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  1. #26
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    I thought this was some BS Move game from a couple years ago... initially. It doesn't look terrible, but if Ratchet were still alive this would have nothing on Clank (so far).

    By the way, the whole Killzone debate... How many of us remember people complaining about all the FPS games looking gritty and no color. Before someone jumps on that, I'm not pointing fingers... just think about it.

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  3. #27
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    Quote Originally Posted by RedDragon7 View Post
    I thought this was some BS Move game from a couple years ago... initially. It doesn't look terrible, but if Ratchet were still alive this would have nothing on Clank (so far). By the way, the whole Killzone debate... How many of us remember people complaining about all the FPS games looking gritty and no color. Before someone jumps on that, I'm not pointing fingers... just think about it.
    Yep exactly. When Killzone had the gritty look people complained about no color now that it has color people are complaining that it looks too clean. lol

  4. #28
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    this is early footage! how quick we are to forget how sony devs role. cant wait to see this game again later on in the year (speaking of killzone)

  5. #29
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    Quote Originally Posted by radgamer420 View Post
    Yep exactly. When Killzone had the gritty look people complained about no color now that it has color people are complaining that it looks too clean. lol
    Well you are getting different complaints from different people. For example i never complained about lack of color in Killzone 2/3 and loved the gritty look. I can deal with this im just saying i liked the gritty dirty look more.

    Going back to topic
    I watched the trailer a few more times and it has grown on me a bit so i may put this on the backlog for when its cheaper.
    Last edited by HellsJester; 02-21-2013 at 09:04.

  6. #30
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    1) If that isn't just a target render for Knack then it will be about the physics of the character, hundreds of components moving as a single model. That's pretty impressive in a lot of ways.

    2) The Killzone: Shadowfall video: You guys do realize that city is split in half right, separated by a big wall with the ridiculous clean ISA on one side, and the dark and grim Helgast on the other. You see the wall as the video pulls back at the end, just after he blows up the air transport. Which crashes into Helgan territory. I don't think anyone needs to get their panties in a bunch about the gritty Killzone look. That's also why he mention the similarities to Berlin.

  7. #31
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    Best game they showed imo. I love the style and am SO GLAD that not every game was realistic and that games can still be games.


    Day 1 from me. Along with pretty much everything else announced today

  8. #32
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    There seems to be a lot of hate for this game around the net atm...and I really don't understand why. LOVE the art direction.
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  9. #33
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    Quote Originally Posted by Dave-The-Rave View Post
    There seems to be a lot of hate for this game around the net atm...and I really don't understand why. LOVE the art direction.
    It's the most unique game of all that were announced. Knack is a mad character! He has the potential to be another Crash


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  10. #34
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    Quote Originally Posted by DarkVincent07 View Post
    It's the most unique game of all that were announced. Knack is a mad character! He has the potential to be another Crash


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    It actually gave me a big Astro Boy vibe...

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  11. #35
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    I really like the look of this, looks like it could be a great action/platformer




  12. #36
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    I am actually excited for this game, looks unique, which is a good thing in this day & age!

    -=[ PSN ID: Tha_MonkeyClaw ]=-

  13. #37
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    Quote Originally Posted by Dave-The-Rave View Post
    It actually gave me a big Astro Boy vibe...
    LOL... same here.



  14. #38
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    Quote Originally Posted by Dave-The-Rave View Post


    Personally this along with inFamous was my favorite game reveal of the conference. I just LOVE the art direction and it just goes to show that games are getting ever closer to that PIXAR style quality. I'll be picking this up at launch or whenever it comes out.
    That does look pretty good having a 2nd look at it, I might end up getting this if it releases as a launch title. I may be spending well over $600 once that PS4 releases.
    She put the lime in the coconut, she drank them both up.

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  15. #39
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    Compared to Killzone, Watch Dogs, Drive Club, and Destiny....I can't pick a true star of the show because all of these games look absolutely amazing.
    She put the lime in the coconut, she drank them both up.

    http://youtu.be/5LxC3M-Yngs

  16. #40
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    No one's going to comment on the Pixar-like visuals?





    Thanks to Kwes for the avatar and Sylar for the signature!



  17. #41
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    Quote Originally Posted by Blacksite View Post
    No one's going to comment on the Pixar-like visuals?





    I was thinking it had more of a Disney Animation Studios or Dreamworks feel to it, the guy with the mo-hawk has kind of a Wreck-It Ralph look to him.

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  18. #42
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    Still, it's pretty impressive. There's more to next-gen than realistic visuals.
    Thanks to Kwes for the avatar and Sylar for the signature!



  19. #43
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    Quote Originally Posted by Blacksite View Post
    Still, it's pretty impressive. There's more to next-gen than realistic visuals.
    While that is definitely true, the visuals don't hurt either!

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  20. #44
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    Quote Originally Posted by Blacksite View Post
    No one's going to comment on the Pixar-like visuals?





    The main reason I like the look of it.

    Its going to be something when we start seeing movie tie in games for Pixar movies that are damn close to the real deal.
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  21. #45
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    I think this game could be great for the launch since it's not the usual. Looks like it could be a fresh new title.




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  22. #46
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    Quote Originally Posted by Dave-The-Rave View Post
    The main reason I like the look of it.

    Its going to be something when we start seeing movie tie in games for Pixar movies that are damn close to the real deal.
    That is one thing I never understood with Pixar, they take such incredible pride with their movies in creating them and then allow Disney to have games made of their movies that look and play like crap! I wish companies like Pixar and Dreamworks would have their own game development studios where they could use the actual character models from the movies, that would be cool!

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  23. #47
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    Quote Originally Posted by MonkeyClaw View Post
    That is one thing I never understood with Pixar, they take such incredible pride with their movies in creating them and then allow Disney to have games made of their movies that look and play like crap! I wish companies like Pixar and Dreamworks would have their own game development studios where they could use the actual character models from the movies, that would be cool!
    That would be absolutely awesome, and encourage better games since they can just use the same assets

  24. #48
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    Quote Originally Posted by MonkeyClaw View Post
    That is one thing I never understood with Pixar, they take such incredible pride with their movies in creating them and then allow Disney to have games made of their movies that look and play like crap! I wish companies like Pixar and Dreamworks would have their own game development studios where they could use the actual character models from the movies, that would be cool!
    Yeah It's not like they couldn't afford it. I never understood why they don't try to do stuff like this. It can only help your company in the long run if done well.




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  25. #49
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    Quote Originally Posted by ps3freak18 View Post
    Yeah It's not like they couldn't afford it. I never understood why they don't try to do stuff like this. It can only help your company in the long run if done well.
    If you ever watch a behind the scenes of what Pixar does, so much passion gets put into the storyboards, animation, etc. and then the games come out and they are $#@!! The games represent your movie in the gaming world, if I were a studio like that I would have a dedicated team created just for creating the game of that movie, that way everything jives and it looks and plays great!

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  26. #50
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    Quote Originally Posted by MonkeyClaw View Post
    If you ever watch a behind the scenes of what Pixar does, so much passion gets put into the storyboards, animation, etc. and then the games come out and they are $#@!! The games represent your movie in the gaming world, if I were a studio like that I would have a dedicated team created just for creating the game of that movie, that way everything jives and it looks and plays great!
    A bit off-topic but I like your new avatar and signature.
    Thanks to Kwes for the avatar and Sylar for the signature!



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