Results 1 to 25 of 25
  1. #1
    Forum Elder
    Venger's Avatar
    Join Date
    Jun 2005
    PSN ID
    LordVenger
    Posts
    2,679
    Rep Power
    75
    Points
    3,014 (0 Banked)
    Items User name style

    Media Molecule's Presentation

    I was of two minds about what they presented.

    1) Was it real or just a choreographed target render type video? If it was a render it was kinda lame, unless they can really make it real...

    2) If it was real how did they handle things like animation, how did they rig those figures for example, how did they make the music, or the initial tower back drop? How much impact did the puppetry have on things like the music? In theory there was a lot of very complicated things going on to make it look so simple. I've no idea how they'd make it into a game, unless it was kind of the sculptural version of Scribblenauts, where you build something to solve a specific task and then puppet it around...

    http://www.gameinformer.com/b/news/a...ser-tools.aspx

    Media Molecule Showcases User Creation Tools

    playstation 4

    by Kimberley Wallace on February 20, 2013 at 06:45 PM
    4,107 Views





    Alex Evans of Media Molecule took the stage at today's Sony presser to showcase the company's vision for the PS4.
    Evans started his presentation saying how the company wants to take creative gaming to the next level, letting you record your dreams and show them to others. He discussed what he called the, "tyranny of the polygon," and how Media Molecule wants to work with the PS4 to change this. After two years of research by testing out tools like motion capture, it was clear that the move controller was the best option for Media Molecule to explore. Footage showed off a sculpting tool where people could take a free-form creative journey to sculpt with ease anything they desired. The Move controller would track every move you make and it allows for easy 3D sculpting for beginners with deeper options for advanced creators. This could extend to crafting game levels. To end Media Molecule's presentation, it showed the ease of using the Move controller like you were a master puppeteer controlling characters to play guitar, keyboards, and drums in swift, simple motions.

    Although, no games were announced, it did showcase the company is tapping into some creative tools to bring us to a new level with PS4's advanced technology. With what Media Molecule did with LittleBigPlanet, it'll be interesting to see what else the company unveils in the future.

  2. #2
    Master Sage
    HellsJester's Avatar
    Join Date
    Aug 2006
    Location
    Alone in the Cold
    Posts
    13,560
    Rep Power
    114
    Points
    40,948 (0 Banked)
    Items User name style
    Achievements IT'S OVER 9000!
    I was hoping MM was going to work on something more interesting for PS4 but it looks like they will just give us some kind of game maker where we can work out every detail via sculpting and move controller.

  3. #3
    Ultimate Veteran
    mickice's Avatar
    Join Date
    Oct 2006
    Location
    Australia, In a Kangaroo's pouch.
    Age
    27
    Posts
    22,088
    Rep Power
    130
    Points
    23,965 (40,000 Banked)
    Items PlayStationPS3 Slim
    Achievements IT'S OVER 9000!
    3D sculptor sounds good to me, with the dual eye system depth will probably crazy accurate because it can judge size and displacement between images.

    - Symmetrical thumb sticks for life -

  4. #4
    PSU Live Streamer
    Savage360's Avatar
    Join Date
    Apr 2006
    Location
    Florida
    PSN ID
    Rengarious
    Age
    24
    Posts
    2,592
    Rep Power
    80
    Points
    521 (0 Banked)
    Items User name style
    I care about games, not digital sculpting tools with PlayStation move. I use zBrush and my intuos 4 for sculpting lol, MM was embarrassing in my opinion.. Cool idea, but it's not a game to me.



  5. #5
    Apprentice
    Coconut_Crunch's Avatar
    Join Date
    Feb 2013
    Posts
    359
    Rep Power
    15
    Points
    4,727 (0 Banked)
    Yea, I personally didn't care much for what MM showed at that event. I thought it was weird and dull.
    She put the lime in the coconut, she drank them both up.

    http://youtu.be/5LxC3M-Yngs

  6. #6
    Administrator
    Ghost's Avatar
    Join Date
    Aug 2009
    PSN ID
    rokushakubo
    Posts
    12,865
    Rep Power
    133
    Points
    6,745,081 (100,956 Banked)
    Achievements IT'S OVER 9000!
    Awards PSU+ Patriot
    MM spent millions on R&D a year or two ago...They said they were working on something unique and special. I think what we saw wasn't really that reflective of what they have been working on....

    at least I hope not lol.

  7. #7
    Elite Guru
    Nitey's Avatar
    Join Date
    Jan 2011
    Age
    25
    Posts
    5,673
    Rep Power
    64
    Points
    40,911 (0 Banked)
    Items DreamcastDeath Note LArsenal
    Tbh whilst the presentation itself was underwhelming to me, the idea of being able to build cities, landscapes, objects, people etc using the move - in what looks like very high detail - is kinda $#@!ing cool. This isn't even 'casual' if the 'game' is a creative suite, this is just awesome

    Being a gamer would have preferred an actual game though . But saying that we don't know what kinda game can from this. We'll get details soon I guess

  8. #8
    Counting Mod
    PS4freak's Avatar
    Join Date
    May 2006
    Location
    Louisiana
    PSN ID
    lsutigers19
    Age
    27
    Posts
    13,948
    Rep Power
    146
    Points
    90,776 (190,439 Banked)
    Items Final Fantasy XIIIFinal Fantasy XCall of Duty: Black OPSDragon Ball ZPS3 SlimGoogle Chrome
    Achievements IT'S OVER 9000!
    The attempt is noble to me but i thought it was quite boring honestly. I just don't have much interest in move. I like that is available for others but motion controls don't do much for me. This demo was very creative though.




    Currently Playing: ​Skyrim, Far Cry 4
    Currently Waiting For: ​​ The Order:1886

  9. #9
    Ultimate Veteran
    Lefein's Avatar
    Join Date
    Jun 2005
    Age
    34
    Posts
    23,002
    Rep Power
    195
    Points
    109,908 (0 Banked)
    Achievements IT'S OVER 9000!
    I like the idea of having some sculpting time with a Move, thank you very much!

  10. #10
    Veteran
    MonkeyClaw's Avatar
    Join Date
    Oct 2006
    Location
    Fort Worth, TX
    PSN ID
    Tha_MonkeyClaw
    Age
    39
    Posts
    4,971
    Rep Power
    97
    Points
    154,076 (0 Banked)
    Items Protect yourself
    One thing you have to remember is that these models were created by professional graphics artists! I am pretty sure if I tried to make a model like that it will end up looking like The Blob...

    -=[ PSN ID: Tha_MonkeyClaw ]=-

  11. #11
    Apprentice
    Coconut_Crunch's Avatar
    Join Date
    Feb 2013
    Posts
    359
    Rep Power
    15
    Points
    4,727 (0 Banked)
    I have to be brutally honest about MM. I like MM but I thought their presentation was complete $#@!, probably the worst out of the show.
    She put the lime in the coconut, she drank them both up.

    http://youtu.be/5LxC3M-Yngs

  12. #12
    Power Member
    Dave-The-Rave's Avatar
    Join Date
    Jan 2007
    Location
    Northern Ireland
    PSN ID
    Dave-The-Rave
    Age
    25
    Posts
    17,139
    Rep Power
    129
    Points
    38,228 (0 Banked)
    Items Final Fantasy XIIIFinal Fantasy XFinal Fantasy IXFinal Fantasy VIIIFinal Fantasy VIIFinal Fantasy VI
    Achievements IT'S OVER 9000!
    TBH I'm a character modeller, and I spend most of my day sculpting in ZBrush. I don't really want this in my games. I'll probably stay away from it.
    Trophy-licious!


    3DS: 3754-7606-9595

  13. #13
    Veteran
    MonkeyClaw's Avatar
    Join Date
    Oct 2006
    Location
    Fort Worth, TX
    PSN ID
    Tha_MonkeyClaw
    Age
    39
    Posts
    4,971
    Rep Power
    97
    Points
    154,076 (0 Banked)
    Items Protect yourself
    Quote Originally Posted by Coconut_Crunch View Post
    I have to be brutally honest about MM. I like MM but I thought their presentation was complete $#@!, probably the worst out of the show.
    I was definitely expecting something more jaw dropping coming from them as well! Instead when they showed the game I was more like grumpy old cat...


    -=[ PSN ID: Tha_MonkeyClaw ]=-

  14. Likes Coconut_Crunch likes this post
  15. #14
    Superior Member
    INFAMOUS8's Avatar
    Join Date
    Apr 2009
    Age
    26
    Posts
    831
    Rep Power
    44
    Points
    1,947 (0 Banked)
    Items Guerrilla GamesVitaJoker (limited ICON)
    Looks like Mm has been wasting their time to be honest.

    They've had a looong time to develop a new console-game, and that was all they could come up with? It looked like a proof of concept that may or may not ever come out. A shameless plug for the Move Controller.

    I was expecting more from them.

  16. Likes Dave-The-Rave likes this post
  17. #15
    Super Elite
    FireSol's Avatar
    Join Date
    Mar 2007
    Location
    Moscow
    PSN ID
    FireSol
    Posts
    2,241
    Rep Power
    66
    Points
    10,871 (0 Banked)
    Items User name style
    Quote Originally Posted by INFAMOUS8 View Post
    Looks like Mm has been wasting their time to be honest.

    They've had a looong time to develop a new console-game, and that was all they could come up with? It looked like a proof of concept that may or may not ever come out. A shameless plug for the Move Controller.

    I was expecting more from them.
    I think they take most difficult way!! Look at evolution of level design tool from LBP1 to LBP2, and then to this presentation!! they try to make FULL pakage for gamedevelopment tools, like Unity engine, or even Unreal engine!Think how many great indie games we could get if when they sucseed in that!!

  18. #16
    Forum Elder
    Abdou23's Avatar
    Join Date
    Sep 2008
    Location
    Egypt
    PSN ID
    Abdou023
    Age
    27
    Posts
    2,553
    Rep Power
    53
    Points
    11,856 (0 Banked)
    I don't understand what they wanted to show and i honestly don't care, that convention was kind of a disappointment to me.

    PSN: Abdou023
    Currently Playing: GTA 5

  19. #17
    Super Elite
    Croyles's Avatar
    Join Date
    Apr 2007
    Age
    27
    Posts
    2,291
    Rep Power
    61
    Points
    397 (2,262 Banked)
    This was a tech demo guys, not an actual game.
    [SIGPIC][/SIGPIC]

  20. #18
    Dedicated Member
    Shingo's Avatar
    Join Date
    Dec 2011
    PSN ID
    Swordsman-45
    Posts
    1,446
    Rep Power
    33
    Points
    15,646 (0 Banked)
    Items User name styleOne Piece
    Yea, don't put all the blame on them. Maybe Sony push them to develop something for Move... And we even didn't see the finalised project yet. And for me, I am excited, since I have 2 motion controllers and a navigation stick
    (•_•)
    ( •_•)>⌐■-■
    (⌐■_■)



    MyAnimeList

    Stop preordering games! Stop buying day1 games! Stop being idiots!

  21. #19
    Superior Member
    INFAMOUS8's Avatar
    Join Date
    Apr 2009
    Age
    26
    Posts
    831
    Rep Power
    44
    Points
    1,947 (0 Banked)
    Items Guerrilla GamesVitaJoker (limited ICON)
    Quote Originally Posted by Croyles View Post
    This was a tech demo guys, not an actual game.
    That's exactly my point.....

    After having such a long time to develop something new.... all they could come up with and show us was a ... Tech Demo?


    Disappointing.

  22. #20
    Super Elite
    Croyles's Avatar
    Join Date
    Apr 2007
    Age
    27
    Posts
    2,291
    Rep Power
    61
    Points
    397 (2,262 Banked)
    Quote Originally Posted by INFAMOUS8 View Post
    That's exactly my point.....

    After having such a long time to develop something new.... all they could come up with and show us was a ... Tech Demo?


    Disappointing.
    Yes. If you should blame anyone you should blame Sony. They are the ones that contract Media Molecule for these creative developments, for the benefit of Sony's first party studios. Personally I think it's a good idea to use a team of talented individuals to try and test out new ideas and technologies, but I can't honestly say that what was shown was very exciting, or that it should have been shown at the press conference.

    People are still confusing this with a game announcement though.
    [SIGPIC][/SIGPIC]

  23. #21
    Forum Guru
    jlippone's Avatar
    Join Date
    Dec 2004
    Age
    37
    Posts
    3,825
    Rep Power
    86
    Points
    10,370 (0 Banked)
    Would love to hear more about the demo, etc if there was any polygons in it and how they handled GI and so on..
    -------
    Couple of nice blog posts about OpenGL.
    The Truth on OpenGL Driver Quality
    Things that drive me nuts about OpenGL

  24. Likes bigCman123 likes this post
  25. #22
    Master Guru
    Bigdoggy's Avatar
    Join Date
    Jan 2008
    Age
    34
    Posts
    6,611
    Rep Power
    74
    Points
    7,588 (11,045 Banked)
    Items Baby ChocoboPlayStationUser name style
    I think MM is saving their big announcment for E3. They will announce LBP 3. lolz
    PSN ID: Intense_Peanut

  26. Likes bigCman123 likes this post
  27. #23
    Apprentice
    GalapagosaraY's Avatar
    Join Date
    Sep 2011
    Location
    Denmark
    PSN ID
    GalapagosaraY
    Posts
    185
    Rep Power
    24
    Points
    2,188 (0 Banked)
    their presentation was idd bizarre. It reminded a bit of the Wii Music presentation Ninty did some years ago




    Cur.Playing PS3 : Back to the Future: Episode 2 - Monkey Island 2 SE: LeChuck's Revenge

    Playing PC: Thief - Edna & Harvey: Harvey´s New Eyes

    Recently Completed: Heavy Rain 8.0/10 - Devil May Cry 2 HD 4.5/10 - AC: Revelations 8.5/10

  28. #24
    Dedicated Member
    bigCman123's Avatar
    Join Date
    Jan 2009
    Age
    22
    Posts
    1,389
    Rep Power
    47
    Points
    13,256 (0 Banked)
    Quote Originally Posted by INFAMOUS8 View Post
    That's exactly my point.....

    After having such a long time to develop something new.... all they could come up with and show us was a ... Tech Demo?


    Disappointing.
    Wow you sound so entitled, like they owe you something. Either way Media Molecule has been developing a Vita game and a PS3/PS4 game (not sure if it'll be on PS3), and they just haven't really shown it yet.

    Media Molecule isn't a very large company anyways. Personally I thought there presentation was exciting and showed the potential of what can be done. It's a cool idea and leads me to believe their next game will be a play.create.share style game for PS4, except this time it's in 3d and the tools will be more powerful. I prefer what they showed over some of the other things presented.

    Wait for E3!

  29. #25
    Master Guru
    TDbank24's Avatar
    Join Date
    Jul 2008
    Location
    Boston, MA
    Age
    29
    Posts
    6,870
    Rep Power
    69
    Points
    39,121 (0 Banked)
    I think Media Molecule's presentation was just the start of what's to come for the company on the PS4.

    I can't imagine how amazing LittleBigPlanet is going to look and play on that new tech.


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
vBCredits II Deluxe v2.1.0 (Pro) - vBulletin Mods & Addons Copyright © 2010-2014 DragonByte Technologies Ltd.