the issue i had with Sony is that they pursued sales so hard whilst making losses when the company was struggling. Never ever saw that as a sane decision.......but they have been ace in the games department regardless of how they have sold.
think it had something to do with the way they advertised their games.
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01-17-2013 #276Superior Member







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xbox live: AcrylicAltair44
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01-17-2013 #277Apprentice







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Sales never ever determine the mediocrity or quality of a game. Sales are more of just a sign that the game had good marketing. It is rare that a game sells solely through word of mouth.
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01-17-2013 #278Supreme Veteran







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I doubt that. In this age of internet access game advertisments arent as crucial. Most people know where to go to find out what games are on their console and to read the previews and reviews as well as see screenshots and videos. People dont rely on TV advertisements to find what games are coming out for their console.
Last edited by radgamer420; 01-17-2013 at 16:54.
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01-17-2013 #279
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01-17-2013 #280Superior Member







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they did not generate hype around most of their big games. You never see anything in the scope of what Halo/COD/Gears of War hype. You will be surprised at how many people will get a game just because of the hype generated or how many people are getting it.
After all, Advertising is supposed to get people excited about a productxbox live: AcrylicAltair44
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01-17-2013 #281Supreme Veteran







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I dont buy that explanation for the reason I stated. UC3 wasnt advertised much on TV but sold over 5 million copies. Lots of 3rd party games got no advertising and did better than alot of Sonys exclusives. I saw advertisements for PS All Stars,Starhawk and LBP Kart Racing yet they all flopped. So I'm just not seeing evidence of your theory.
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01-18-2013 #282Banned







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If reviewed matter as much and marketing didnt, then MS would not have spend hundreds millions a year on ads. And people would not buy tons of games like Halo 4 and GT5 despite the fact that their review has dropped.
Your remark basically goes against everything that has been proven in marketing so far.
Lets make something clear. UC3 would have sold alot better if marketing was better. If your review was so important explain games like Halo 4 and GT5 which has received tons of sales for its reviews.
Same goes for practically most well advertised wii games.Last edited by FableMaster; 01-18-2013 at 00:49.
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01-18-2013 #283Supreme Veteran







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Well Uber Madness it sounds like youre just making excuses for poor sales of PS3 exclusives. Most 3rd party games do better than alot of those failed PS3 exclusives. Thats including 3rd party games with very little advertising so your excuse just doesnt pan out. The majority of PS3 gamers just chose not to buy those exclusives plain and simple. Gaming site reviews are what the majority of average gamers in the real world actually go by when deciding what games to buy not TV advertisements. This is the internet age so those type of advertisements arent as crucial as they once were.
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01-18-2013 #284PSU Media Manager







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Only a matter of time. Sony had a 10 year plan set out before they launched the PS3. Much better technology behind the machine and its paying off.
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01-18-2013 #286Dedicated Member







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Ummm, then how do you explain Battlefield 3 selling 17 million copies? By all accounts it is a mediocre shooter.
Last edited by Completely Average; 01-18-2013 at 17:21.
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01-18-2013 #287
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01-18-2013 #288
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01-18-2013 #289Ancient







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360 70mill+
PS3 70mill+
technically a vast majority, almost 90% of the userbase don't buy exclusives on both platforms
I know what you mean, but I don't think the words are correct
they are successful for games, they are just not box office smashing blockbusters (probably the best term to use)
I'm sure the developer of tearaway isn't expecting 10mill in sales & I'm sure don't either, so does that mean he is purposefully making a failed game?
by definition alone Zelda is a failure compared to Mario, you see what I mean?
"The console is a key showcase for game technology”
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01-18-2013 #290
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01-18-2013 #292Dedicated Member







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Didn't you click the links?
Average review score = 85 for PS3, 84 for Xbox 360
Average user review score on both platforms = 7.4
And you're saying those scores are the reason why 17 million people bought the game?
OK. If that's true then why hasn't every game that scored better in both professional and user reviews sold more?
For example. Bioshock
PS3 = 94 average review score
Xbox 360 = 96 average review score
User Review average = 8.4 on PS3/8.7 on 360
So, why didn't Bioshock sell more than 17 million copies if online reviews are the primary reason people buy games as you suggest? Why has Bioshock only sold 3 million copies when the significantly lower scoring Battlefield 3 sold an astounding 17 million?
See if you can explain that without contradicting yourself.Last edited by Completely Average; 01-18-2013 at 20:49.
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01-18-2013 #293
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sainraja wants to slowly undress this post.
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01-18-2013 #294
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01-18-2013 #295
Battlefield 1 and 2.
Same reason UC3 did well at launch, sequels get a lot of their mojo from the previous games in the series.
Look at Borderlands 2 for example.
BUT a negative press can easily destroy sales (Dragon Age 2).
IN the case of sequels, most people aren't looking for rave reviews, they liked the original, they are generally looking for reassurance it simply doesn't suck.
Between word of mouth, 2nd hand sales and most importantly the slow burner, sequels tend to come out of the gate blazing.
In the case of the PS3, most of their sequels flopped, which would tend to indicate the originals were simply not slow burners, or ultimately good enough games for people to spread the word about.
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01-19-2013 #296
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01-19-2013 #297
who is this 'old man gamer', why do i recognise his name but he only has 149 posts?
he speaks sense. and not just in this thread.Got YLOD? In the UK? I'll buy it off you.
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01-19-2013 #298
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01-19-2013 #299
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01-19-2013 #300
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