So with the ps4 finally joining the x86 club and it should be much simpler to make a game, will games come out a bit faster?
Say, the difference between a game and its sequel?
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02-22-2013 #1
Will dev times on games be shorter
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02-22-2013 #2Forum Guru







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It should definitely shorten it, or at least have a lot less buggy versions of the game in the end...if the next Xbox used x86 architecture then the PC, PS4 and next Xbox will use all the same architecture, which should make porting the game a snap, they would just have to port it to the console and tweak it for the console based on its specs, where as right now they have different architectures.
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02-22-2013 #3
Prepare for meltdowns if these next gen console rumors are true. Phase 1: Denial. Phase 2: Mask a lie under "opinion" vs a fact. Phase 3: Bring up the PS3/360 era when it has nothing to do with the subject. Phase 4: Say that the power gap doesn't matter but constantly defend the weaker specs.
^Old sig. Predicted before both reveals^
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02-22-2013 #4
Uggg. I hate the three year wait when im psyched up for a game.
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02-22-2013 #5
Yes, of course. They've got rid of the Cell. The PS4 is basically a quite powerful PC so devs shouldn't have any kind of problems developing for it. Multithreading programming isn't an issue anymore, every single decent Engine is prepared for this.
I'd go as far as saying that multiconsole porting will also be way easier than in past gen. It was a good move by Sony to move to x86 architechture... and make that last minute upgrade to 8GB to match the competition's specs.
Time between sequels will definitely improve. We had some infamous cases in the PS3 era but the biggest was Gran Turismo. 1 game in a whole generation is simply unacceptable, no matter how obsessed with detail you are. On the other hand you had Turn 10 developing for a much more developer friendly platform with 3 games + expansions, etc. on it.
However there were notable devs like Naughty Dog who dominated the PS3 architecture but not all teams have the resources or the talent to achieve so and while the PS3 First Party games were their biggest strenght, problems with 3rd party support made the competition more attractive in many cases.
Sony definitely made these changes to aggressively address this.
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02-22-2013 #6
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02-22-2013 #7
I guarantee you that lower budget games will be more plentiful and that it will make it way easier for big budget games to stay in budget and on a time frame. The result of that being, a whole lot less canned games/projects than we saw last gen.
It all makes sense now.. After all, the machine is hyped as "The next water cooler" and the fans of this water cooler just love to talk about bottom lines, publishers profit margins and stock prices. The world has become one giant office and I must be the guy they're all saying needs to grow up because I still like having fun.
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02-22-2013 #8Administrator







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A good game takes time to make. Naughty Dog perfected using the Cell CPU and their games still take a long time to come out. Maybe when the PS3 first released, games took longer, but right now I think however long it takes to release a game, it will be the same on the PS4.
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02-22-2013 #9
I agree aquanox, 1 game in a whole gen is unacceptable and its funny I was actually thinking of gt and gta when I made this.
I think next gen is going to be a lot more exciting with way more games and less bitching.
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02-22-2013 #10Forum Guru







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It's not going to decrease the actual time that it takes them to build all the content. But it will definitely shorten debug time.
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02-22-2013 #11
I don't think it'll shorten times by much if at all just because ps4 is on pc architecture. Devs have been making games for the PC for a long time now. Doesn't stop them from taking 2-3 years to make a title.
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02-22-2013 #12
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02-22-2013 #13
You can bet money that the development tools and game engines are going to shorten time. I am also willing to bet we will see quite a few games using things like CryEngine and other middleware.
It all makes sense now.. After all, the machine is hyped as "The next water cooler" and the fans of this water cooler just love to talk about bottom lines, publishers profit margins and stock prices. The world has become one giant office and I must be the guy they're all saying needs to grow up because I still like having fun.
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02-22-2013 #14
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02-22-2013 #15Forum Guru







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I'd be comfortable with devs taking the same amount of time prepping games, just doing more with that time.
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02-22-2013 #16
2 years isnt that bad as long as there is a nice flow of other content.
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02-22-2013 #17Master Sage







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most likely mentioned, But GTA IV took 4 years to make and GTA V took the same amount off time... So to shorten the time games are made, brings up quality

Thanks to Spyrde/Sylar
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