I'm surprised; it's actually a really nice graphical addition to the PC version. I hope more games use this sort of technology in the future as it really does look much better.
Results 1 to 6 of 6
AMD's tressFX Technology (Pretty Hair in Tomb Raider)
- Join Date
- Oct 2007
- Pacific Isles of Doceness
- PSN ID
- Rep Power
there is a LOT of technology that should be used more then they actually are
PhysX, being one of the others.
Epic should licence this tech, their hair in their engine is atrocious
impressive tech none the less
adds quite a bit to the scene, especially in windy areas.
Sadly useless in Hitman games.
Why would any developer code only with PhysX when this supports both AMD & Nvidia?
I don't really know if I like it. It's definitely an improvement but it still has that artificial look to it. Maybe it's the lighting.Thanks to Kwes for the signature!
"As long as there are dreamers who have the courage to pursue their dreams, the world will have heroes. And as long as there is a thirst to discover the unknown, there will be new stories to tell...and new adventures to be had."
With the effect on it looks like she just washed and conditioned her hair but forgot to clean the rest of her body.
Thats a cool feature but it would of been nice during tomb raider her hair band maybe fell off its alright having it effect by wind but no way would it stay together like that through all the falling etc
Windows 7 Ultimate 64bit SP1
Gigabyte Z68AP-D3 Rev.1 F8
INTEL i7 2600k 3.40ghz (Stock)
Crucial Ballistix Elite 8GB 1866mhz DDR3 ([email protected])
OS Storage: Crucial 128GB M4 SSD
Spare Storage: SanDisk 128GB SSD, WD 1TB Blue 7,200rpm, Hitachi 1TB 7,200rpm (Back-Up)
HIS 7850 2GB GDDR5 PCI-E Card
OCZ Fatality 750w Modular PSU
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)