all this tech and GI is still pre-baked (i understand why... but still)
I cant explain it... but GI has always been a favorite effect of mine and im always curious how different devs go about rendering it.
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01-06-2013 #26

PS3 MGS4 80GB//PS3 120GB Slim//360 250GB Slim//360 4GB Slim w/Kinect//Black Wii 4.3u softmod//PS Vita w/32gb card//PSP Fat 4.01 M33-2//PSP Slim 5.50 GEN-D Prometheus
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01-06-2013 #27Master Guru







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Real time GI in that high detailed environment will butcher any GPU out right now. Nothing wrong with pre baked lighting as long as there is a mix of dynamic and static light sources like Killzone does it
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01-06-2013 #28Apprentice







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01-07-2013 #29

PS3 MGS4 80GB//PS3 120GB Slim//360 250GB Slim//360 4GB Slim w/Kinect//Black Wii 4.3u softmod//PS Vita w/32gb card//PSP Fat 4.01 M33-2//PSP Slim 5.50 GEN-D Prometheus
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