What's being discussed is titles that generate a profit(big or small) which ultimately decides a sequel/prequel. Please stick to that topic.
Microsoft's exclusives that received sequels/prequels are gears(new i.p), halo, fable, forza. That's 1 new i.p over a 7 year span. Correct me if I'm wrong. I didn't add alan wake because the 360 didn't make that a profitable series. It only became profitable once they released the PC version.
Sony's exclusives that received sequels/prequels. Infamous(new i.p.), Killzone, Little big planet(new i.p.), God of War, Resistance(new i.p.), Yakuza, gran turisimo, Uncharted(new i.p.), MLB: The show, Motorstorm(new i.p.), Ratchet & Clank, Heavy Rain(new i.p.). That's 6 new i.ps over a 6 year span. Expand that to 7 years and the list shoots up to 8 i.ps(possibly 10) given that The last of us and Beyond:Two souls are 2013 titles and Gurilla games and Sucker punch are making a new i.p(likely ps4 titles)
Say what you want about Sony but they have obviously found some kind of success in this area where MS hasn't. MS dropped the ball big time when it comes to this discussed area.
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Big budget titles: PS3 vs 360. MS fails making new i.ps profitable outside of Gears
Crackdown is a new ip this gen and got a sequel (that flopped). I consider Horizon a new ip (despite using the Forza name)but that game has also flopped so far. So Gears would be the only profitable new ip but the number of new ips period would be 4. AW,Crackdown,Gears and Horizon. 3 out of 4 of those flopped. So yeah to point out Sony for making games "nobody buys" while praising the retail success of 360 exclusives is a bit disingenous.
Last edited by mistercrow; 12-24-2012 at 23:47.
01-07-2013 #5Flaw3d GeniusGuest
01-07-2013 #7Flaw3d GeniusGuest
Last edited by Flaw3d Genius; 01-07-2013 at 19:43.
Sony is MUCH more willing to take risks. The 360 has ended up with some good exclusives but even if Sony ones don't sell THAT well, they still seem to give them a good chance
I think there is more diversity on the PS3 than there is on the Xbox 360.Sent from my computer using keyboard.
I think MS could have made plenty of profitable IPs had it wished. All that was required is abit of risk taking and investment. MS saw that they weren't needed to sell the console however, so opted to invest in things that would appeal to demographics outside of core gaming.
You miss 100% of the shots you don't take. Sony took more shots, so had more hits. Imagine if MS worked on things in the same spirit as TLOU and Beyond; spirit being key word...I mean new IP that is aggressive in its advancement and unique in character i.e not generic 3rd person shooters, FPS etc. I don't get it...MS seemingly has the most fertile soil and it chooses not to sow any seeds.
True but I'd say Sony is definitely lacking on the new IPs this gen also compared to previous gens (wheres all the Sony RPGs this gen? they had a ton of 1P/2P RPGs on the PS1).
12-25-2012 #19Soldier 95BGuest
Where have you all found the info that says which title is profitable? I googled to no avail.
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I haven't found and solid facts that support the argument in favor of either opinion
I love how Sony takes risks, however, MS doesn't have to take many risks apparently. They're doing well so they don't need it
Last edited by Soldier 95B; 12-26-2012 at 13:01. Reason: change M$ to MS
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Not to mention XBLA but this thread is about big budget titles
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