One of the great games of this gen. Masterful artstyle and colour pallete to showcase the themes of the narrative. The only gripe I cant come to terms with is that the game gives you full freedom to play as you like and after 20ish hours of intricate stealth and no alarms/kills the game doesn't acknowledge your choices at all.
It basically comes down to "press square for ending A, press X for ending B..."
Aren't certain endings only available based on your actions though? Or does everyone get the same choice?