Page 1 of 2 1 ... LastLast
Results 1 to 25 of 48
  1. #1
    Ultimate Veteran
    Metal King Slime's Avatar
    Join Date
    Mar 2006
    Age
    23
    Posts
    22,367
    Rep Power
    192
    Points
    7,276 (0 Banked)
    Achievements IT'S OVER 9000!

    Killzone: Mercenary details surface, gameplay trailer



    On Sunday afternoon, new details regarding “Killzone Mercenary” for PlayStation Vita surfaced from the latest issue of Polish magazine PSX Extreme.

    According to the magazine, “Killzone Mercenary” makes use of nearly the same engine as “Killzone 3” did for PlayStation 3. Guerilla Games has added some new gimmicks to the engine which allows the development team to make use of the PlayStation Vita to a greater degree -- likely referring to touch-screen game mechanics.

    Visually the game is described as “gorgeous” in addition to the title having big draw distances. Character models are further described as “awesome” and the same is said for character animation. The magazine states the game is looking better than “Uncharted”, which is arguably the best looking game on PS Vita to date.

    As for performance, the magazine reports that “Killzone Mercenary” performs at a stable frame-rate even when a level is highly active. PSX Extreme continues to describe the title to be similar to a “portable Killzone 3”.

    Additional new information regarding “Killzone Mercenary” is expected to be shared this week on the PlayStation Blog.

    A member of NeoGAF shared a breakdown of new information shared from PSX Extreme. Find the information below:
    • Engine is nearly 1:1 from PS3 version
    • They added a few new gimmicks to the engine, so they can utilize more PS Vita
    • Game is gorgeous, clear and crispy textures, big draw distances
    • Character models are awesome, the same with animation
    • Stable FPS even with gigantic action inside levels
    • Literally - game is like portable Killzone 3, looking better than Uncharted.
    via Examiner.

    Update:

    Killzone: Mercenary is scheduled for a September 17, 2013 release in North America. We also have a brand-new trailer for you to enjoy:



    Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone engine. Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.

    When a seemingly routine mission to evacuate the Vektan Ambassador and his family in Pyrrhus goes awry, Danner discovers that the outcome of the war could very well depend on the fate of the Ambassador’s young son. With both sides going to increasingly desperate lengths to get hold of the boy, he begins to wonder whether the price of victory is really worth the paycheck.



    Comprised of nine single-player missions — each nearly an hour in length— Killzone: Mercenary delivers a full Killzone experience in a portable package. Completed missions unlock additional replay challenges, with a host of special objectives to accomplish. The game also boasts a full-fledged multiplayer mode with six maps tailored for eight players and three different game types, including the popular Warzone mode.

    In keeping with the soldier-for-hire theme, every action in Killzone: Mercenary is rewarded. The better you perform, the higher your payout – not just in the single-player campaign, but also in the multiplayer mode. The wages you collect are deposited into a single bank account, so the money you earn in the campaign missions can also be used to buy gear and weapons for multiplayer matches, and vice versa.



    Killzone: Mercenary makes full use of PlayStation Vita’s considerable input and graphics capabilities. It enhances the familiar dual-stick FPS control scheme with touch controls for actions such as brutal melee, and with tilt controls for accurate sniper aiming. The game even uses the powerful Killzone 3 engine to bring its massive environments and impressive set pieces to life. But don’t just take our word for it — watch the trailer above, and check out the new screens in this post.

    Stay tuned to Killzone.com and PlayStation.Blog, because we’ll have a behind-the-scenes interview with game director Piers Jackson soon.
    via PlayStation Blog.
    Last edited by Metal King Slime; 01-31-2013 at 01:06.
    Thanks to Kwes for the avatar and Sylar for the signature!


  2. #2
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,799
    Rep Power
    132
    Points
    6,612,010 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot
    The portable FPS that Resistance and CoD failed to be perhaps? Run off the KZ3 engine is awesome cause that game was $#@!ing beautiful. This sounds pretty promising.

  3. #3
    Stockholm Syndrome
    Sylar's Avatar
    Join Date
    Aug 2008
    Location
    UK
    PSN ID
    Spikey456
    Age
    24
    Posts
    9,468
    Rep Power
    100
    Points
    155,046 (0 Banked)
    Items LuluFangLightningOlivia WildeLucy PinderMichelle MarshVita360 SlimPS3 Fat
    Achievements IT'S OVER 9000!
    yeah sounds pretty good, I'll be looking forward to gameplay footage in the future




  4. #4
    Community Manager
    Fijiandoce's Avatar
    Join Date
    Oct 2007
    Location
    Pacific Isles of Doceness
    PSN ID
    Fijiandoce
    Posts
    4,498
    Rep Power
    89
    Points
    273,323 (888 Banked)
    Killzone was gorgeous!

    looking forward to seeing this in action
    its not often "it looks better than uncharted" is thrown around...
    Sig courtesy of the_jim


  5. #5
    Extreme Poster
    mistercrow's Avatar
    Join Date
    Nov 2007
    Location
    Texas
    PSN ID
    mistercrow
    Posts
    25,535
    Rep Power
    166
    Points
    169,417 (0 Banked)
    Achievements IT'S OVER 9000!
    Quote Originally Posted by Ghost-Rhayne View Post
    The portable FPS that Resistance and CoD failed to be perhaps? Run off the KZ3 engine is awesome cause that game was $#@!ing beautiful. This sounds pretty promising.
    Yeah KZ3 was gorgeous and the gunplay and explosions,etc. was intense. If they can translate that experience to the Vita then they have a winner.

  6. #6
    Elite Guru
    Nitey's Avatar
    Join Date
    Jan 2011
    Age
    25
    Posts
    5,675
    Rep Power
    63
    Points
    40,911 (0 Banked)
    Items DreamcastDeath Note LArsenal
    Awwwwwww yeah.

    There is still a gap in the Vita's catalogue for a solid FPS. CoD and Resistance missed the mark, so hopefully Killzone will be that game

    1:1 with the kz3 engine makes me happy lol

  7. #7
    ストライク・ザ・ブラッド
    Kuro's Avatar
    Join Date
    Jan 2012
    Location
    Ore no Sekai
    PSN ID
    xAkiRo
    Age
    21
    Posts
    13,106
    Rep Power
    101
    Points
    533,462 (0 Banked)
    Items YunaLuluBaby Chocobo
Gift received at 01-11-2013 from Ghost
Message: enjoy!Final Fantasy XIII-2AtlusFinal Fantasy Versus XIIIFinal Fantasy VIIIFinal Fantasy VIIFinal Fantasy V
    Achievements IT'S OVER 9000!
    Good looking a game I'm looking forward to so I can dust of the vita.

    PSN: xThAkIdJxYx Cod Psn:xxAkiRo
    ‎"It's not important to have a long life, the important thing is to have a happy life with your beloved ones"

  8. #8
    Super Elite
    Forcedme's Avatar
    Join Date
    Oct 2007
    Age
    23
    Posts
    2,399
    Rep Power
    64
    Points
    6,691 (0 Banked)
    I hope the game feels more like Killzone 2 and less like 3. I felt a lot of the "variety" in the latter game was forced, and the world and atmosphere didn't feel nearly as consistent or engaging as that in 2 (or 1, for that matter).

    Still on the fence with this one, but I love Killzone so hopefully this turns out all right. Not glad to hear about them "utilizing the Vita," though. That's PR for "We're going to force in some irritating and $#@!ty touch-stuff because Sony asked us."

  9. #9
    PSU Technical Advisor
    Vulgotha's Avatar
    Join Date
    Jan 2007
    Age
    24
    Posts
    15,953
    Rep Power
    144
    Points
    108,860 (0 Banked)
    Achievements IT'S OVER 9000!
    Good.. good.. Now give us fully fledged, well supported multiplayer! Atleast 6vs6!


  10. #10
    Elite Guru
    Nitey's Avatar
    Join Date
    Jan 2011
    Age
    25
    Posts
    5,675
    Rep Power
    63
    Points
    40,911 (0 Banked)
    Items DreamcastDeath Note LArsenal
    Quote Originally Posted by Forcedme View Post
    Still on the fence with this one, but I love Killzone so hopefully this turns out all right. Not glad to hear about them "utilizing the Vita," though. That's PR for "We're going to force in some irritating and $#@!ty touch-stuff because Sony asked us."
    Yeah we saw that on the trailer as well lol. Ah well. So long as it's not overboard I'm fine with it

  11. #11
    Trying not to break stuff...
    DarkVincent07's Avatar
    Join Date
    Mar 2008
    Location
    Sydney
    Age
    22
    Posts
    17,321
    Rep Power
    108
    Points
    48,870 (0 Banked)
    Items LuluHIMLinkin ParkPlayStationFinal Fantasy XIII-2Final Fantasy XIIIDeath Note LFinal FantasyDark Souls Cover
    Achievements IT'S OVER 9000!
    I loved KZ2 and 3, 1 ad Liberation were meh but I hope this title is as good as it sounds and helps the vita sell more


    Via Tapatalk

  12. #12
    Master Poster
    LfCpS3's Avatar
    Join Date
    May 2009
    Posts
    3,364
    Rep Power
    50
    Points
    10,788 (0 Banked)
    Items VitaLiverpool360 SlimPS3 FatGoogle Chrome
    killzone 3 was meh.


    2 was just awesome, probably my...2/3 best FPS this gen ( yes, i have played pretty much every fps this gen)

    Hopefully by saying its like 3 they mean it is graphically :P
    Will still buy it though.

  13. #13
    PSU Editor-in-chief
    KyleOnTheRun's Avatar
    Join Date
    Jun 2012
    Location
    Minneapolis, MN
    PSN ID
    geist226
    Posts
    3,602
    Rep Power
    31
    Points
    35,645 (0 Banked)
    Items User name styleFull Metal AlchemistYunaGuerrilla GamesNaughty DogDaft PunkDeus Ex HR AdamAtlusFinal Fantasy X
    http://www.psu.com/a018127/Killzone-...olish-magazine

    Little information has been dropped on the hotly-anticipated PlayStation Vita exclusive Killzone Mercenary since its reveal at Gamescom 2012, but a report from Polish magazine PSX Extreme alleges that the handheld spin-off title will blow your socks off.

    Specifically, PSX Extreme reports that Killzone Mercenary will utilize a very similar engine to Killzone 3, a game that's widely regarded as one of PlayStation 3's very best-looking. PSX Extreme describes the game as "gorgeous", and goes on to relish over Mercenary's extensive draw distances, detailed character animation, and visual splendor, which supposedly rivals or bests that of Sony Bend's PS Vita launch title Uncharted: Golden Abyss.

    A gorgeous game is a shell without gameplay to back it up, and PSX Extreme attests that PS Vita-specific features are being used by SCE Cambridge and Guerrilla Games to flesh out the experience. The framerate is supposedly up to snuff as well; the magazine claims that Killzone Mercenary is stable and playable in even the most intense situations.

    Any unconfirmed details should be taken at face value, but it's hard not to get excited for a full-fledged Killzone adventure on-the-go. Voice your hopes and dreams for Guerrilla's first PS Vita title in the comments below.

    Source, via Examiner

    Thanks to PSU forum member Blacksite for the spot!

  14. #14
    Master Guru
    TDbank24's Avatar
    Join Date
    Jul 2008
    Location
    Boston, MA
    Age
    29
    Posts
    6,778
    Rep Power
    68
    Points
    37,535 (0 Banked)
    Hell yeah. Killzone on the go?

    The PS Vita is looking better every day.


  15. #15
    Superior Member

    Join Date
    Dec 2005
    PSN ID
    XSpike
    Posts
    911
    Rep Power
    67
    Points
    3,625 (0 Banked)


    Need MP footage!
    Bow down before Drippy - Lord High Lord of the Fairies

  16. #16
    Apprentice
    Arn3lis's Avatar
    Join Date
    Oct 2006
    Age
    26
    Posts
    498
    Rep Power
    59
    Points
    854 (0 Banked)

  17. #17
    Dedicated Member
    Syphon_Filter's Avatar
    Join Date
    Jan 2007
    Location
    Canada, Toronto
    PSN ID
    Syphon_Filter
    Age
    28
    Posts
    1,344
    Rep Power
    62
    Points
    6,680 (0 Banked)
    Items User name styleinFamousPSN LogoBattlefield 3NvidiaSteamPS3 SlimVita
Gift received at 01-31-2013 from Metal King SlimeColeBattlefield 3
    It will be cool play it on VITA.


    CPU: I7 3820--GPU: Asus Gtx 670 2GB--Motherboard: BioStar TpowerX79--HDD: Seagate 2TB--CPU COOLING: Corsair Hydro H80--Case: CoolerMaster RC932 Haf--RAM: 16GB 1333 DDR3 Corsair--Sony Dvd X18 Player: Power Supply: Seasonic 760W--Windows 7 64Bit, Monitor: HP Led 2311X--TV: Samsung LED TV 120HZ Un40d6000--PS3 Super Slim 1TB HDD--PS3 Slim 750GB--PS VITA 32GB.

  18. #18
    Super Moderator
    Lethal's Avatar
    Join Date
    Nov 2007
    Location
    Kansas City
    PSN ID
    Lethal_NFS
    Age
    34
    Posts
    11,428
    Rep Power
    144
    Points
    79,616 (0 Banked)
    Items Michelle MarshAngelina JolieScarlett JohanssonOlivia WildeLucy Pinder
    Achievements IT'S OVER 9000!

  19. #19
    Trying not to break stuff...
    DarkVincent07's Avatar
    Join Date
    Mar 2008
    Location
    Sydney
    Age
    22
    Posts
    17,321
    Rep Power
    108
    Points
    48,870 (0 Banked)
    Items LuluHIMLinkin ParkPlayStationFinal Fantasy XIII-2Final Fantasy XIIIDeath Note LFinal FantasyDark Souls Cover
    Achievements IT'S OVER 9000!
    Quote Originally Posted by Lethal_NFS View Post
    Okay that look pretty damn good.

    you can OBVIOUSLY tell it apart from Killzone 3 graphics but its really good and one of the best looking Vita games for sure

  20. #20
    Ultimate Veteran
    Metal King Slime's Avatar
    Join Date
    Mar 2006
    Age
    23
    Posts
    22,367
    Rep Power
    192
    Points
    7,276 (0 Banked)
    Achievements IT'S OVER 9000!
    Killzone: Mercenary is scheduled for a September 17, 2013 release in North America. We also have a brand-new trailer for you to enjoy:



    Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone engine. Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.

    When a seemingly routine mission to evacuate the Vektan Ambassador and his family in Pyrrhus goes awry, Danner discovers that the outcome of the war could very well depend on the fate of the Ambassador’s young son. With both sides going to increasingly desperate lengths to get hold of the boy, he begins to wonder whether the price of victory is really worth the paycheck.



    Comprised of nine single-player missions — each nearly an hour in length— Killzone: Mercenary delivers a full Killzone experience in a portable package. Completed missions unlock additional replay challenges, with a host of special objectives to accomplish. The game also boasts a full-fledged multiplayer mode with six maps tailored for eight players and three different game types, including the popular Warzone mode.

    In keeping with the soldier-for-hire theme, every action in Killzone: Mercenary is rewarded. The better you perform, the higher your payout – not just in the single-player campaign, but also in the multiplayer mode. The wages you collect are deposited into a single bank account, so the money you earn in the campaign missions can also be used to buy gear and weapons for multiplayer matches, and vice versa.



    Killzone: Mercenary makes full use of PlayStation Vita’s considerable input and graphics capabilities. It enhances the familiar dual-stick FPS control scheme with touch controls for actions such as brutal melee, and with tilt controls for accurate sniper aiming. The game even uses the powerful Killzone 3 engine to bring its massive environments and impressive set pieces to life. But don’t just take our word for it — watch the trailer above, and check out the new screens in this post.

    Stay tuned to Killzone.com and PlayStation.Blog, because we’ll have a behind-the-scenes interview with game director Piers Jackson soon.
    via PlayStation Blog.
    Thanks to Kwes for the avatar and Sylar for the signature!


  21. #21
    Master Poster
    LfCpS3's Avatar
    Join Date
    May 2009
    Posts
    3,364
    Rep Power
    50
    Points
    10,788 (0 Banked)
    Items VitaLiverpool360 SlimPS3 FatGoogle Chrome
    Looks incredible ,even better on the actual vita!!!

    Only problem is the framerate is choppy, hopefully that is sorted as it could ruin it ( though, September is while a way, so i am sure a lot of optimisation will be done)

  22. #22
    PSU Technical Advisor
    Vulgotha's Avatar
    Join Date
    Jan 2007
    Age
    24
    Posts
    15,953
    Rep Power
    144
    Points
    108,860 (0 Banked)
    Achievements IT'S OVER 9000!
    Eaaah.. Definitely seeing a ton of low resolution textures and really really shakey\jerky animations. So far I'm kind of disappointed with what I'm seeing out of the Vita for performance..


  23. #23
    Ultimate Veteran
    coolguy's Avatar
    Join Date
    May 2005
    Location
    long island ny
    Age
    39
    Posts
    20,895
    Rep Power
    112
    Points
    29,222 (0 Banked)
    Achievements IT'S OVER 9000!
    This game is going to get me a vita.also i hope they have a killzone bundle..

  24. #24
    Elite Sage
    Two4DaMoney's Avatar
    Join Date
    Jun 2007
    Age
    27
    Posts
    12,453
    Rep Power
    111
    Points
    15,345 (75,576 Banked)
    Items Naughty DogPS3 SlimNaughty DogUser name style
    Achievements IT'S OVER 9000!
    This looks $#@!ing amazing and it'll probably be the reason I end up getting a vita this year. I'm so pissed it took them this long to bring out these different styles of gameplay for a kz title. They better not backtrack and halfass kz4.

    Destiny and Middle Earth: Shadow of Mordor is all I need for the rest of the year.

    As of right now, F Destiny.

  25. #25
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,799
    Rep Power
    132
    Points
    6,612,010 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot
    Head exploding headshots! About $#@!ing time.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
vBCredits II Deluxe v2.1.0 (Pro) - vBulletin Mods & Addons Copyright © 2010-2014 DragonByte Technologies Ltd.