via Joystiq.
Developing Journey cost thatgamecompany a lot of time, talent and all of its money, creator Jenova Chen said during his DICE 2013 address. Journey bankrupted thatgamecompany; Chen began its development in 2006 and the studio eventually received two extensions from Sony so the team could perfect the game's emotional impact.
"We did get the money, we got to finish the extra year, but a lot of people in our studio were not paid in the last half of the year, and we actually paid our savings to extend the game for another couple months," Chen said. "So by the end, when we shipped Journey, we also went bankrupt as thatgamecompany."
In the end, Chen said it was worth it, if only to see the deep, human impact Journey had on its players. One email he received told Sophia's story, a 15-year-old who played Journey with her dad before he died and said the game changed her life for the better.
Next up, Chen wants to create a similarly artistic, but more commercially successful game, in an attempt to broaden the game development industry as a whole, he tells Polygon. Thatgamecompany's next game will be multiplatform, unlike its previous, Sony-exclusive games.
Didn't realize it had been in development for so long.
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02-12-2013 #1Super Moderator







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Journey bankrupted the studio, next game to be multiplatform
Last edited by Blacksite; 02-12-2013 at 02:32.
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02-12-2013 #2
Looking forward to their next game
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02-12-2013 #3Master Guru







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I love these guys. That attitude even in the face of bankruptcy. The employees knowing the troubles and staying anyways. They embody what ALL game companies should be like.
Last edited by Silver_Knight; 02-12-2013 at 03:05.
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02-12-2013 #4
Dedication pays off. One of the best games I've played in a long time.
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02-12-2013 #5
It took 6 years to develop? Jesus, what were they doing?
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02-12-2013 #6
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02-12-2013 #7
Thatgamecompany’s next game won’t be a PlayStation exclusive
Can't wait to see what they do next.Journey creator thatgamecompany will bring its next project to a wider selection of platforms to ensure that it is a financial success, says its co-founder Jenova Chen.
Speaking to Polygon, Chen said that while Journey was is critically adored, it wasn’t quite so successful from a business perspective.
“I wouldn’t say that the development of Journey was a successful example of game development,” he said. “We bankrupted the company. I think to have a financial success, that is going to change everyone, it has to be much bigger than a game on the Playstation platform.”
Hinting at the direction of the cult developer’s next project, Chen added: “We want to make more artistic games. High quality, emotional games. I run into a lot of lost and frustrated students who study games to work on great art, but then find there is no place for them. I feel responsible for them because I showed them that is possible, but there is no place for them.”
He went on to say that he has resolved to make the next thatgamecompany title “a big financial success,” and that while Journey was “focused on connection,” the new game will attempt to go “one level above that.” “It’s very likely that’s impossible,” he added.
http://www.edge-online.com/news/that...ion-exclusive/
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02-12-2013 #8
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02-12-2013 #9Ultimate Veteran







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It bankrupted them? lol. It was a tiny little PSN game.
Praise the lord for Ni No Kuni!
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They must have ran out of all of their 2,000 gold in the guild bank.
Praise the lord for Ni No Kuni!
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02-12-2013 #13Supreme Veteran







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Another game that failed because it was aimed at a small niche audience.
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02-12-2013 #14
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02-12-2013 #15Ultimate Veteran







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It's also Sony's fault for not funding them completely. Not my kind of game even though it seems interesting, I just know I'll get bored in 10 minutes...like I did with all of their other games.
It's smart for them to go multiplat.
I'm pretty sure their families are not happy with them going bankrupt.
I'm sure they have kids to feed.Praise the lord for Ni No Kuni!
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02-12-2013 #17Supreme Veteran







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I'm pretty sure that they do care about going bankrupt because a game wasnt successful. These people have bills to pay and familys to feed. They only care about the gamer? Seriously? Time for a reality check. We arent talking about Willy Wonka and the chocolate factory here.
Last edited by radgamer420; 02-12-2013 at 05:07.
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02-12-2013 #19Supreme Veteran







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Yes but to say they dont care about their game being successful or not because they "only care about the gamers" is ridiculous and naive. If your statement was true they wouldn't be going multiplatform in order to make their future games successful now would they? Instead they would just plow forward staying exclusive and losing their ass because they wouldnt care about their game being successful.
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Praise the lord for Ni No Kuni!
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No I put quotations on successful because people determine Success in different ways. Mostly money and thatgamecompany [I]never [I] started the company with that intention. Everyone wants to be successful in life. I have never met some saying they want to be poor. As I said though It's a different kind of success for them. It's obvious that they won't their families to be fed and enough to keep going in the industry. It's just like the quote "Try to become not a man of success, but try rather to become a man of value." Sorry if I came off or worded incorrectly where you fathom that I was insinuating that they were hippies running on imagination or whatever have you.

Last edited by Silver_Knight; 02-12-2013 at 05:30.
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02-12-2013 #22
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02-12-2013 #23
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Since they are not first IP owned by Sony. No support for you as you are just greedy for money and thats all.

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02-12-2013 #25
Sony, buy them!!!!!!!!

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