via Joystiq.
Nintendo plans to unite its console and handheld divisions by February 16, combining the two into a singular unit tasked with creating next-generation hardware. As reported by Nikkei, and then confirmed to Engadget by Nintendo, the combined unit will initially incorporate 150 handheld and 130 console engineers, and operate out of a new $340 million facility located just by the company's headquarters (pictured above) in Kyoto, with the facility due to be completed by the end of 2013.
The move represents Nintendo's first major organizational restructuring in around a decade. In 2002, Saturo Iwata replaced Hiroshi Yamauchi as president of Nintendo, and initiated a move which saw the company's two Research & Development teams re-assigned into the Entertainment, Analysis, and Development division.
Today's news follows speculation around Nintendo's restructuring plans which suggested Shigeru Miyamoto would retire from his position as Nintendo EAD boss, being replaced by EAD deputy manager Takashi Tezuka. In a 2011 interview, Miyamoto noted Nintendo ought to be "structured" to operate without him before he'd leave the company.
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01-16-2013 #1Super Moderator







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Nintendo to merge handheld and console divisions by next month
Last edited by Blacksite; 01-16-2013 at 20:04.
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claud3 wants to slowly undress this post.
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01-16-2013 #2Master Sage







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great news, downsize into one and that means less risk off faults in many parts off the company

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01-16-2013 #3
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01-16-2013 #4Master Sage







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They have not went into direct competition with SONY or MICROSOFT and that has made them fix their house and get it into order
This will make them focus on things that are important
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01-16-2013 #5~ The Devious One ~







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This was definitely a smart business move and cost effective move as well!

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01-16-2013 #6Super Moderator







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01-16-2013 #7~ The Devious One ~







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I would hope it they find ways to have the Wii U and 3ds interact with each other. I'm looking forward to how the new smash bros will use that interaction. They have made announcements somehow the two consoles will work together.

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01-16-2013 #8Master Sage







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i agree, more freedom to brainstorm and come up with excellent invention and great games

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01-16-2013 #9
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01-17-2013 #10~ The Devious One ~







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Yea they started with the super gameboy thing with the SNES that just let you play gameboy games on the snes then the pak thing that let upload your pokemon in pokemon stadium. Then that failed attempt with the gameboy advance thing with the gamecube and only pacman vs used it.
However they never had a setup like cross play that the vita has with ps3. Nintendo keeps saying how the two systems will work together in smash bros like you can play single player on 3ds and upload your progress to the Wii U game and continue to play or power up on the 3ds...I have no idea but it would personal be nice since I happen to have the 3ds and Wii U I guess we'll see its gonna be different from previous things nintendo has done tho (hopefully) lol
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Iwata: Merging hardware teams could result in more hardware
via Joystiq.
Speaking to investors, Nintendo president Satoru Iwata elaborated on Nintendo's aims regarding the merger of its console and handheld development teams. Iwata takes the surprising stance that putting the two teams together in Kyoto will result in more potential platforms, not fewer.
"What we are saying is that we would like to integrate software development methods, operating systems, and built-in software and software assets for each platform so that we can use them across different machines," Iwata said. "This means that if we manage to integrate our platforms successfully, we may in fact be able to make more platforms." Iwata explained that the ability to share development resources and assets between teams will allow them to work more efficiently, and that they would be "spread too thinly" if they tried to work on more than the current console and handheld platforms.
As usual, it's impossible to guess what Nintendo is up to in specific terms. "We feel that we are nearing a saturation point in terms of simply improving performance or enhancing graphics," Iwata said. "What is far more important for the future of video games is whether we can make new propositions in other aspects and create games out of something that people never expected to see in the form of a game." The problem with things we never expect to see is that we don't know what to expect, and therefore what to tell you.Steam & PlayStation Network: BlacksitePSU | 3DS Friend Code: 1349-4916-2054
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