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  1. #301
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    Quote Originally Posted by F34R View Post
    Sorry. It's true. Where did you come up with those numbers lol? What do you think is taking up so much space out of the box, and there's only 3.5GB of space out of the "8"GB?
    I assume he is talking about the RAM. I think he is saying there is no way the Wii U is using 1gb of ram for the OS. With all the multitasking it does, I find it very possible.

    The PS3 uses 96mb of the 512mb for the OS. Judging by how slow the XMB is while playing games, I can also believe that number.
    Last edited by Lethal_NFS; 12-06-2012 at 23:34.

  2. #302
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    Yeah, if he's talking about RAM, then I understand what he meant. I wasn't ever talking about RAM lol.


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    Quote Originally Posted by Lethal_NFS View Post
    I assume he is talking about the RAM. I think he is saying there is no way the Wii U is using 1gb of ram for the OS. With all the multitasking it does, I find it very possible.

    The PS3 uses 96mb of the 512mb for the OS. Judging by how slow the XMB is while playing games, I can also believe that number.
    I'm talking about RAM. I've only ever been discussing RAM thus far, which can be a bit confusing for people who take the term "memory" out of context since normally there are no adjectives attached (volatile\magnetic\etc).

    And no, the PS3 OS is under 54MB now.

    The WiiU has 2GB of RAM half of which is completely unavailable to developers. The OS and security measures are soaking that up.
    Last edited by Vulgotha; 12-06-2012 at 23:45.
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  4. #304
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    I see where I put memory instead of storage. So, yeah, that's where it started lol. My bad.


  5. #305
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    It is quite crazy that the thing utilizes 1gb of ram for the OS. Either that's incredibly lack optimization or the current OS is just a quick job and they have a list of additional features they want to squeeze into it. I'm going to assume it's the latter

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  7. #306
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    They better squeeze some performance out of this sucker, regarding the OS. It's annoying to have the wait period during switching around it.


  8. #307
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    Quote Originally Posted by Vulgotha View Post
    And no, the PS3 OS is under 54MB now.
    Do you a link of the source stating it is now almost half of what it used to be?

  9. #308
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    Quote Originally Posted by Lethal_NFS View Post
    Do you a link of the source stating it is now almost half of what it used to be?
    I thought that was common knowledge. Its split between xdr and gddr. From memory its like 38/16 split, but dont quote me on that.
    Games are like woman, what you might find attractive I might not, and none of us know if we really like them untill we have played around with them for a while.

  10. #309
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    Quote Originally Posted by mynd View Post
    I thought that was common knowledge. Its split between xdr and gddr. From memory its like 38/16 split, but dont quote me on that.
    Everything I dig up points to 96mb. I am not one for "common knowledge"

    http://www.ozymandias.com/more-conte...-issues-on-ps3
    http://technabob.com/blog/2007/03/26...than-xbox-360/

    So naturally I am wondering his numbers are coming from?
    Last edited by Lethal_NFS; 12-07-2012 at 02:10.

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    Last edited by skinny_jr; 12-07-2012 at 02:59.
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  12. #311
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    Quote Originally Posted by Lethal_NFS View Post
    Everything I dig up points to 96mb. I am not one for "common knowledge"

    http://www.ozymandias.com/more-conte...-issues-on-ps3
    http://technabob.com/blog/2007/03/26...than-xbox-360/

    So naturally I am wondering his numbers are coming from?

    Dude it was like 54MB as of Killzone 2 given developer slides from Guerrilla.

    http://www.dailytech.com/Sony+Shrink...ticle17775.htm

    http://www.ps3news.com/playstation-3...slash-to-50mb/
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  14. #312
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    Quote Originally Posted by Vulgotha View Post
    Dude it was like 54MB as of Killzone 2 given developer slides from Guerrilla.

    http://www.dailytech.com/Sony+Shrink...ticle17775.htm

    http://www.ps3news.com/playstation-3...slash-to-50mb/
    Dude, I was just wondering where you got the numbers from.

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  16. #313
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    =p

    Meh let's just agree to disagree. This silly debate is nothing between us man.
    Last edited by Vulgotha; 12-07-2012 at 04:26.
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  17. #314
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    Assassins Creed 3 Wii U Head2head is up on DF
    In short, near identical graphically to the HD twins with inferior depth of field
    performance wise, at best it hangs with the PS3 but is the worse of the 3 with framerate dropping as low as 20fps
    http://www.eurogamer.net/articles/di...wii-u-face-off
    I not sure what version you was playing Lethal but this was said from the beginning, so no surprise here
    on a good note they did say it was the Wii U's best port

    "Xbox is about to become the next water cooler”

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    Quote Originally Posted by Nitey View Post
    It is quite crazy that the thing utilizes 1gb of ram for the OS. Either that's incredibly lack optimization or the current OS is just a quick job and they have a list of additional features they want to squeeze into it. I'm going to assume it's the latter
    maybe for the tablet? Just a guess, maybe it requires some ram to be set aside?
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  19. #316
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    Quote Originally Posted by J3ff3 View Post
    maybe for the tablet? Just a guess, maybe it requires some ram to be set aside?
    Dont think the tablet needs much but that is a possiblity, my guess hes right and some of it is a set aside incase of new features, one of the reasons PS3 lacks cross game chat.


  20. #317
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    Quote Originally Posted by Nitey View Post
    It is quite crazy that the thing utilizes 1gb of ram for the OS. Either that's incredibly lack optimization or the current OS is just a quick job and they have a list of additional features they want to squeeze into it. I'm going to assume it's the latter
    Sony started with 120mb for ps3 OS and as the years went by, they had to 'release' 70mb of extra memory for the devs by making the OS more optimized. Fun fact, if they hadn't given that memory back to devs, cross game chat would be possible on ps3.
    I think this is what nintendo's gonna do once the next gen consoles hit the market
    Quote Originally Posted by Lethal_NFS View Post
    Dude, I was just wondering where you got the numbers from.
    Ps3 definitely has a 50mb OS footprint. Reduced from 120mb to 50mb
    http://www.dailytech.com/Sony+Shrink...ticle17775.htm

  21. #318
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    Quote Originally Posted by TGO View Post
    Assassins Creed 3 Wii U Head2head is up on DF
    In short, near identical graphically to the HD twins with inferior depth of field
    performance wise, at best it hangs with the PS3 but is the worse of the 3 with framerate dropping as low as 20fps
    http://www.eurogamer.net/articles/di...wii-u-face-off
    I not sure what version you was playing Lethal but this was said from the beginning, so no surprise here
    on a good note they did say it was the Wii U's best port
    I was playing AC3 on my PS3 and Wii U at the same time. Same tv, same settings. This is my opinion, and I have never been one to give favoritism towards any console. I honest to got feel the Wii U version trumped the PS3. I even had my wife tell me which version looked the best, without letting her know which one was the PS3 and Wii U. She is not even a gamer and she immediately said the Wii U looked best.

    It was the same with BLOPS 2. And this is with the Wii U not having any sort of install process. The PS3 has to install textures and it still did not look as good as the Wii U that is running everything right off the disc. This could also be where the RAM is being used up as the Wii U has to display the game on your TV and the gamepad at the same time.

    Believe me, don't believe me. I have gave my honest opinion.


    If you guys have both consoles, I suggest AC3 on the Wii U. I would still get BLOPS2 on the PS3 because of the large online community it has.
    Last edited by Lethal_NFS; 12-07-2012 at 16:06.

  22. #319
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    Assassins Creed 3 Wii U Head2head is up on DF
    In short, near identical graphically to the HD twins with inferior depth of field
    performance wise, at best it hangs with the PS3 but is the worse of the 3 with framerate dropping as low as 20fps
    http://www.eurogamer.net/articles/di...wii-u-face-off
    I not sure what version you was playing Lethal but this was said from the beginning, so no surprise here
    on a good note they did say it was the Wii U's best port


    Figured as much. So it's clearly not the "definitive" version at all.
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    This might have been posted earlier but I'm too lazy to read 13 pages.
    http://venturebeat.com/2012/11/29/the-wii-us-processor-and-graphics-speeds-are-slower-than-xbox-360-and-ps-3/


    GamingBolt reported that a hacker Hector Martin, who goes by the name Marcan, discovered that the Wii U’s IBM PowerPC central processing unit runs at 1.24 gigahertz per core, with a total of three cores. By comparison, the PS3′s Cell processor and the Xbox 360′s Xenon run at 3 gigahertz per core.
    Read more at http://venturebeat.com/2012/11/29/th...YZQ1Rq4jMG1.99




    The Wii U’s graphics processing unit (GPU) is made by Advanced Micro Devices. Marcan says it runs at 549 megahertz. [Update: Rob Wyatt of Otoy points out that the PS3's graphics chip runs at 550 megahertz (which is effectively the same clock) and the Xbox 360's GPU runs at 500 megahertz.]


  24. #321
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    ^all posted before

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    The WiiU has also already been hacked.
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  26. #323
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    Quote Originally Posted by TGO View Post
    Assassins Creed 3 Wii U Head2head is up on DF In short, near identical graphically to the HD twins with inferior depth of field performance wise, at best it hangs with the PS3 but is the worse of the 3 with framerate dropping as low as 20fps http://www.eurogamer.net/articles/di...wii-u-face-off I not sure what version you was playing Lethal but this was said from the beginning, so no surprise here on a good note they did say it was the Wii U's best port
    Well there ya go. Wii U is definitely not the best console version confirmed. I thought as much.

  27. #324
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    Quote Originally Posted by Vulgotha View Post
    The WiiU has also already been hacked.
    Wow. That didnt take long.

  28. #325
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    Quote Originally Posted by Vulgotha View Post
    The WiiU has also already been hacked.
    Not that surprising since it uses the a 1997 CPU derivative
    Similar architecture, similar security problems

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