It looks like a mangled crossbreed. lol
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02-14-2013 #26Administrator







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02-14-2013 #27
Idk. Looks good but have to hold it first. With a controller that advace i wonder if they going to release anothet gen of it with upgrades. We will see if it is real or not soon.
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02-14-2013 #28
headphone jack on the bottom of the controller it looks like. Cha ching
Lethal idk what I'm meant to be looking at. Looks like a reflection to me or am I being retarded?
Also guys, it's 100% a prototype, just read the destructoid article :
Note that there is hardly much space on the front of the controller where they need to slap a SONY logo on. So expect some cleaning up in some way shape or form for the retail lookApparently they've tried out several versions of controllers for whatever this next game system is; it's possible that this is one of them.
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02-14-2013 #29
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02-14-2013 #30Super Moderator







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By the way, are dev kits usually that massive? o_O
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02-14-2013 #31
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02-14-2013 #32Administrator







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02-14-2013 #33
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MonkeyClaw wants to slowly undress this post.
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02-14-2013 #34Super Moderator







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I don't think a reflection would just cut off like that either.
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02-14-2013 #35Administrator







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Is the controller standing on end by itself too? lol
Someone took their Logitech PC controller, and decided to create some sort of mock up PS4 controller. Plugged it in to some old ass looking machine, and called it a prototype lol.
I would believe this picture well before I believed that one.
Last edited by Lethal_NFS; 02-14-2013 at 21:18.
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02-14-2013 #36
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02-14-2013 #37Super Moderator







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02-14-2013 #38Forum Guru







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I hope to hell that thing is a severe prototype, and if it isn't I think we need to kill it with fire! Just use this design Sony:
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02-14-2013 #39
The highlighted part looks to have faded
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02-14-2013 #40Dedicated Member







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to much on that pad even thou its a proto-type im seeing voice intregated & ps3 move intregated on it but why!! move?? really! thought that was all about the PS3, PSMove doesnt belong on PS4 imo it sucks completely an its not for the hardcore market! Sony should get rid of the move completely now the Wii has moved away from the whole motion sensor controllers now an its time Sony did the same with Move it isnt the future because it been on this gen. imo it needs to be removed.
Last edited by nextgen3; 02-14-2013 at 21:30.


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02-14-2013 #41Elite Member







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02-14-2013 #42
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02-14-2013 #43
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02-14-2013 #44Ancient







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Last edited by TGO; 02-14-2013 at 21:34.
"The console is a key showcase for game technology”
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02-14-2013 #45Chipmunk Enthusiast







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According to IGN this is an early prototype. I'm hoping the actual one shown on the 20th looks a lot better because this looks terribly chunky, angular and not very comfortable.
Trophy-licious!
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That was one of the designs from gaf, this one stood out the most to me, it looks a lot like the current design, but nicely integrates the touchpad and PS Vita style D-pad/buttons!
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02-14-2013 #47Tenshi-tachi no Sekai







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I would love to see that as the final version.

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02-14-2013 #49
This basically confirms Eye camera packaged in every single box. In fact, there's no "basically" about it.
There will be MOVE 2.0 with every PS4 unit.
The front appears to be a sensor or a screen of some kind. What benefit a screen would have being there is beyond me, though. I am also quite certain there WILL be a Vita like touchpad on the back.
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02-14-2013 #50
Rumors ahoy! Since we are on the subject of the controller. Now there is a dreaded rumor that they are doing away with the sticks all together and reverting to full touch pad! Please let this just be another goofy rumor. Otherwise I think we would see another boomerang all over again with an uproar from the fans.
Don't like the sounds of this at all!!!We just received a tip from a person within the advertising and brand marketing industry, with some BIG information about what might be a brand new controller for the Playstation 4. The information allegedly comes from advertising agency Bartle, Bogle, Hegarty New York who recently acquired the SCEA account. The controller renders and description also lines up with recent patent information for a new controller.The controller is being called “SplitShock.” It incorporates PS Move technology and PS Vita touch technology into the PS4 controller. The biggest change is the removal of the thumbsticks we have been so accustomed to over the years. Gamers will instead use a Vita like touchpad to control their games. The new controller is also rumored to have 4gb of built-in memory allowing the controller to double as a memory unit as well.If this is truly the design route Sony is taking this could be BIG in changing the way we play games or it might be a BIG disaster moving away from tried and true controller design. My feeling is this might be the new PS Move controller doing away with the wand and nun-chuck, we highly doubt thumbsticks will be going away as touchpad technology just doesn’t offer the control you need in FPS games. This can also be total BS. Leave us some thoughts below, do you think this is the new PS Move controller or is Sony going to kill thumbsticks?? Either way we are waiting for comment from SCEA, until then check out the controller renders and the advertising information we were provided.And of course, check out our predictions for what the big Sony announcement will entail on February 20th!The following info is what Sony is passing down so they can work on their PS4 advertising campaign. The attached images are from early renders but have been assured it’s the final design of what the PS4 controller is going to be. The text I’ve copied below is the basis of what they are using to generate the print and social media areas for the campaign, Enjoy…With these innovations for the SplitShock controller, we are giving our loyal consumers a chance to interact with the PlayStation brand in ways they have never imagined before.
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Welcome to the Sony Computer Entertainment America LLC family. The following information is for your employees to initiate your print and web advertising campaign.
With the upcoming release of the PlayStation 4 console, we have redesigned the DualShock 3 controller to remain on the forefront of innovation. With this in mind we have created the SplitShock controller. There are three major changes from the DualShock 3 controller that will give our consumers an edge over our competition.
The first and most immediate change when a consumer looks at the SplitShock is the removal of the analogue sticks and the inclusion of touchpads in their place. The touchpads serve the same function as the analogue sticks.
When a consumer is not playing a game, the SplitShock touchpads function as a track pad with both halves making a larger area to swipe and select items. The touchpads are also fully programmable by developers. This gives them the freedom to use the touchpads as they see fit. For example, if the game doesn’t require analogue controls, the touchpads can be used as an alternate input device. This allows games ported from IOS or Android the ability to retain their original control scheme.
Because of the need to have a comfortable experience when using the track pad function or a dual touchpad controls, the width of the SplitShock is one inch wider when compared to the DualShock 3.
The second innovation on the SplitShock is the “SHARE” button. The SplitShock contains an internal 4 GB memory chip. This allows consumers to store any pictures, music, or movies on their SplitShock controller. It will also synch with their PSN account and stay updated with their profile.
When a consumer presses the “SHARE” button, any files on the SplitShock can be used on another PlayStation 4. If they are a PlayStation Plus subscriber, they can also share full games that are registered to their PSN account. The limit to this is that the files can only be shared within 15 meters of a Playstation 4 console.
For the time being, this function is only enabled between a SplitShock controller and a PlayStation 4 console. In the future this function will be enabled across all of Sony’s product line.
The final innovation is how we came up with the SplitShock name. Because of the improvements made to the Sony Duel Eye, the PlayStation Move sensors have reduced in size and have been integrated into the SplitShock controller.
With a press of a button, the SplitShock separates into two halves. This opens up yet another way for developers to customize whatever control system they desire. While the SplitShock is in split mode users can experience a full motion control setup that consumers have become accustomed to with the Move and Navigation controller combination. Another benefit is that since both halves of the SplitShock are Mirrored, even left handed players will have no issues.
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That's a beauty!





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