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MS did add external storage support though. Attach your USB3 external 3TB HDD and you are set for life. They said external storage will be treated as internal, installing games etc.
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Bottom line, yes the PS4 has more muscle than the Xbox One. If I want an Xbox though, does that really matter? No! Both systems will have cool games and look great. Sony's just done their traditional "future proofing" here and it will likely show in their exclusives which Sony has more of and depends on more than Microsoft does. Microsoft is going more after the general entertainment and video market. I think the features they showed were really cool although I doubt I'd use them since I use my Apple TV, regular TV, etc. already to do most of that stuff. Interesting different directions by both Microsoft and Sony though. Will be interesting to see how it turns out for both of them. For my part, I'll probably just get the PS4, but I am interested to see what other features, if any, they have to reveal at E3. I'm hoping they get the online experience more on par with Xbox Live.
This time they did their future-proofing correctly. Make it easy and powerful.
Another thing, the DS4 controller added multiple features that may not make the throughput more powerful, but more features that make the overall hardware more powerful. Mark Cerny is probably on neogaf and read all the biggest complaints people had with the DS4. Made longer handles with cool two-tone material grips, widened the distance between the analog sticks, has the newer rumble, put trigger shoulder buttons, added a headset connector. Then to top it off, add the touchscreen panel and a multicolor locater light. Didn't see anything added to the XBone controller, seems the headset connector is gone, still uses AA batteries, kind of glossied it up a bit but little additional gaming function (do you really want your trigger to rumble as you are sweeping a machine gun around the horizon? you don't want a lot of vibration on your trigger finger).
Not to mention, the things that sony added to the DS4 don't seem to have anything to do with improving the gaming experience, while the changes made to the X1 controller seem to have been geared towards improving the gaming experience.
Care to elaborate what those are? I did not know that.
So a touch pad, share button, actual triggers, enhanced ergonomics don't count for you in regards to the DS4?
The only thing the new Xbox controller really has "game experience wise" is the force feed back triggers.
And the DS4 can still do motion sensing- Xbone pad still can't do that.
If you're all about the "gaming experience" offered by a controller I dunno what else out there really beats the DS4 with all the stuff that's packed into it. Integral battery charger, blutooth, motion sensing, touch pad..
I use a USB 360 controller as my gamepad on PC, due to simplicity's sake though.
Last edited by Vulgotha; 05-25-2013 at 01:35.
Motion sensing? Are you really complaining about that when it is likely every X1 console is going to be bundled with kinect. Not to mention the affect on batterylife.
The 360 controller triggers were superior to those of the sixaxis/de3. Based on the improvements for the one's triggers, I expect that advantage to continue.
And enhanced ergonomics don't mean much when the inherent design/shape of the controller doesn't really work for your hands.
I'm not seeing 40+ improvements...more like less than 10.
And the controller still seems like it needs more improvement. e.g. d-pad still looks like crap, being clickier isn't going to fix the precision problem.
The buttons still look hard to push, we'll just have to see...it's possible that they improved some things but will they be better than the DS4? Remains to be seen.
All I know is that DS has always had awesome buttons that never stop working and are easy to push and the response is always good.
I have never liked Xbox controllers, they always feel clunky and less responsive to me. I don't get the whole thing about triggers either. I don't like triggers to begin with and see no ease of use from either controllers. I prefer the shoulder buttons for shooting. Much quicker response and quicker to tap.
While I see an advantage in the analog design of the left Xbox stick, the DS isn't that far behind, I see the Xbox stick in a more natural location as it is easier to move the stick at a 90 degrees up. However, once you play with the controller enough, that problem is non-existent.
And they still have AA batteries in them! I didn't want those 7 years ago! Much less for the next 7 years!
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Dude, I love the rear touchpad on my Vita.
Intial impressions from the press have been positive overall regarding the xbox one controller. They may not have been able to game with it, but they tried out the changes and they seem to be an improvement.
Did you read the controller testing article/kotaku article, they made the buttons easier to push. Not that it is an issue with the 360 controller. I've been using the same 360 controller since launch back in 2005 and everything works fine.
Triggers are very useful when you want a range of control that you can't get with buttons (like in a racing game)
Don't like AA batteries than use the batterypack, problem solved.
The overall shape is the same as the ds3/sixaxis/ds2. Yeah they made the handles more rounded (and looks like the material is different) That seems like it will be an improvement. But my hands don't agree with the basic shape of the DS controllers. I find the xbox controller shape to be much more ergonomic. (not to mention placement of the analog sticks). So while the controller may be an improvement over the DS3 in some ways (and possibly worse in others), it seems the overall design will not be as good as the xbox controller for my hands.
The touchpad on the front will be great for those that like titles such as temple run and other iso/android based games. The code won't have to be changed much.
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To say that the changes to the Xbox controller are few is both right and misleading. The Kinect in every box adds to to control functionality while using the controller, that fact shouldn't be easily discarded, we'll have to wait and see. Though I doubt I'll like that controller since it looks to have the same shape, and that damned placement of the left thumb stick forces me to hold my thumb in an unnatural position. Having to replace batteries is an annoying inconvenience or I could shell out more money for the battery pack which should already be in the controller in the first place. I noticed the L1/R1 placement buttons seem to be bigger, which is nice, maybe now I won't forget they're there.
The DS4 has several changes to it directly. The extra distance between thumb sticks and concave tops on of the sticks themselves are two things that I really wanted. The L2/R2 triggers look to be better. The handles also seem to be more shaped. The touch-pad and motion sensing are in the same category as Xbox controller+connect, we'll have to wait and see what devs do with them. I LOVE the share button, I've never wanted to deal with setting up recording equipment, and it being built in and always recording (up to the last 15 minutes I believe) should make it greatly more convenient.
Based on what I know of them, DS4 has improved/added more, so big plus to Sony!
So we will see how much they have improved but honestly if it were that easy for them, they would've done it in the past 10+ years.
And pressing buttons has been a huge problem with the Xbox controllers, what are you talking about lol. I know for a fact that the first Xbox controller's biggest problem was that the buttons would stop working or get stuck.
Why are you lying? One of those articles mentioned "whew" a few times about the 360 controller as well and I did notice that while they improved the buttons, they were still kinda tough.
The problem is your perception, you think it's fine so it must be fine.
As for the batterypack, 1) That thing is HUGE! 2) I do not want something sticking out the bottom of my controller! 3) You have to pay for it.
No, we are in 2013. I stopped buying electronics with AA batteries back in early 2000. No. Just not.
Like this for example:
My xbox 1 controller still works fine to this day. As does my 360 controller. I didn't notice any button issues with either compared to the DS2 I had on hand for comparison.
The quotes you mentioned found in the kotaku article):
Control sticks that take less effort to move (phew!)
"Triple-shot" face buttons that make them look snazzier and require less force to use (phew again!)
As for the batterypack, what are you talking about.
Look at the X1 controller:
The batteries/battery pack will be flush with the bottom, no protrusions.
Umm, that's not what I said.
If the same basic design exists, I don't really have much (if any) reason to believe that it will be more comfortable than a design I already know is comfortable. I could be wrong, but based off of the previous 3 generations of playstation controllers and knowing sony isn't going to do anything radically different (like the boomerang) I don't see that being the case.
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Last edited by Two4DaMoney; 05-25-2013 at 04:14.
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