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01-19-2013 #76
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01-20-2013 #77Dedicated Member







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I'm sorry, but anyone who believes that the next-gen Xbox will use the exact same RAM found in the 360 is fooling themselves. The GPU won't even run with that low speed RAM. GDDR3 isn't even in production anymore outside of the 360, and hasn't been for years. GDDR5 released in 2008 and has been the standard graphics RAM every since. Even sub-$100 budget PC cards have GDDR5 these days.
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01-20-2013 #78
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01-20-2013 #79
"If" this thing has dual GPU, Id imagine there will be dedicated GDDR5 for the vram.
Isn't the rumour 1.2 or 1.5 gb of VRAM per GPU unit.
That would 3gb GDDR5+5gb O/S
Which gels as far as I'm concerned with logic and these stupid rumors of the OS using 3gb.
Which I don't think it does, I just think people are assuming that when they see 8gb of ram, 5gb main memory for games, they thinking 3gb reserved.
It probably 3b vram.
That's how my imaginary console would roll
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01-22-2013 #80Dedicated Member







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You're wrong about the Xbox 360.
http://www.tomshardware.com/news/xbo...mory,1798.html
And I know the PS4 is said to have GDDR5. I don't doubt it will. That is the standard RAM type used with ALL current GPUs in production.
What I do doubt is anyone claiming the next-gen Xbox will be using obsolete RAM that hasn't been in production for almost 4 years now outside of the current Xbox 360. It sounds like a Sony fanboys fantasy. Well, dream on, because it's NOT going to happen. ATI would have to create a whole new memory management system for their GPUs to make it work.
That would almost be believable, if you assumed that MS was going to ditch the Unified Memory Architecture which they've used for 2 generations now. However, considering that was a real strongpoint of the 360, I don't see that happening.
I'm willing to bet the whole GDDR3 rumors are based on old Alpha dev kits which use old off the shelf hardware. I'm also willing to bet that explains the 8GB total and 3GB for OS rumors as well, debug kits almost always have twice the RAM of the final console with a huge amount reserved for debugging tasks which would explain the OS footprint.Last edited by Completely Average; 01-22-2013 at 18:20.
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Soldier 95B wants to slowly undress this post.
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01-22-2013 #81Master Poster







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All these systems specs are great...but will either of these system be able to play Duck Attack? I think not...
http://en.wikipedia.org/wiki/Duck_Attack!
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Lefein wants to slowly undress this post.
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01-22-2013 #82Supreme Veteran







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Wrong. The 360 uses GDDR3. http://www.anandtech.com/show/1865/3 and also http://en.m.wikipedia.org/wiki/GDDR3
Last edited by radgamer420; 01-22-2013 at 19:00.
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01-22-2013 #83
Given a choice i would rather have more slower RAM than faster RAM(if this is all true). I think when it's all said and done both consoles will be plenty powerful but if xbox has the RAM advantage it just may edge out the PS4.
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01-22-2013 #84
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01-22-2013 #85
You guys do realize that the GDDR3 currently used in the 360 has a similar bandwidth to DDR3 -1600 MHz memory right?
Based on what MS did with the 360, it would be foolish to assume that they would use memory with essentially no improvement over what was used in the 360 instead of GDDR5 which is a significant improvement.
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01-22-2013 #86
I think its pretty much confirmed they're sticking with DDR3. To alleviate the bandwith problem they have 32MB of ESRAM.
That's it.
They may or may not be using a wider bus for the DDR3, I dunno.
Number thrown around alot is like 62GB\s of bandwidth though for the memory, not including ESRAM bandwidth.
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01-22-2013 #87
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01-22-2013 #88
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01-22-2013 #89Master Guru







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Without the bandwidth of GDDR5, the 7xxx or 8xxx series GPUs stop being 7xxx or 8xxx GPUs so what's the point of using them?
MS better have some plan or else 720 will sufferLast edited by itachi73378; 01-22-2013 at 21:31.
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01-22-2013 #90
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01-22-2013 #91
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01-22-2013 #92
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01-22-2013 #93
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01-22-2013 #94
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01-22-2013 #95
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01-22-2013 #96
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01-22-2013 #97
There are other considerations at play. For one DDR3 is dirt cheap at the moment, for another I think it is becoming clear (totally conjecture!) that they are focusing on more than just gaming with this box. Maybe it will have DVR features or some other special stuff.. If this is the case the CPU is going to need reasonable access to memory in order to adequately perform these functions.
To make up for the lackluster bandwidth they've included special custom silicon to aid the GPU.
I'm not entirely sure I like this direction, but I haven't seen any games yet (or anything for Orbis) so I cannot pass judgment. Until I get something more concrete, though, my opinion here is that MS didn't want to go balls out for performance like they did with the 360 and Xbox with this new device. The Wii made an impression and they'd rather aim for the casual market out of the box, make a profit immediately (or very soon after launch), and target the living room as an entertainment center.
So far I'm not impressed with what I'm seeing. From either side..
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01-22-2013 #98Ancient







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It has a HDMI in don't it?
Sounds like a center box in the livingroom for everything to run through to me
Sent via Codec
"The console is a key showcase for game technology”
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01-22-2013 #99Master Poster







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Maybe they are going to have Tru2way or something similar which will allow the system to be used as a cable box and/or DVR.
http://en.wikipedia.org/wiki/Tru2way
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01-22-2013 #100
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