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  1. #76
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    Quote Originally Posted by mynd View Post
    60fps says hello.
    You could run this at HD as long as you dont want to hit 60fps.
    RAGE says hello.
    60fps LOCKED no dropped frames at all and for the most part its 720p and looks better than any cod out there.

    Then again, its Carmack
    Last edited by Itachi; 11-16-2012 at 19:20.

  2. #77
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    Unfair to compare to Carmack.

  3. #78
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    Quote Originally Posted by itachi73378 View Post
    RAGE says hello.
    60fps LOCKED no dropped frames at all and for the most part its 720p and looks better than any cod out there.

    Then again, its Carmack
    Its also very static, and a completely different way to render, which took him years to sort out. With arguably mixed results.

    Dynamic lighting is a no no in Rage.

  4. #79
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    Cod has dynamic lightning?
    news to me

  5. #80
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    Quote Originally Posted by itachi73378 View Post
    Cod has dynamic lightning?
    news to me
    Not global lighting just dynamic lighting. That just means there is lighting that isnt prebaked. Thing like explosions etc affect surroinding areas.

  6. #81
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    I hope the next gen doesn't make console owners have to compromise between performance and aesthetics again.


    Sent from my iPad using Tapatalk HD

  7. #82
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    Quote Originally Posted by Noxia View Post
    I hope the next gen doesn't make console owners have to compromise between performance and aesthetics again.


    Sent from my iPad using Tapatalk HD
    I know, it sucked having to do that with your mum.

    Guess I would take performance any day.

    Sent from my GT-I9300 using Tapatalk 2


    Quote Originally Posted by F34R View Post
    Ok... I was wrong. Happy?

  8. #83
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    I missed you.


    Sent from my iPad using Tapatalk HD

  9. #84
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    Quote Originally Posted by T0PGUN View Post
    I know, it sucked having to do that with your mum.

    Guess I would take performance any day.

    Sent from my GT-I9300 using Tapatalk 2
    Fark me I just pissed myself.

  10. #85
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    What did I just walk into? lol

  11. #86
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    Im waiting for the photos....

  12. #87
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    Quote Originally Posted by T0PGUN View Post
    I know, it sucked having to do that with your mum.

    Guess I would take performance any day.

    Sent from my GT-I9300 using Tapatalk 2

  13. #88
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    Quote Originally Posted by ONQ View Post
    better controls
    I can't argue with that and while the graphics are ok you can tell they're upscaled, thats my only problem

    Sent via Codec

    "Xbox is about to become the next water cooler”

  14. #89
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    Quote Originally Posted by TGO View Post
    I can't argue with that and while the graphics are ok you can tell they're upscaled, thats my only problem

    Sent via Codec
    There aren't upscaled, they are slightly stretched sideways. Horizontal res is full 720p res.
    Last edited by mynd; 11-17-2012 at 08:57.

  15. #90
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    Quote Originally Posted by mynd View Post
    There aren't upscaled, they are slightly stretched sideways. Horizontal res is full 720p res.
    Yeah I know BLOPS2 is higher then previous games
    But you could tell in the older games, I did actually see Blops2 recently and it did look sharper but still had a washed out look compared to most native games

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  16. #91
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    But down to the crucial question: Xbox 360 or PS3? For the campaign playthrough there's a clear winner in Microsoft's platform, by virtue of its higher-resolution textures, superior shadow filtering, and its crisply scaled native resolution - sub-HD as it is - that looks closest of the two to the PC version's full 720p output. Sadly, the PS3 version's image quality suffers more than it should owing to its anti-aliasing technique, which blurs over an image operating with what appears to be a dynamic framebuffer. It's an unsightly combination that doesn't really pass muster, though running without the latest patch shows this can be undone for single-player modes.
    http://www.eurogamer.net/articles/di...ops-2-face-off

  17. #92
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    Since the 1.30 patch the PS3 version to me looks less blurry and has stopped crashing. Nice

  18. #93
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    Interested to see how it looks as that's been 1 of my main gripes with it. (as well as the random crashing).

  19. #94
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    Quote Originally Posted by Nitey View Post
    Since the 1.30 patch the PS3 version to me looks less blurry and has stopped crashing. Nice
    Thats because a previous patch made it even worse.
    Its back to were it was on the unpatched verison.

  20. #95
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    Watching the digital foundry multiplayer performance video, its pretty awesome to see such a stable 60fps (and with the trade-offs they have made, it better be stable)

  21. #96
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    Quote Originally Posted by mynd View Post
    Thats because a previous patch made it even worse.
    Its back to were it was on the unpatched verison.
    It's perfect now. Looks great! Only played MP so far but can't see any of that blur

  22. #97
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    looks like free online did nothing to help sales on PS3.

    Call of Duty is back with Activision Blizzard and developer Treyarch exploding at the top of our All Formats Chart with ‘Call of Duty: Black Ops II’.

    With a Tuesday launch it becomes the biggest launch of 2012 and the 4th biggest of all time. It’s Xbox 360 taking the lion’s share with 60% of sales going to Microsoft’s console as opposed to 38% on Playstation 3.
    http://www.eurogamer.net/articles/20...hart-oh-my-cod

  23. #98
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    Looking at the top 20:

    Xbox 360 titles: 9
    PS3 titles: 4
    Wii titles: 2

    Xbox 360 Exclusives: 3
    PS3 Exclusives: 0
    Wii Exclusives: 0

    Vita nailed it with the COD Blackops release.

  24. #99
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    Quote Originally Posted by Yungstar 2006 View Post
    looks like free online did nothing to help sales on PS3.
    since when has ps3 ever had more sales of a cod game than 360?

  25. #100
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    WTH is Forza 4 still doing in there?

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