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  1. #126
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    Quote Originally Posted by Aquanox View Post
    No. It depends on the Multi GPU technique the game uses. An old game like GTA for example, can recognize and use all 2GB of vRAM of my HD5870(1GB) x2 Crossfire.

    No vRAM shortages for High end PC Gamers in the next few years..

    [IMG]hdtvperu.com/cocoliso/GTAIV 2013-03-13 07-57-18-99.png[/IMG]
    I thought the same, sent a picture of my Max Payne setting screen and it shows 2048mb of graphics memory - i forget we have the same cards!

    I don't think it does though.
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    Haven't researched much about it but is I'm not mistaken, Afterburner only shows 1 GPU vRAM usage. (Probably because multi gpu usually mirrors vRAM data)

    Anyway, the game plays well with settings that approaches 2GB... and with 1GB it doesn't even let me go near it. Same happened with Max Payne 3... which can go even further than 2GB of RAM.

    MaxPayne3 2013-03-13 08-49-28-42.jpg

    Quote Originally Posted by Rekmon View Post
    Debatable...really depends on the end user. Somebody running super high resolutions or multi-monitor setups could easily cause a Titan to struggle. Typical gamers: Nah, not going to happen.





    It's an anomaly in the game engine for MP3, and it wouldn't surprise me if GTA4 did the same thing (same devs...same engine...)

    Grab EVGA precision or MSI Afterburner and put on Vram logging, then go fire a game up
    Last edited by Aquanox; 03-13-2013 at 14:53.
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  3. #128
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    Quote Originally Posted by Jabjabs View Post
    I like that they said it will be more powerful than 'most PC's. There are already PC's out there that out power the Ps4 in every way, it's just a case of most people don't own things of that calibre and are not interested in buying such madness for years to come. There is little reason to upgrade PC hardware these days unless it's gaming/video work.
    Indeed. The console is already dated compared to the newest gaming rigs out there by quite a bit.


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    Quote Originally Posted by Soldier 95B View Post
    Indeed. The console is already dated compared to the newest gaming rigs out there by quite a bit.


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    Newbs lol.
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  6. #130
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    Quote Originally Posted by Sufi View Post
    Newbs lol.
    Bewbs


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    Damnit, I should've said that first.
    Praise the lord for Ni No Kuni!

  8. #132
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    Quote Originally Posted by Sufi View Post
    Damnit, I should've said that first.
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  10. #133
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    Quote Originally Posted by Ghost-Rhayne View Post
    Bewbs? Bewbs in bewb tewbs on yewtewb and yewpawn haz pyewbs forda newbs...
    I actually understood that.


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  12. #134
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    Quote Originally Posted by Aquanox View Post
    No. It depends on the Multi GPU technique the game uses. An old game like GTA for example, can recognize and use all 2GB of vRAM of my HD5870(1GB) x2 Crossfire.

    No vRAM shortages for High end PC Gamers in the next few years..


    Sorry but no it doesn't. You said yourself that Afterburner was showing only 1 gpu vram usage...divide the shown vram usage in-game and you'll see it matches what Afterburner is telling you.

    It's an game engine bug. If both cards didn't mirror info I seriously doubt the xfire/sli bridge would be able to handle the bandwidth needed.

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    The data is mirrored so it won't double.

    And 8GB doesn't matter really, by the time a game fully utilizes (ie not just load stuff in memory), the PS4 will be too under powered to handle it. It's being estimated that the GPU will be similar to a 7850, and a 7850 with 8GB or even 16GB memory won't be faster than a 690 because of the difference in physical hardware.
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  14. #136
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    Yeah truth be told an issue that Ps4 will have is that to fit that much RAM is going to take along time to fill even from the hard drive. It's kind of a down side because of a very good side of the system, that's not a bad thing when you think about it.

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    People have to remember that PCs are built for things other than gaming, whereas consoles are more dedicated and refined. Developers don't have to build their games for different SKUs either and because they know exactly what they dealing with they can squeeze everything out of it.

    PC games are either butchered to run on lower SKU or made for such a high spec which means no one can run it therefore making it not financially valid for the developer. Until the low end SKUs catch up the PS4 will be performing extremely well.
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  17. #138
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    Quote Originally Posted by Jabjabs View Post
    Yeah truth be told an issue that Ps4 will have is that to fit that much RAM is going to take along time to fill even from the hard drive. It's kind of a down side because of a very good side of the system, that's not a bad thing when you think about it.
    Even with GDDR5?

    Quote Originally Posted by Dave-The-Rave View Post
    People have to remember that PCs are built for things other than gaming, whereas consoles are more dedicated and refined. Developers don't have to build their games for different SKUs either and because they know exactly what they dealing with they can squeeze everything out of it.

    PC games are either butchered to run on lower SKU or made for such a high spec which means no one can run it therefore making it not financially valid for the developer. Until the low end SKUs catch up the PS4 will be performing extremely well.
    Stop talking common sense, fuck!
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  18. #139
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    Quote Originally Posted by Sufi View Post
    Stop talking common sense, fuck!
    I'll try.

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  19. #140
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    Of course the console is already dated when compared to some PC specs out there. Unless you have a $6k rig at home, your PC is already dated when compared to some PC specs out there too. The difference comes with the price tag comparison. You are not going to be building a PC on par with the PS4 with the same price tag as what is rumored for the PS4. Especially not with the same tech. Granted we don't yet know all the specifics of everything under the hood on the ps4 yet, but from what we have seen you won't be making a rig at a $430-$530 price point with the same power under the hood...not today anyway.

    Thus far any attempt I've witnessed at people trying to recreate the ps4 in a pc the person has a price tag in the $1,000+ range (and thats not fully understanding the exact ps4 specs yet). So even if the PS4 is a "low end PC" as some would call it, it's the most cost effective option to hit the market at least for the time being. And honestly, there are two types of games in the PC world these days. Those that run on $1500 rigs, and those that run on $3,000+ rigs. As you can imagine, the latter is such a small niche that its basically irrelevant and only matters to the small few in the world that like to flaunt their rig specs.

    So if the ps4 falls into the comparable $1,000-$1,5000 PC range....it's right on the money as far as I'm concerned.
    Last edited by shepard; 03-14-2013 at 16:32.

  20. #141
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    Quote Originally Posted by Sufi View Post
    Even with GDDR5?
    If you use CPU or GPU to generate lots of date, then it doesn't take that long.
    Problem is that something like X*Y moire pattern really isn't that visually pleasing.

    The limitation is to get proper data to the memory fast 2.5 HDDs have read speed around ~100MB/s, this means that 8GB would take ~80 seconds to fill from HDD.
    It's not that simple though as there is many other factors. (multiple files/seek times that slow the reading, compression that makes it faster.. and so on.)
    Reading from Blu-ray and the speed plummets. (blu-ray has horrid seek times and a lot slower read speed than HDD)


    On another subject on what we can expect from games in future is this little example.
    http://www.youtube.com/watch?v=L5fOw...ature=youtu.be
    http://www.polycount.com/forum/showthread.php?t=117608

    It's not very high polygon and quite feasible for next gen machines.
    'no, no one in their sane mind uses OpenGL on PS3' - Repi
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  22. #142
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    Quote Originally Posted by jlippone View Post
    If you use CPU or GPU to generate lots of date, then it doesn't take that long.
    Problem is that something like X*Y moire pattern really isn't that visually pleasing.

    The limitation is to get proper data to the memory fast 2.5 HDDs have read speed around ~100MB/s, this means that 8GB would take ~80 seconds to fill from HDD.
    It's not that simple though as there is many other factors. (multiple files/seek times that slow the reading, compression that makes it faster.. and so on.)
    Reading from Blu-ray and the speed plummets. (blu-ray has horrid seek times and a lot slower read speed than HDD)


    On another subject on what we can expect from games in future is this little example.
    http://www.youtube.com/watch?v=L5fOw...ature=youtu.be
    http://www.polycount.com/forum/showthread.php?t=117608

    It's not very high polygon and quite feasible for next gen machines.
    A little benefit will be the Blu-ray drive in the PS4, which is now 6x instead of PS3's 2x Blu-ray drive. This will increase the data read speed from the disc to 216/sec.


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  23. #143
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    I hope Sony include SATA 3 controllers so SSD actually make a huge improvements in load and install times in terms of downloaded games and I hope they offer a full optional install of all their games that are disc based so people with SSD can see big benefits.
    Last edited by keefy; 03-14-2013 at 19:52.

  24. #144
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    Quote Originally Posted by keefy View Post
    I hope Sony include SATA 3 controllers so SSD actually make a huge improvements in load and install times in terms of downloaded games and I hope they offer a full optional install of all their games that are disc based so peopel with SSD can see big benefits.
    With the 176 GB/sec of bandwidth the PS4 APU has, I can't imagine the board not using SATA III controllers.


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  25. #145
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    Quote Originally Posted by PeanutButterMunky View Post
    A little benefit will be the Blu-ray drive in the PS4, which is now 6x instead of PS3's 2x Blu-ray drive. This will increase the data read speed from the disc to 216/sec.
    Actually 27 mb/s, which wold take 190 second just to fill 5gb. Assuming a straight through read, which of course we all know probably wont happen.
    Games are like woman, what you might find attractive I might not, and none of us know if we really like them untill we have played around with them for a while.

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    Quote Originally Posted by mynd View Post
    Actually 27 mb/s, which wold take 190 second just to fill 5gb. Assuming a straight through read, which of course we all know probably wont happen.
    No, I meant 216 Megabits a second, which equates to 27 Megabytes a second... but I thought he meant 100 Megabits... I just read it wrong... so it's not faster, but it's at least faster than the 2x speed in the PS3. <_<


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  27. #147
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    Yeah the bottleneck is most certainly on the mechanical reading speeds, which says to me that Sony probably still have something up their sleeve to show us.


  28. #148
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    Quote Originally Posted by Shibby View Post
    Yeah the bottleneck is most certainly on the mechanical reading speeds, which says to me that Sony probably still have something up their sleeve to show us.
    The bottleneck for computers has always been the disc drive and the hard drive. I doubt we'll be seeing large storage options in the form of SSD for PS4... but SDD prices have been dropping a lot recently and they're supposed to drop even more by the time PS4 is launched... so we'll see.

    With all the talk of "instant on" and whatnot... it does lead me to believe the PS4 will have SSD. I really hope it does... but not at the cost of driving the price up too much.


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    Quote Originally Posted by PeanutButterMunky View Post
    The bottleneck for computers has always been the disc drive and the hard drive. I doubt we'll be seeing large storage options in the form of SSD for PS4... but SDD prices have been dropping a lot recently and they're supposed to drop even more by the time PS4 is launched... so we'll see.

    With all the talk of "instant on" and whatnot... it does lead me to believe the PS4 will have SSD. I really hope it does... but not at the cost of driving the price up too much.
    Yep, that's why I hope the near future sees physical media for games turn from discs to something like flash drives.

    Maybe they'll go with a hybrid drive? Instead of a full SSD.


  30. #150
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    Quote Originally Posted by Shibby View Post
    Maybe they'll go with a hybrid drive? Instead of a full SSD.
    Didn't even think about that. That would make perfect sense. They could use the SSD for the OS and the HDD for storage. I guess we'll see. >_>


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