What in the hell are you saying?! They can do these things with a PS4 because it is a CLOSED SYSTEM. Developers for PS4 are given control of these things because every single PS4 has exactly the same hardware. This cannot be done on a PC because every PC is different. So yes, it may be revolutionary in terms of PC, but not on console.
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02-22-2013 #51Forum Guru







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02-22-2013 #52Member







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NO GOD DAMN IT! The God damn amount of RAM does NOT give a GPU more power. The amount of SHADERS does! The amount of COMPUTE units does! The amount of CUDA cores does! The frequencies at which these shaders work! The PS4 has 18 Compute Units, so pretty much somewhere between a 7850 and a 7870. You can add one trillion gigabytes of gddr100 ram onto it, it would STILL be at the same performance as a 7850/7870!
Seriously, are you trolling us? (Careful there, calling anyone a troll will earn you an infraction....) - LethalLast edited by Lethal_NFS; 02-22-2013 at 21:37.
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02-22-2013 #53
Not to be rude but I don't think you quite know what you are talking about here.
There isn't RAM being used within the GPU. That isn't how it works. Not with PS4 and not on PC's either. PC's have video cards which house both the GPU and the GDDR5 RAM.
The GPU in the PS4 does not have "it's own thing". It's going to be using the 8GB of unified RAM. In fact it will be by far the biggest user of that RAM, as the PS4 is clearly a GPU driven system.
Your last sentence is just misguided, this can work because the PS4 is a closed system, a console environment. The same way as the 360 last gen. The parts are by and large PC parts yes, but it's still a console.
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02-22-2013 #54
bah, fuck it.
Also, I stated in other threads that I don't understand this stuff but I have been reading about it. I do game on the PC a lot, I know of the technology of a PC and I'm a bit more familiar with it. but when it comes to consoles I just have no clue. i mean, to be honest Killzone should be able to run in 1080P @ 60FPS in this case.
actually, it should be able to run at 1920 x 1200 60fps since this APU is obviously a beastLast edited by Coconut_Crunch; 02-22-2013 at 21:35.
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02-22-2013 #55Administrator







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Lets not get carried away here guys. Be sure you use facts and sources if you need to prove your point.
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02-22-2013 #56Forum Guru







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Because that is how Sony designed it! Xbox360 used memory the same way, that is why it was so flexible because the developers could choose my much RAM to use a where. A lot of laptops use the same concept, except their RAM allocations are locked to a certain amount of RAM, thus my Netbook will always take 256MB of the system RAM for itself (leaving the CPU to only 3.75GB), it can't be adjusted, but with the consoles, they allow the developer to adjust the amounts making it more flexible.
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02-22-2013 #57
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02-22-2013 #58
The Nvidia GTX Titan has 6GB of GDDR5, consisting of twenty four 2gb GDDR5 chips. That is 12 on each side as can be seen in this photo:

If the GPU in the photo can be visualized as the Jaguar APU, that is going to mean the PS4 will have to have 8 more memory chips. That is a lot of real estate. Even if 8GB of slower clock GDDR5 costs around $200, then that leaves the cost of the APU, the MMU, the hard drive, the faster (more capacity?) blu-ray, a stereo camera peripheral, new controller, included headset for under $499? Even if it is a slower clocked GDDR5, Sony needs to have a supplier of 64-bit GDDR5, possibly 4gb to reduce the chip count to 16.
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02-22-2013 #59Forum Guru







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Don't worry, you will be sitting there one day and have an 'oh shit' moment and everything will make sense! Consoles are a little confusing when you first get into the details on them, I am still learning myself, but after reading everything over the years the whole Unified Memory thing makes sense to me now! I don't think anyone is accusing you of being a Xbox fanboy, they are just trying to help you understand how it all works!
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02-22-2013 #62Ultimate Veteran







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With the PS4 being like a fixed high end PC with all the features precoded Carmack is probably wetting himself right now.
Windows 8 is such a mess, I think even PC gamers might convert to the PS4.
~~ PlayStation to out sell Xbox, 4:1~~
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02-22-2013 #63
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02-22-2013 #64Forum Guru







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From slide #10, talked about 2.5D stacking.
http://www.i-micronews.com/upload/Ra...ample_2012.pdf
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02-22-2013 #65Member







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sainraja thinks this post is the dogs danglies.
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02-22-2013 #66
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02-22-2013 #70
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02-23-2013 #72
PC gamers haven't switched over in the past because they consider consoles to be kiddy toys they can't tweak, and their games so much more mature. Oh well on them.
One more log to throw on this cost argument. Graphics cards aren't sold at a loss. And as MonkeyClaw said, graphic card makers can charge whatever they want. They make a profit on the weaker cards, then swim in the cash on the higher end models which, aside from commodity ram pricing, cost slightly more to make with perhaps marginal performance increase in real game terms. One guy who had a half blind girlfriend needed a superfast card because her one good eye had improved its sensitivity so much, she saw flicker below 120hz. But most guys spend $100 more on a card which renders at 150hz at max settings purely for bragging rights.
One more thing: why is r ake a bad word? Me baffled...Last edited by Tetsu; 02-23-2013 at 08:46.
Now writing: two Ratchet & Clank novels, a Sly 4 novel, and two rock albums
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Pray for this planet! And I don't mean the environment
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02-23-2013 #73
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02-23-2013 #74Commander







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It's called Tall Poppy Syndrome mon ami.

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02-23-2013 #75
Isnt it time for an original doom remake?
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