? dual CPU, and a GPU to boot.
    A10 APU's will (for a console) likely have 67xx-68xx series GPUs right? an APU seems woefully underpowered when compared

    assuming the PS4 were to have a stand alone GPU: could the APU be crossfired with a stand alone 6xxx series GPU?
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  21. #121
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    Quote Originally Posted by mynd View Post
    My guess would be so you dont hack it.
    Plus SCSI has little CPU overhead. But does throw some doubt on validity.
    It would be SAS if it is SCSI. COuld just be dev kit specs as well.
    Even if it was for a dev kit wouldn't a top of the line SSD drive still crush a 2.5" 10k drive? The only reason I could see them wanting to go with this kind of drive is to get fast speeds while keeping the cost down, but I would imagine a 10k drive is going to generate an insane amount of heat unless it is properly cooled! A lot of the 10k drives that I see are actually 2.5" drives housed in a 3.5" heat sink.

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  22. #122
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    Here's the thing, how does MS hope to make their product competitively priced if they are throwing so much cash around on gimmicks (surface and kinect 2).
    Sony is laser focused on the console alone, so I'm hopeful the ps4 will be better priced/spec'd
    Last edited by Itachi; 11-08-2012 at 15:33.

  23. #123
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    Quote Originally Posted by itachi73378 View Post
    Here's the thing, how does MS hope to make there product competitively priced if they are throwing so much cash around on gimmicks (surface and kinect 2).
    Sony is laser focused on the console alone, so I'm hopeful the ps4 will be better priced/spec'd
    I feel like it may be subsidized in a way. They are testing out those weird pricing plans. If those are the specs or close then they have something up their sleeves. I just wanna know what kind of crazy voodoo either of these guys ar gonna pul to really make these things illegitimate for their desired time period.


  24. #124
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    Sony PlayStation 4 Rumors Suggests Christmas 2013 Release Date


    Sony's next PlayStation console codenamed "Orbis" is slated for a holiday 2013 release, according to sources cited by VG247. The Japanese conglomerate has not yet confirmed even the existence of its supposed successor, but rumors have it that Sony could be prepared to launch the PS4 earlier than its closest competition, Microsoft's next Xbox. However, Microsoft also released the Xbox 360 12 months earlier than Sony, so its possible Redmond could replicate that feat. It has recently surfaced that an AMD A10 APU-powered PS4 dev kit were handed out to devs, which were reportedly outfitted with 256 hard disk storage, a Blu-ray drive along with 8GB/16GB RAM. The PS4 is in for some tough times when it does get released, as the gaming landscape has changed considerably since the PS3's launch with the advent of more people embracing mobile gaming.
    http://www.overclockersclub.com/news/33082/


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  25. #125
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    $#@! mobile gaming. that's just for the mass market. ps3/xbox has never been about mass market, it's been about gamers.

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