Ratchet and Clank using the "play, create, share" model could have been a huge launch title imo. Allowing players to create massive 3d worlds would give Insomniac plenty of room to not work on a rush release schedule(as they did with the ps3 exclusives).
I don't really want to talk about it too much because I'm getting pissed. I just wanted to keep it short and throw the idea out there. Insomniac really screwed up wasting their time on Fuse. I've only seen negative comments about it and a few saying they'll wait and see more before judging it.
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Ratchet and Clank PS4 needs the "Play, Create, Share" model.
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- Dec 2012
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Yeah, I was kinda surprised that the guys that do the Access Episodes had Fuse as one of their most wanted games for this year.
Jesus don't remind me of Fuse. Overstrike looked a good game, then they had to go and take 12-year-old's opinions to ruin it.
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