So now we have seen both consoles' specs with PS4 being the more powerful, what are your predictions for the pricing?
I think XBO might actually be more expensive since Kinect 2 will be bundled with every single one, that's at least $100 right there. Dunno if Sony is bundling the new EyeToy/PS Eye but it won't be as expensive as the Kinect 2.
Sony have said they plan to profit off the hardware from the get go (which is a first aside from the PSV), so it depends whether or not MS want to make profits out of the gate the same or take a loss like Nintendo with the Wii U.
MS will probably want it to be priced the same so may sell at a loss though.
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PlayStation 4 vs Xbox One (Price)
Didn't you watch the stream? lol
See here for recaps on both:
Those aren't the full specs...lol
Considering that the ps3 was higher in price and sold more YOY than the 360, it'd be a huge mistake for MS to price the x1 higher than ps4.
Check out my posting history for details.
Most important thing you should take away from it: 1.2TF GPU (the engineers confirmed it at the architectural conference).
Literally, the time for denying this crap is past.
1. Jaguar CPU (8 cores)
2. 8GB of RAM (won't state what type of memory, hinthinthint)
3. Developers\Engineers at the conference with Nelson said the GPU does "does 768 processes per cycle" = 1.2TF.
^ MS didn't say number 3 or even TALK about the GPU at the "reveal event", the MS architects let it slip during conversation.
This was FROM the Engineers at MS own mouth during the follow up conference with Nelson and was further vetted by Bkillian on B3D (who was an ex MS dev):
"768 operations per clock on the GPU (from twitch) so 1.2TF confirmed."
Why are you still fighting this?
The only good new from a hardware perspective is that the ESRAM saved the day bandwidth wise and provides "over 200gb\s" of bandwidth (same conference).
Last edited by Vulgotha; 05-22-2013 at 04:31.
Didn't read anywhere on VGleaks about the 200gb/s bandwidth they are getting between the silicon either.
Last edited by mynd; 05-22-2013 at 04:33.
How much does it really matter what the clock speed is? It's 1.2TF.
The clock is irrelevant, that's the figure they quoted. And given (99.999999% sure of this) that the majority of that performance disparity is largely due to the absence of 6 CU's (12 total for XBO vs 18 for PS4) messing with clocks isn't going to do a whole lot.
So VGleaks got the bandwidth figure wrong, big deal. They've gotten the overwhelming majority right so far, give them some credit where it's due.
Last edited by Vulgotha; 05-22-2013 at 04:34.
The missing CU's will ensure that.
That's what I was trying to convey, like it or not this thing is as anemic as we were informed it would be months ago. I don't think MS is going to crank up the clocks on this thing massively for a variety of reasons we both know all too well.
Or at least so I heard.
You're splitting hairs here, you know what I mean.
Edit: Sigh, I'm gonna back off. I was all excited for this reveal and holding out hope but man I was super let down. So I'm just gonna refrain from commenting for a few days to chill out. Super disappointed.
Last edited by Vulgotha; 05-22-2013 at 05:00.
I think you are dwelling too much on paper stats. Microsoft would have talked to many developers, they all came to an agreement on what would work best for the xbox one. (remember how they dropped a billion ~ last minute to double the 360's ram due to Epic?) While there is a net deficit, I find it hard to believe the actual difference will be as large as the paper numbers would suggest. Microsoft isn't stupid. They learned with the original xbox that having the most powerful console didn't really matter and was more money than it was worth to hold that mantle. As long as their console was competitive (and I do believe the xbox one is) they would be fine. That strategy worked very well for sony with the ps2 (and to a lesser extent the ps1).
And then there is this:
Cloud computing is dependent upon latency and a constant internet connection.. I'm not too sold on its utility.
The thing is, I know MS isn't stupid. I just think they're misguided. They want to center themselves as an entertainment center\DVR which can also play games and they were willing to make the necessary concessions to get there.
I put my faith in the leaks, but I was still hoping for some "Surprise" reveal that would put the Xbox on more equal footing with the PS4. Better for everybody.
Found this on a forum today. I don't know how accurate it is or the source.
8GB GDDR5 RAM @ 176GB/Sec
1 Jaguar 8 Core CPU @ 1.6GBZ 20GB/Sec bus
BD Rom x 6 speed
1.8 Tflop 32 BIT GPU with 176gb/sec for graphics bandwidth
3 billion transistors
8GB DDR3 Ram 68GB/Sec
32MB SRam @102 GB/S
4 GPU Accelerators @ 25.4GB/Sec
1 Jaguar 8 Core CPU @ 1.6GBZ 2 x 20GB/Sec bus
1 Custom Audio DSP
1.2 Tflop 64 BIT GPU with 195.4 gb/sec for graphics bandwidth
"Custom" BD Rom
5 billion transistors
This is all old stuff and the list is incomplete. Doesn't include the PS4 dedicated silicon for specific tasks like audio, video compression\decompression, or etc.
Otherwise it's all right.
Edit: not sure how they're calculating the bandwidth figures for the Xbox GPU though. It's likely it's over 200GB\s due to the ESRAM but exact figures are a big "?".
Original xbox that catered to the hardcore gamers = failure for them.
360 which catered to everybody = Success for them.
So based upon that it is hard to blame them for not making a console as gaming centric as the original xbox.
I wouldn't be surprised of kinect is a draw for the many wii customers that are disappointing with the wii U but still want a console. Up to 100 million more customers is a lucrative reason to bother with Kinect among the other non core gaming features.
Plus I have a feeling that this time Kinect will actually be used to improve core games substantially rather than just being a novelty peripheral for shovelware.
Anyways, it's all up to the developers. It they become lazy, the hardware power becomes irrelevant.
AMD spokesman Travis Williams told PCMag that while "there are similarities about the APUs you can find based on data that's public from Sony and Microsoft," AMD was "not in a position to disclose additional hardware specs."
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