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Should be able to give unpresedented performance for a console but nowhere near a high quality PC.
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02-27-2013 #1Master Guru







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PS4 Jaguar CPU is AMD's "entry-level" architecture aimed at tablets, nettops

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02-27-2013 #2
Optimization, optimization, optimization. No, it doesn't have nearly as many compute units in it's GPU to match a top of line graphics card. It's still no slouch, though.
It's also a slightly disingenuous comparison seeing as how a PC sits all of two feet from your face and that technology pushes graphics fidelity forward constantly as a result. That's real talk and I game on PC.
There's actually no practical necessity for a console to perform like a top of line PC. Never has been. Just be grateful that the GPU in both the PS4 and Durango will be relevant this time around. PS3 and 360 were DX9 in a DX10 world from the word go.
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02-27-2013 #3Master Guru







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Mods please trash i found the original article that dispells this.

uuummmmm...Fried Beer iis a reality.
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02-27-2013 #4
This has been known ever since it was announced as the PS4 CPU
But what people have to remember is that console Devs will get more out of that CPU than PC devs will as Gaming Devs will only have to program for specific parts unlike PC which come in a Multitude of different builds.
The PS3 only had a 7800 GPU which only had I think 256mb of VRAM which was fairly low end by PC standards especially against a 8800 card but look at the Graphics Sony devs managed to get out of that card.
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02-27-2013 #5Dedicated Member







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Optimization only goes so far, and no amount of optimization is going to make Jaguar outperform an Intel i7.
Just how old is your PC? It must be ancient if it doesn't have an HDMI output. If it has an HDMI output then surely you must know that it can connect to your HDTV just like any console.It's also a slightly disingenuous comparison seeing as how a PC sits all of two feet from your face and that technology pushes graphics fidelity forward constantly as a result. That's real talk and I game on PC.
Necessity has never been a factor, it's simply a matter of cost. There is no way a $300-$500 console is going to outperform a $2000-$3000 high end gaming PC. High end gaming PCs have video cards that cost more than an entire console and that wouldn't be the case if the GPU in those video cards was cheap to produce.There's actually no practical necessity for a console to perform like a top of line PC. Never has been.
It is nice that the new consoles are as capable as they are, and it is extremely nice that they are as developer friendly as they are. That will help raise the bar on multiplatform games tremendously and will benefit console and PC gamers alike. I'm quite happy knowing that the baseline of future multiplatform titles will be equal to a current mid-range gaming PC. It's a wonderful advancement IMO.
But any belief that these consoles are going to compete with a high end PC is just wishful thinking.
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