SourceSony and Insomniac. Two companies with a long storied history of ventures together. Originally, Insomniac was one of the developers for the long defunct 3DO platform. However, once the 3DO fizzled out, they moved onto the new up and coming (at the time) system, the Playstation. And thus, the union began. Ever since their first game for the system, Disruptor, Insomniac has had continued success within the Playstation family of systems. Spyro, Ratchet & Clank, and Resistance were all franchises they've created and these franchises assisted heavily into the growth of the Playstation brand. However, even with their great business relationship, Insomniac has always managed to remain independent, time and again turning down any potential buyouts by Sony.
Last year, Insomniac had announced that they would be going multiplatform. Around the same time, they have made a formal statement saying they would not continue on with the Resistance franchise. This marks the first time since the company's birth that they would work on systems outside of the Playstation brand. At which time, they've joined into the EA partners program and have started development on their first multiplaform game, Fuse, formerly known as Overstrike.
In the beginning, Insomniac's future seemed secure. They now had a second source of income due to being multiplatform. They still had their ties to Sony as they continued with the Ratchet and Clank franchise. And lastly, they still managed to be an independent company.
However FUSE had undergone a radical change in art and gameplay direction over the course of time. And this change had given off very mixed reactions. So mixed that you'd have to wonder if EA had something to do with this change. The freedom that Sony had always given Insomniac simply may not be there with EA. And EA does have a track record of forcing their developers into doing things they originally didn't want to do. So why would Insomniac be an exception to that now that they're in the EA partner program?
Along with the cause of concern come comments from Insomniac's own Ted Price. Originally, he said his company was done with the Resistance series. However, around the same time the success of FUSE became questionable, He made a statement saying his company can very well go back to making the Resistance series.
Ted's Statement: www.psu.com/a016781/Ted-Price-hints-that-Insomniac-could-return-to-Resistance
Then there is the more recent statement from a representative of the company stating that they have no intention of halting the development of Ratchet & Clank games.
So now, their future can very well depend on how much of a success FUSE is. If it's a success, they will more than likely stay a multiplatform company. If not, these statements they've made very recently tells us they have no issues with going right back to working on their Sony owned franchises.
Either way, something may have to happen soon. Because with the next generation looming and development costs rising, if FUSE isn't a hit, Insomniac might have to finally give into Sony's buyout propositions.
FUSE may possible decide the company's fate.
TBH I don't think Sony should acquire IG anyway, their games aren't selling as well as they were 10/15 years ago, they need a new platformer IP and put R&C to rest.
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Potential buyout for Insomniac. Fate all rests on Fuse
Zswordsman likes this post
Yeah, sales haven't been stellar...
Still, IG and QD would finish off Sony's WWS Juggernaut.
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Interesting. I think it'd be good for Sony to 'lock them up' ; but you're right about IG's sales.
However, if they can continue to make exclusives for Sony whilst being independent, then why acquire them (unless it fits into Sony's restructuring plan).Be Together - Not the same.
I'd say go for it. IG is a quality developer and as this gen has proven you cant always rely on 3rd parties to show off the strengths of your system. The one thing that kept the PS3 afloat when all of the former exclusive franchise went multi was Sony's awesome first party contributors. Also being owned by Sony may enable them to more funding and as a result a little more creative freedom. $#@! EA though. I hate hearing people having their creativity shafted for no good reason. The only time i agreed with a publisher taking control of a project was LA Noire and we can all agree the development lf that project was sketchyThank You Shaq...For Everything
The fact that Insomniac/Activision hid every one of the character's faces on the boxart for Fuse goes to show how little confidence they have in their new IP; that you're not going to connect with any of them.Thanks to Kwes for the signature!
"As long as there are dreamers who have the courage to pursue their dreams, the world will have heroes. And as long as there is a thirst to discover the unknown, there will be new stories to tell...and new adventures to be had."
QD would be a wiser purchase for Sony than IG.
FUSE won't do well. And this article is spot on exactly what I've been thinking... FUSE changed from looking awesome to generic because of EA.
If Sony has to buy Insomniac, they will be better for it.
In terms of returning to Resistance... I think its too hard to say if that actually means anything. Insomniac stopped working on Spyro too. Just because they stop working on a franchise doesn't mean its dead forever or that its failed them. Nothing wrong with wanting to make NEW franchises.
Spyro was down to Sony selling the rights to Universal though, it was out of IG's hands. They probably wouldve continued Spyro had Sony not done that which I personally wouldve preferred over R&C.
It would be great if Sony, could just buy them.
I don't trust their quality very much anymore.
Though I'm sure Sony would still consider them a valuable addition to their worldwide studios.
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Sony can't buy anything now a days with junk credit
Not entirely true^
Also, if Insomniac is piling a lot of hope on Fuse then I feel for them. The game most likely won't do well, especially considering what it's going up against during it's launch window.
If Sony wanted to add IG to their WWS they would have done so by now
IG is a talented group and would be a great addition to Sony's First party, especially since the closure of Zipper, Sony only has 1 fps developer (Guerrilla Games), plus IG are very versatile as demonstrated when they made the awesome launch title Resistance. They can do platformers like no other (arguably the best platformer games in the business came from Insomniac) and have a great relationship with Playstation. It's been a long time coming, and if IG is ever in danger of bankruptcy or even worse; oblivion, Sony should acquire them.
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sony should buy them as we will be getting awesome exclusives and new ipsJamie Colliver,London, UK, Final Fantasy VII LittleBigPlanet 2 Remake Creator
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