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  1. #1
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    Many game developers were unaware of the PS4's RAM increase

    Quote Originally Posted by Digital Foundry
    It was a pleasant surprise not just for us, but also for many game developers out there working on PS4 titles now and completely unaware of the upgrade - a final flourish to the design seemingly added in at the last moment to make PlayStation 4 the most technologically advanced games console of the next gaming era.
    Source: Eurogamer/DF

    Naughty Dog lead Engine and Graphics Programmer:



    John Carmack
    I can’t speak freely about PS4, but now that some specs have been made public, I can say that Sony made wise engineering choices.
    Randy Pitchford
    Thanks for the great event in NY @playstation - Very pleased with the commitment to 8gb of GDDR5 memory. Other specs are beautiful too!
    Tiago Sousa [R&D Principal Graphics Programmer at Crytek. Worked on Far Cry, Crysis 1, 2 and 3 + all CryENGINE iterations]
    8 GB unified mem as baseline for next tech iterations makes me very, very happy. Fun times coming ^_^
    Stefan Boberg (Frostbite Technical Director)
    "Dev-friendly platforms FTW"
    Johan Andersson
    Rendering Architect at DICE working on Frostbite and future DICE/EA games
    lots of memory is essential for both the CPU & GPU to create large & alive game worlds

    If Killzone was running with 4gb gddr5. Well $#@!. Great move by Sony providing they can shift the hardware come release. Developers seem very, very happy with this.
    Epic co founder seemed very happy on Game Trailer's after show

    *slow clap*

  2. #2
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    Sony Rick Roll'd Devs. Devs were unaware of there being 8GB of GDDR5 RAM in the PS4.

    The official specs are in for the PlayStation 4 and what we have is, by and large, confirmation of existing DigitalFoundry stories - with one outstanding, exciting exception. At the PlayStation Meeting yesterday, Sony revealed that its new console ships with 8GB of GDDR5 RAM, not the 4GB we previously reported. It was a pleasant surprise not just for us, but also for many game developers out there working on PS4 titles now and completely unaware of the upgrade - a final flourish to the design seemingly added in at the last moment to make PlayStation 4 the most technologically advanced games console of the next gaming era.
    http://www.eurogamer.net/articles/df...-playstation-4
    Last edited by Two4DaMoney; 02-21-2013 at 18:36.
    Destiny is going to be EVERYTHING that EA and MS hoped titanfall would be

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    Imagine what Killzone will look like after this news. Wow.

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    Quote Originally Posted by radgamer420 View Post
    Imagine what Killzone will look like after this news. Wow.
    They probably knew this already, but I'm sure this move will make more and more devs speak about PS4. Hell, more ram means devs can push a lot of things into the machine at the same time without having to worry much about limitations. Bring on the games!
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    Quote Originally Posted by radgamer420 View Post
    Imagine what Killzone will look like after this news. Wow.
    Imagine what games will look like a year after PS4 has been out. . This is only the beginning

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    Quote Originally Posted by RyanGT View Post
    Imagine what games will look like a year after PS4 has been out. . This is only the beginning
    I wonder how many people have thought of that. It was in my mind from way back, remembering how good early trailers of pre-release PS3 games looked, compared to third and fourth generation games like Metal Gear Solid, Killzone and the Uncharted games. And remember all the scoffing over the Killzone 2 trailer? Boy, were they ever right wrong.

    And as supposedly difficult as the PS3 was to program, it didn't take a suitcase full of money and a Hollywood graphics studio to create GT5. Sure, a lot of work, and Polyphony Digital squeezed about as much horsepower out of the PS3 as they could. And came up a little short, resulting in occasional screen tearing and slowdown, and shoddy particle effects causing jaggies. At night, only a few cars had headlights casting light. But still, GT5 is one of the best looking racers out there, with unmatched replays and physics arguably competitive with a PC sim. Just take a sports car on street tires around a curvy track like the Indianapolis Infield and be ready to smile.

    Now, imagine GT5 with none of the issues and limitations. People freaked out when they saw 16 cars on track at once. How many could the PS4 render and throw around a track realistically? 24? 32? Who knows, but the potential is there for multiclass racing, a real Course Maker, an Event Maker, (nearly) universal Race Modification, a Livery Editor - finally! - and who knows what else is in store for offline as well as online racing? Is weather that matches the actual conditions at the racetrack out of the question? Not anymore.

    In a Battlefield or Killzone game online, how many players could participate? If a demo running on the GPU can generate a million objects with physics and lighting properties attached, what does that say for destructible assets in a war game like those? And as said before, that 8GB of fast ram means huge playfields filled with objects brought to life with physical and A.I. properties. We should start seeing games with clouds generated by the PS4, not pixelmapped backgrounds.

    All this could be possible in the first generation, and as one developer said, the only limits this time will be their imaginations, and skills as programmers. This is gonna be one seriously sweet launch.
    Now writing: two Ratchet & Clank novels, a Sly 4 novel, and two rock albums
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    Quote Originally Posted by Tetsu View Post
    I wonder how many people have thought of that. It was in my mind from way back, remembering how good early trailers of pre-release PS3 games looked, compared to third and fourth generation games like Metal Gear Solid, Killzone and the Uncharted games. And remember all the scoffing over the Killzone 2 trailer? Boy, were they ever right wrong.

    And as supposedly difficult as the PS3 was to program, it didn't take a suitcase full of money and a Hollywood graphics studio to create GT5. Sure, a lot of work, and Polyphony Digital squeezed about as much horsepower out of the PS3 as they could. And came up a little short, resulting in occasional screen tearing and slowdown, and shoddy particle effects causing jaggies. At night, only a few cars had headlights casting light. But still, GT5 is one of the best looking racers out there, with unmatched replays and physics arguably competitive with a PC sim. Just take a sports car on street tires around a curvy track like the Indianapolis Infield and be ready to smile.

    Now, imagine GT5 with none of the issues and limitations. People freaked out when they saw 16 cars on track at once. How many could the PS4 render and throw around a track realistically? 24? 32? Who knows, but the potential is there for multiclass racing, a real Course Maker, an Event Maker, (nearly) universal Race Modification, a Livery Editor - finally! - and who knows what else is in store for offline as well as online racing? Is weather that matches the actual conditions at the racetrack out of the question? Not anymore.

    In a Battlefield or Killzone game online, how many players could participate? If a demo running on the GPU can generate a million objects with physics and lighting properties attached, what does that say for destructible assets in a war game like those? And as said before, that 8GB of fast ram means huge playfields filled with objects brought to life with physical and A.I. properties. We should start seeing games with clouds generated by the PS4, not pixelmapped backgrounds.

    All this could be possible in the first generation, and as one developer said, the only limits this time will be their imaginations, and skills as programmers. This is gonna be one seriously sweet launch.
    lol wut?

    http://www.joystiq.com/2009/11/05/gr...on-to-develop/

    5 years, $60 million. Pretty sure that qualifies.

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    If Devs are happy then everyone from Sony to the gamer is happy with the PS4.

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    I definitely can't wait to see engines optimized to take full advantage of these specs.
    Destiny is going to be EVERYTHING that EA and MS hoped titanfall would be

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    I'm so keen to watch Sony continue its legacy of gaming excellence. It was awesome when epic said that the U4 demo was a love letter to console makers and Sony answered. The dude was so happy with what Sony had shown. I can see 3rd party falling madly in love with Sony now that it has an easy to program behemoth.

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    Quote Originally Posted by RyanGT View Post
    Imagine what games will look like a year after PS4 has been out. . This is only the beginning
    Lmao I read that quickly but read this instead

    Imagine what "Gamers"....


    I thought damn we Gunna be some big mofoes lol

  12. #12
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    Quote Originally Posted by sosovoo View Post
    Lmao I read that quickly but read this instead

    Imagine what "Gamers"....


    I thought damn we Gunna be some big mofoes lol
    That too!!

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    Can a mod merge with my fallen thread please?

    http://www.psu.com/forums/showthread...s-RAM-increase

    Preferably with T4DM's thread title

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    Ah crap. My bad, Nitey.
    Destiny is going to be EVERYTHING that EA and MS hoped titanfall would be

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    Trolling Level: Sony

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    Merged with Nitey's thread.

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    Now the question is will these developers be equally as happy with Microsoft's new architecture whatever that will look like?
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    Quote Originally Posted by Dave-The-Rave View Post
    Now the question is will these developers be equally as happy with Microsoft's new architecture whatever that will look like?
    That's a good question. What made me turn my head in awe was the Activision/Blizzard & Sony partnership and with other developers being excited about the PS4 also. Which makes me question what is going on, on the otherside.
    She put the lime in the coconut, she drank them both up.

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    Quote Originally Posted by Coconut_Crunch View Post
    That's a good question. What made me turn my head in awe was the Activision/Blizzard & Sony partnership and with other developers being excited about the PS4 also. Which makes me question what is going on, on the otherside.
    The "other side" is nailing down season 2 of The Lebrons as an exclusive. lol

  20. #20
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    Quote Originally Posted by radgamer420 View Post
    The "other side" is nailing down season 2 of The Lebrons as an exclusive. lol
    You just went there.




    Currently Playing: ​ Watch Dogs
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    Quote Originally Posted by radgamer420 View Post
    The "other side" is nailing down season 2 of The Lebrons as an exclusive. lol
    #gamechanger

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    Wisest choice made.

    "Last minute changes"?

    Can't help wondering if it has anything to do with the Xbox 720 leaks, going towards the same direction.
    Yup I'm Back. If you wonder, read this. =)
    "Fake Effects"? Read This. Move on. I'm not interested. Thank you


  23. #23
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    Quote Originally Posted by Aquanox View Post
    Wisest choice made.

    "Last minute changes"?

    Can't help wondering if it has anything to do with the Xbox 720 leaks, going towards the same direction.
    WTF you're back?


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    I was expecting only 4GB of GDDR5 with possible high hopes of them throwing in an additional 4GB of DDR3 making it 4GB GDDR5 and 4GB DDR3 totaling 8GB, but I never imagined they would throw down like they did and make it have 8GB of GDDR5! I am glad they did this, it is going to make for some truly amazing gaming in the near future! I am still wondering if GTA V was pushed back because of the PS4/Next Xbox, guess we will find out at E3!


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  25. #25
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    Sony is probably thinking long term and has a plan for stacked ram
    Destiny is going to be EVERYTHING that EA and MS hoped titanfall would be

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