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  1. #176
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    They could run the company THQ I mean, with just saints row, metro and darksiders and that way it is a small company and making these to keep it afloat
    Last edited by claud3; 01-20-2013 at 18:37.
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    Anyone keeping track of THQ Auction!! heard they will be Auctioning there games today.

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    Quote Originally Posted by nextgen3 View Post
    Anyone keeping track of THQ Auction!! heard they will be Auctioning there games today.
    Yes it's today. It may have already started.

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    The bidding part has started I think. Hopefully they outbid clear lakes 60 million so we can see some cool stuff.

    Anyone know who is all there?

    Sent from my Nexus 7 using Tapatalk HD

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    any updates on the auction?

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    Storage Wars: THQ Edition -- An Exploration of the THQ Asset AuctionPost by Steve Farrelly @ 04:37pm 22/01/13 | Comments
    AusGamers takes a look at the forthcoming THQ assets auction and throws in our two cents about where anything sold should wind up. read on for our full thoughts...



    In a few days we’ll know the fate of THQ’s stable of IPs, licenses and assets. For the uninformed, the embattled publisher filed for an extended bankruptcy following financial trouble that lead to its delisting from the Nasdaq. The bankruptcy also includes an asset auction scheduled to take place on January 22nd in the US (so around tomorrow, the 23rd for us) and this would be actioned on a title-by-title basis. It’s estimated all sales should be final by the 24th of January and we know there are a handful of publishers interested in THQ’s impressive portfolio of IPs.

    Among the big-hitters are Electronic Arts, Ubisoft and Warner Bros. Interactive. Like an episode of Storage Wars, interested parties were given a chance to peruse THQ’s wares ahead of the auction and submit their bids ahead of auction day.

    On the block are known titles such as Obsidian’s South Park: The Stick of Truth, Metro: Last Light and Company of Heroes 2, but the sale will run much deeper with the WWE license up for grabs as well as a number of unrevealed titles from the likes of Vigil, THQ Montreal, Relic, Turtle Rock and more. We know Homefront 2 has been in the works at Crytek UK (formerly Free Radical) and, of course, there’s the big fish: Saints Row.

    Where any of these coveted titles and franchises wind up is anyone’s guess at this stage, but we decided to break down THQ’s assets and relegate them to the studios/publishers we think they’d best fit. In the interest of clarity, we’ve bundled together relevant studios to specific IPs where they’ve traditionally been at the helm (eg: Volition and Saints Row).

    (Please Note: This is in no way fact, it is merely opinion and mild speculation. Until the dust settles in the next few days, the outcome of this auction is anyone’s guess.)



    Studios (including IPs)

    Volition Inc.

    The current stance is that Activision has expressed interest in Volition specifically for the Saints Row factor. The publishing giant has been trying to break into the open-world game space for a long time, but each time is met with failure (True Crime, Prototype). Taking on Volition wouldn’t just give them the biggest contender to GTA’s area of dominance, but potentially Red Faction as well.




    We actually agree with the Activision acquisition of Volition. Saints Row is an established brand, so there’s relatively little risk involved in taking it on. Moreover, Activision not only has piles of cash, it also knows how to effectively market products and their renewed focus on a smaller stable of products with bigger rewards through focused development and marketing would only do Saints Row a favour. On the Red Faction front, however, there’s more of a risk Activision simply won’t be interested in it given their current stable and potentially already having that coveted open-world brand they so want with Saints Row. In that instance, Red Faction would likely be better off at a smaller publisher looking to utilise the brand’s heritage who would also be willing to give it the love it deserves (to hopefully return to what made it such a fun open-world sandbox title in the first place).



    Relic Entertainment

    This is another one we agree with. EA is heavily rumoured to be interested in Relic for both the Company of Heroes series and Dawn of War. The publishing giant does have a solid background in supporting RTS but their success track record here is a bit of a mixed bag. This would essentially pave the way for a full-scale push for both of Relic’s much-loved franchises to take the top spot at EA (or at least share it with C&C). There’s also the idea that doing so would equally give EA more of the Warhammer license to play with (they’re no stranger to it with the likes of Warhammer Online: Age of Reckoning and Warhammer Online: Wrath of Heroes), and could very well include the solid Warhammer 40K: Space Marine series that was kicked off at the end of 2011.



    Vigil Entertainment

    This one is the one I’d most like to see land on its feet (I’m a massive Darksiders fan, you see). Vigil is well-known for Darksiders at this stage, and the studio was founded by comic book legend, Joe Madureira. To this end, Warner Bros. Interactive, on paper, would be a perfect fit. They’ve shown nothing but measured tenacity in their strategic acquisitions since jumping headlong into the industry with an outright purchase of the likes of Rocksteady for their indelible work on Batman and their fostering of not only NetherRealms’ work on Mortal Kombat, but bringing them on board with DC, its landmark characters and franchises, and letting them run wild with them in the forthcoming Injustice: Gods Among Us.





    Darksiders could then very easily enjoy a place in the DC comics realm (currently any comics from the series are published by Dark Horse, but the IP is owned by THQ), and as much love from the midcard publisher as we’ve seen them offer the likes of Rocksteady, Monolith, 5th Cel et al. Hopefully if this took place, any future titles Vigil were working on would also land with the deal.



    THQ Montreal

    This is a tricky one, because not a lot of people know what’s been being cooked up at this fresh studio who has yet to release a title. It was originally formed by Patrice Desilets who was the former lead on the original Assassin’s Creed at Ubisoft Montreal, so you would have to assume that leaves Ubisoft out of the picture. Moreover, the project title for the studio’s first game is 1666 and you don’t need to be a genius to extract the possibilities tied to that name given Patrice’s pedigree. If their debut game is indeed an action title set in the year 1666 and with Patrice at the helm, it would nestle itself as a direct competitor to the Assassin’s Creed franchise leaving the studio’s destination up in the air.

    The aforementioned Warner Bros, however, could be a very solid fit. Their stance and position on original, new IPs is well known and having a fresh, modern studio to slot into their current business model makes absolute sense. We also can’t see either EA or Activision going after them, leaving our mind set on Warner Bros. Interactive.



    In the Works and Licenses

    We know about a handful of games launching in the early part of this year, but it’s also been revealed that included in the auction will be any current contractual development and publishing obligations on THQ’s part, as well as their licenses. To this end, we’ve also produced a quick round up of those projects and further suggestions as to where they should go.

    WWE





    EA’s tie to this one in the rumour mill makes a bit of sense, and it would definitely help round out their sports stable. It’d also be good to see both UFC and WWE back on the same development roster. In the past, a huge majority of the WWE licensed games have been handled by Yukes out of Japan, but whether they’d be kept on beyond whatever they’re currently working with would remain to be seen.

    EA does seem like a good fit, but I’d also venture that 2K’s 2K Sports label could do something pretty special with WWE, especially when you look at the culture, art and overall lifestyle thrown into the latest NBA 2K release. There’s no mention of interest from 2K though, so the future of this money-make remains somewhat up in the air.



    Metro: Last Light

    Given 4A Games’ impressive-looking Metro: Last Light is effectively finished a lot of publishers could be scrambling to pick this one up. Even half the marketing is already done. I could honestly see EA, Ubisoft and Warner Bros. making a play on this with a mind to continue the franchise as well, especially if the package also carries with it a chance to work with the talented 4A Games (who created their own tech, limiting the licenses involved with the franchise). Of those three though, we honestly think it’d find a good fit ar Warner Bros. who’ve already served up their own survival-horror FPS in F.E.A.R. 3 and could be looking to maintain momentum with mature-based first-person gaming.

    However, we still don’t know the full list of interested parties, but if I had to put a wildcard in here who could seriously do the game justice, it would be Bethesda. They work *almost* exclusively in the shooter space and are well-known for being supportive of developer vision, even sometimes to the detriment of their own pocket (*cough* Brink *cough*). If Metro: Last Light felt like it could fit into any publisher stable, in my opinion, it would be Bethesdas.



    South Park: The Stick of Truth





    This is a tough one, and it was suggested that Microsoft could take it on themselves as it’s also pretty much finished. There’s a bit of credence to that argument to, given Microsoft have only one known platform exclusive game slated for this year: Gear of War: Judgement.

    Obviously they have their basket full with the forthcoming Xbox “Durango” reveal apparently not too far off, but there’s a lot of love around this game, and Matt and Trey worked with Microsoft to show off the HD content delivery system of Xbox 360 with the South Park episode “Fun Times with Weapons”. Outside of Microsoft, Warner Bros would again seem like a decent fit, but there could be all types of license issues with that one. EA and Ubisoft also come to mind, and either would actually probably be a good fit, so it’s actually a tough one to call.



    Homefront (2)

    Despite the disappointment that was the first Homefront, Homefront 2 is being handled by the very competent Crytek UK, whose multiplayer work on Crysis 2 was excellent, not to mention their FPS heritage as Free Radical on TimeSplitters and GoldenEye (at Rare) before that. It’s also a ready-to-go franchise in the popular military shooter space that is already very recognisable thanks to the tenacious marketing THQ pulled off ahead of the release of the first outing.

    Ubisoft would make sense here given both EA and Activision effectively already have two to three teams, each, working on their Call of Duty, Medal of Honor and Battlefield titles. Ubisoft have been looking in recently, with Rainbow Six: Patriots, but a title that’s almost ready to go and from a team like Crytek UK could be hard to pass up. It’s worth noting though, there might still be a bit of bad blood between the two after the Free Radical-developed Haze trainwreck, but that could all be water under the bridge now.

    We’d honestly really like to see Homefront given a chance to shine with its sequel and into the future after all the build-up and background that was created around the first game, and Ubisoft is the sort of publisher who fosters IP development in this fashion.



    Turtle Rock’s “Evolve” (project name)





    Not much is known about this one, though I’ve heard nothing but praise for what they’ve been working on from a few people close to the project. Left 4 Dead is a pretty big name, and so you would expect anything to stem from the team behind that phenom to have something pretty special up their sleeve.

    In an ideal world, you’d want to almost email Gabe and ask Valve to step in and help out the studio that gave them such a huge hit in the first place, but you never know. For similar reasons to what I already mentioned above, Bethesda could also be a great fit here, or again, Warner Bros. to help them flesh out their original IP portfolio. Whatever the outcome, we can only hope whoever takes it, gives it the love it’s purportedly deserved.



    Unknown and Unloved




    There are a few other unknown or unannounced projects whispered to be on the boil within greater THQ, so these will likely surface over the next few days, but you also have other assets such as Double Fine’s Stacking, which the developer is rumoured to be after. It could end up being a trip down memory lane for the industry once everything is out on the table, but more than anything, the whole sale is going to be both a sad reminder of a once great publisher who was reduced to a garage sale, and a potentially bright future for a number of talented developers and great IPs. It’s going to be an interesting 2013, to say the least.
    http://www.ausgamers.com/features/read/3268722
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  7. #182
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    Info on what i gathered

    Storage Wars: THQ Edition -- An Exploration of the THQ Asset AuctionPost by Steve Farrelly @ 04:37pm 22/01/13 | Comments
    AusGamers takes a look at the forthcoming THQ assets auction and throws in our two cents about where anything sold should wind up. read on for our full thoughts...



    In a few days we’ll know the fate of THQ’s stable of IPs, licenses and assets. For the uninformed, the embattled publisher filed for an extended bankruptcy following financial trouble that lead to its delisting from the Nasdaq. The bankruptcy also includes an asset auction scheduled to take place on January 22nd in the US (so around tomorrow, the 23rd for us) and this would be actioned on a title-by-title basis. It’s estimated all sales should be final by the 24th of January and we know there are a handful of publishers interested in THQ’s impressive portfolio of IPs.

    Among the big-hitters are Electronic Arts, Ubisoft and Warner Bros. Interactive. Like an episode of Storage Wars, interested parties were given a chance to peruse THQ’s wares ahead of the auction and submit their bids ahead of auction day.

    On the block are known titles such as Obsidian’s South Park: The Stick of Truth, Metro: Last Light and Company of Heroes 2, but the sale will run much deeper with the WWE license up for grabs as well as a number of unrevealed titles from the likes of Vigil, THQ Montreal, Relic, Turtle Rock and more. We know Homefront 2 has been in the works at Crytek UK (formerly Free Radical) and, of course, there’s the big fish: Saints Row.

    Where any of these coveted titles and franchises wind up is anyone’s guess at this stage, but we decided to break down THQ’s assets and relegate them to the studios/publishers we think they’d best fit. In the interest of clarity, we’ve bundled together relevant studios to specific IPs where they’ve traditionally been at the helm (eg: Volition and Saints Row).

    (Please Note: This is in no way fact, it is merely opinion and mild speculation. Until the dust settles in the next few days, the outcome of this auction is anyone’s guess.)



    Studios (including IPs)

    Volition Inc.

    The current stance is that Activision has expressed interest in Volition specifically for the Saints Row factor. The publishing giant has been trying to break into the open-world game space for a long time, but each time is met with failure (True Crime, Prototype). Taking on Volition wouldn’t just give them the biggest contender to GTA’s area of dominance, but potentially Red Faction as well.




    We actually agree with the Activision acquisition of Volition. Saints Row is an established brand, so there’s relatively little risk involved in taking it on. Moreover, Activision not only has piles of cash, it also knows how to effectively market products and their renewed focus on a smaller stable of products with bigger rewards through focused development and marketing would only do Saints Row a favour. On the Red Faction front, however, there’s more of a risk Activision simply won’t be interested in it given their current stable and potentially already having that coveted open-world brand they so want with Saints Row. In that instance, Red Faction would likely be better off at a smaller publisher looking to utilise the brand’s heritage who would also be willing to give it the love it deserves (to hopefully return to what made it such a fun open-world sandbox title in the first place).



    Relic Entertainment

    This is another one we agree with. EA is heavily rumoured to be interested in Relic for both the Company of Heroes series and Dawn of War. The publishing giant does have a solid background in supporting RTS but their success track record here is a bit of a mixed bag. This would essentially pave the way for a full-scale push for both of Relic’s much-loved franchises to take the top spot at EA (or at least share it with C&C). There’s also the idea that doing so would equally give EA more of the Warhammer license to play with (they’re no stranger to it with the likes of Warhammer Online: Age of Reckoning and Warhammer Online: Wrath of Heroes), and could very well include the solid Warhammer 40K: Space Marine series that was kicked off at the end of 2011.



    Vigil Entertainment

    This one is the one I’d most like to see land on its feet (I’m a massive Darksiders fan, you see). Vigil is well-known for Darksiders at this stage, and the studio was founded by comic book legend, Joe Madureira. To this end, Warner Bros. Interactive, on paper, would be a perfect fit. They’ve shown nothing but measured tenacity in their strategic acquisitions since jumping headlong into the industry with an outright purchase of the likes of Rocksteady for their indelible work on Batman and their fostering of not only NetherRealms’ work on Mortal Kombat, but bringing them on board with DC, its landmark characters and franchises, and letting them run wild with them in the forthcoming Injustice: Gods Among Us.





    Darksiders could then very easily enjoy a place in the DC comics realm (currently any comics from the series are published by Dark Horse, but the IP is owned by THQ), and as much love from the midcard publisher as we’ve seen them offer the likes of Rocksteady, Monolith, 5th Cel et al. Hopefully if this took place, any future titles Vigil were working on would also land with the deal.



    THQ Montreal

    This is a tricky one, because not a lot of people know what’s been being cooked up at this fresh studio who has yet to release a title. It was originally formed by Patrice Desilets who was the former lead on the original Assassin’s Creed at Ubisoft Montreal, so you would have to assume that leaves Ubisoft out of the picture. Moreover, the project title for the studio’s first game is 1666 and you don’t need to be a genius to extract the possibilities tied to that name given Patrice’s pedigree. If their debut game is indeed an action title set in the year 1666 and with Patrice at the helm, it would nestle itself as a direct competitor to the Assassin’s Creed franchise leaving the studio’s destination up in the air.

    The aforementioned Warner Bros, however, could be a very solid fit. Their stance and position on original, new IPs is well known and having a fresh, modern studio to slot into their current business model makes absolute sense. We also can’t see either EA or Activision going after them, leaving our mind set on Warner Bros. Interactive.



    In the Works and Licenses

    We know about a handful of games launching in the early part of this year, but it’s also been revealed that included in the auction will be any current contractual development and publishing obligations on THQ’s part, as well as their licenses. To this end, we’ve also produced a quick round up of those projects and further suggestions as to where they should go.

    WWE





    EA’s tie to this one in the rumour mill makes a bit of sense, and it would definitely help round out their sports stable. It’d also be good to see both UFC and WWE back on the same development roster. In the past, a huge majority of the WWE licensed games have been handled by Yukes out of Japan, but whether they’d be kept on beyond whatever they’re currently working with would remain to be seen.

    EA does seem like a good fit, but I’d also venture that 2K’s 2K Sports label could do something pretty special with WWE, especially when you look at the culture, art and overall lifestyle thrown into the latest NBA 2K release. There’s no mention of interest from 2K though, so the future of this money-make remains somewhat up in the air.



    Metro: Last Light

    Given 4A Games’ impressive-looking Metro: Last Light is effectively finished a lot of publishers could be scrambling to pick this one up. Even half the marketing is already done. I could honestly see EA, Ubisoft and Warner Bros. making a play on this with a mind to continue the franchise as well, especially if the package also carries with it a chance to work with the talented 4A Games (who created their own tech, limiting the licenses involved with the franchise). Of those three though, we honestly think it’d find a good fit ar Warner Bros. who’ve already served up their own survival-horror FPS in F.E.A.R. 3 and could be looking to maintain momentum with mature-based first-person gaming.

    However, we still don’t know the full list of interested parties, but if I had to put a wildcard in here who could seriously do the game justice, it would be Bethesda. They work *almost* exclusively in the shooter space and are well-known for being supportive of developer vision, even sometimes to the detriment of their own pocket (*cough* Brink *cough*). If Metro: Last Light felt like it could fit into any publisher stable, in my opinion, it would be Bethesdas.



    South Park: The Stick of Truth





    This is a tough one, and it was suggested that Microsoft could take it on themselves as it’s also pretty much finished. There’s a bit of credence to that argument to, given Microsoft have only one known platform exclusive game slated for this year: Gear of War: Judgement.

    Obviously they have their basket full with the forthcoming Xbox “Durango” reveal apparently not too far off, but there’s a lot of love around this game, and Matt and Trey worked with Microsoft to show off the HD content delivery system of Xbox 360 with the South Park episode “Fun Times with Weapons”. Outside of Microsoft, Warner Bros would again seem like a decent fit, but there could be all types of license issues with that one. EA and Ubisoft also come to mind, and either would actually probably be a good fit, so it’s actually a tough one to call.



    Homefront (2)

    Despite the disappointment that was the first Homefront, Homefront 2 is being handled by the very competent Crytek UK, whose multiplayer work on Crysis 2 was excellent, not to mention their FPS heritage as Free Radical on TimeSplitters and GoldenEye (at Rare) before that. It’s also a ready-to-go franchise in the popular military shooter space that is already very recognisable thanks to the tenacious marketing THQ pulled off ahead of the release of the first outing.

    Ubisoft would make sense here given both EA and Activision effectively already have two to three teams, each, working on their Call of Duty, Medal of Honor and Battlefield titles. Ubisoft have been looking in recently, with Rainbow Six: Patriots, but a title that’s almost ready to go and from a team like Crytek UK could be hard to pass up. It’s worth noting though, there might still be a bit of bad blood between the two after the Free Radical-developed Haze trainwreck, but that could all be water under the bridge now.

    We’d honestly really like to see Homefront given a chance to shine with its sequel and into the future after all the build-up and background that was created around the first game, and Ubisoft is the sort of publisher who fosters IP development in this fashion.



    Turtle Rock’s “Evolve” (project name)





    Not much is known about this one, though I’ve heard nothing but praise for what they’ve been working on from a few people close to the project. Left 4 Dead is a pretty big name, and so you would expect anything to stem from the team behind that phenom to have something pretty special up their sleeve.

    In an ideal world, you’d want to almost email Gabe and ask Valve to step in and help out the studio that gave them such a huge hit in the first place, but you never know. For similar reasons to what I already mentioned above, Bethesda could also be a great fit here, or again, Warner Bros. to help them flesh out their original IP portfolio. Whatever the outcome, we can only hope whoever takes it, gives it the love it’s purportedly deserved.



    Unknown and Unloved




    There are a few other unknown or unannounced projects whispered to be on the boil within greater THQ, so these will likely surface over the next few days, but you also have other assets such as Double Fine’s Stacking, which the developer is rumoured to be after. It could end up being a trip down memory lane for the industry once everything is out on the table, but more than anything, the whole sale is going to be both a sad reminder of a once great publisher who was reduced to a garage sale, and a potentially bright future for a number of talented developers and great IPs. It’s going to be an interesting 2013, to say the least.
    http://www.ausgamers.com/features/read/3268722
    Plato and Aristotle, a detail of The School of Athens, a fresco by Raphael. Aristotle gestures to the earth, representing his belief in knowledge

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    http://www.gametrailers.com/side-mis...gal-black-hole


    Today is the day where we discover whether THQ is chopped up for parts like a 1994 Honda Civic or sold complete to another buyer. But one property that might not be part of that sale is South Park: The Stick Of Truth.
    In a legal action that was perhaps inevitable, South Park Studios has sent a letter to THQ stating, essentially, that THQ doesn't have the ability to sell the publishing rights to The Stick Of Truth, and that SPS has to be allowed to buy the game's rights back and shop them around.
    THQ, as you might have guessed, argues that they have every right to sell the publishing rights to the highest bidder.
    What does this mean for the game itself? Possibly it may mean a short delay, or possibly it may mean years of work down the tubes. Much depends on THQ's situation after the sale, and how far its legal team wants to go to keep a valuable property versus simply accepting the money. If there's a lot of money on the table, it may take some considerable legal wrangling to get the game into stores.

  9. #184
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    this is insane and we will keep an eye on this madness
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    To quote myself the other day....

    Quote Originally Posted by Typical guy View Post
    FYI: South Park is actually funded by Viacom. They chose Obsidian as the developer and they're funding the game's development. Viacom also chose THQ as the publisher. I'm not sure exactly what part of South Park THQ can sell but MAYBE they can sell the publishing rights though I'm not completely sure on that.

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    The southpark game was the one I was most looking forward to!!!!

    I guess ill just have to wait and see how this plays out....

    ~~~OLD SKOOL~~~

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    Quote Originally Posted by DeviousOne View Post
    The southpark game was the one I was most looking forward to!!!!

    I guess ill just have to wait and see how this plays out....
    I wouldn't worry too much about it. I think it will eventually be released. If no one else bids on it then it won't matter anyway.

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    Bankrupt THQ to auction off its games today, but South Park may be absent

    January 22, 2013 | By Mike Rose

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    Recently-bankrupted publisher THQ is auctioning off the rights to its games today, though its upcoming RPG based on the South Park cartoon may not be among them.

    IP owner and creator South Park Digital Studiosfiled a complaint (PDF) with the U.S. Bankruptcy Court saying that South Park: The Stick of Truthcan not have a new owner without the studio's approval, according to the original contract signed between the two companies.

    Further, South Park says that according to its agreement, it has the rights to buy the game back itself, for the exact cost that THQ has already put into it. And to top it off, the studio also claims that THQ still owes it $2,275,000.

    In response (PDF), THQ says that while it's working with South Park to resolve its issues, "certain rights" for the game can be sold without any additional approval. The company also says that it doesn't owe any money.

    THQ filed for bankruptcy just over a month ago, and said that it was planning to sell all of its assets and studios, including The Stick of Truth. These are all due to go to auction later today.
    http://www.gamasutra.com/view/news/1...p#.UQCc7h1EEgQ


    So it seems SOUTH PARK might not actually be auctioned of
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    It initially was announced for a march release and now its been pushed back into 2014 I just want my damn game lol....

    Today will be an interesting day to say the least

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    I'm not an attorney and that's the reason I've avoided stating what will or will not happen with the South Park game. Depending on all the circumstances, who knows what they're allowed to do. I trust that the judge will rule correctly one way or the other.

    http://www.bakerbotts.com/infocenter...6-7e33cb4d46db

    If you are a licensor and your licensee enters bankruptcy, you may not automatically terminate the license. Attempts to do so may constitute contempt of court. For non-exclusive patent licenses, you may be able to prevent the potential assumption or assignment of the license agreement by withholding consent. For exclusive, paid-up licenses not deemed executory contracts, you will not be able to stop the assignment or assumption of the licensed patent rights. (But keep in mind, you probably could not have prevented that transfer outside of bankruptcy.).

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    http://venturebeat.com/2013/01/22/so...-playing-game/


    South Park Digital Studios objects to THQ trying to sell the license agreement for Stick of Truth RPG




    January 22, 2013 10:37 AM
    Jeffrey Grubb




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    THQ’s continuing financial troubles has led to lots of legal maneuvering by the publisher, the creditors it owes money to, and the companies it has development agreements with. Thankfully, I’ve seen every episode of Night Court, so I think I know how to break down all these lawyerin’ documents.
    One objection came from South Park Digital Studios, who has a “deal memo” (contract) with THQ to publish the South Park: The Stick of Truth role-playing game from developer Obsidian Entertainment. The objection that the company filed with the Bankruptcy Court of the District of Delaware claims that THQ is attempting to auction off the contract it has with South Park Digital Studios as part of the court-ordered sale of its assets.
    South Park Digital Studios claims that THQ does not have the right to auction off the agreement. The company listed the following reasons (we’ve put the legalese into plainer language):

    • The contract cannot be assumed or assigned without South Park Digital Studios’ consent according to certain California laws and clauses within the contract itself.
    • Even if THQ could auction off the contract, the publisher would first have to pay, or prove it will quickly pay, the $2.275 million it owes South Park Digital Studios.
    • If THQ sold the deal agreement to another publisher, that publisher would have to provide adequate assurance that it will do right by the contract.
    • The contract provides South Park Digital Studios the opportunity to purchase everything THQ did for the game as long as the South Park company pays the publisher the actual costs of that work.

    THQ filed a response with the court. The publisher first states that it will continue to work toward an amicable solution to this objection, but it claims it does have the right to assign the deal memo to another company.
    THQ replied to each South Park Digital Studios assertion with the following arguments:

    • Bankruptcy law does allow THQ to auction off the contract as long no other law excuses the agreement.
    • South Park Digital Studios only cited a 1936 case that does not fully apply in this case.
    • THQ does not owe South Park Digital Studios $2.275 million. The publisher is evaluating any debts to the South Park company and will resolve any outstanding payment.
    • THQ fully intends to auction off the agreement to a company that will provide an assurance that it will honor the contract.
    • South Park Digital Studios may exercise its right to acquire all elements of the game if THQ breaches the agreement. THQ doesn’t believe it has violated the agreement.

    Read South Park Digital Studios’ complaint here and THQ’s reply here.
    THQ is set to auction off its assets today. GamesBeat will update with any development on this and related stories.


    Read more at http://venturebeat.com/2013/01/22/so...psgOl7LD8Bf.99

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    THQ Montreal is either going to be Warner Bros, Ubisoft, or Microsoft. Both Ubisoft and WB have studios already in the city. Microsoft has been investing pretty heavily into Canada as a region (Big Park, Black Tusk, Microsoft Studios Vancouver. Each of them would jump at getting the project by the creator director of the first two AC games. I think Microsoft might have more want to get it because it was no doubt a Durango title.

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    This all really sucks because it seemed THQ had turned the corner with releases like, Metro, Warhammer, Darksiders and Stalker as they was all great 3rd party games. Hopefully some good companies will pick this stuff up along with the studios.

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    As long as South Park remains mulitplatform I don't care.
    Trophy-licious!


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    i see a lot of $#@! hitting the fan on this auction. I do not know

    I have a bad feeling this will go massively tits up
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    Court filing reveals Saints Row, Darksiders, MX vs. ATV likely sold at THQ auction



    • Posted January 22nd, 2013 at 14:05 EDT by Kyle Prahl
    • 2 Comments

    The mystery of which THQ franchises are being sold at auction today may be solved. Mere moments ago, we reported on the legal action being taken by South Park Digital Studios to protect and retain rights to South Park: The Stick of Truth, an Obsidian-developed role-playing game based on the hit TV show. Closer examination of the complaint filed in the US Bankruptcy Court of Delaware by South Park Digital Studios may reveal which THQ franchises are up for grabs.

    The complaint is addressed to THQ Inc., et al., Debtors, and begins as follows: "South Park Digital Studios LLC (“Licensor”) submits this preliminary objection and reservation of rights with respect to the Debtors’ proposed asset sale . . .". A footnote on the first page elaborates on the et al. notation, which refers to THQ, Inc. and all other Debtors in question. The other Debtors are: THQ Digital Studios Phoenix, Inc., THQ Wireless, Inc., Volition, Inc., and Vigil Games.

    If any of those company names seem familiar, it's for good reason. Volition developed all three Saints Row titles and the entire Red Faction series. Vigil Games is best known for its work on Darksiders and 2012's Darksiders II. THQ Digital Studios Phoenix (formerly Rainbow Studios) is responsible for the MX vs. ATV offroad racing franchise.

    Meanwhile, THQ Wireless is not specifically tied to any one franchise, and has been primarily responsible for mobile ports of WWE titles.
    For now, it seems that other THQ intellectual properties - Company of Heroes, Warhammer 40,000, and Homefront, to name a few - will be held by THQ and are not being sold at this time. Still, until official confirmation is provided, this information should be taken as speculation.

    Stay glued to PSU.com for more news on the THQ saga as it breaks.
    www.psu.com

    on the front page of this site



    South Park attempts to block THQ auction of The Stick of Truth

    January 22, 2013 9:47AM PST
    By Martin Gaston, News Editor



    South Park license owners attempting to claim rights to upcoming RPG off THQ ahead of today's auction.
    As THQ prepares to auction off its IP today at 14:00 Eastern Time, South Park Digital Studios is attempting to block the sale of upcoming Obsidian-developed RPG South Park: The Stick of Truth, which is currently scheduled for release on March 5.

    In a filing at the United States Bankruptcy Court in Delaware, spotted on NeoGAF, the South Park owners have submitted their objection to THQ's proposed sale today. THQ, on the other hand, claims it has every right to auction off the title.


    The gist of the original eight-page legal document (and THQ's seven-page rebuttal) is that South Park Digital Studios believes that THQ doesn't have the right to auction off publishing rights for The Stick of Truth, and that it should be allowed to buy back the rights to the game and shop them about for a publisher independently of THQ.
    http://uk.gamespot.com/news/south-pa...-truth-6402722

    More on the site... I did not post all the info

    told you, the $#@! is hitting the fan big time
    Last edited by claud3; 01-22-2013 at 23:38.
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  22. #197
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    So the bidding has started. Don't know why I though it was going to start at 3PMEST.

    Someone on GAF said that right now Sega is the highest bidder for Relic and Koch media for Volition,


    Just started an hour ago so it might be a long bidding process.

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    Quote Originally Posted by shingi70 View Post
    So the bidding has started. Don't know why I though it was going to start at 3PMEST.

    Someone on GAF said that right now Sega is the highest bidder for Relic and Koch media for Volition,


    Just started an hour ago so it might be a long bidding process.

    Sent from my Nexus 7 using Tapatalk HD
    how can we keep getting the updates to what goes where?

  24. #199
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    I'm looking at neogaf.

    http://m.neogaf.com/showthread.php?t=506812&page=100000


    Really hope microsoft or Nintendo gets some stuff.

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    Looks like the sales auction has been pushed from 5pm UK time to 8pm :/ well how much longer!! just wanna know whos has what lol so much for a wait!

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