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  1. #1
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    The Order 1886 - AMAZING in-engine trailer

    I couldn't believe this was actually in-engine. It looks better than most CGI nowadays.



    Man, can't wait for some gameplay!
    Last edited by KungMartin90; 06-15-2013 at 21:34.

  2. #2
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    Need to see more on this..this wasn't Stig's new IP though right? Is he Ready at Dawn?
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  3. #3
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    This looks awesome but need more info. It's a horror game right

    Sent from my Nexus 4

  4. #4
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    I didn't get that excited by this, but I'm sure that when there will be more information and media... Expecting a lot.
    Man who chase after bus get exhausted, man who run in front of bus get tired
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  5. #5
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    If its a co-op shooter like Left4Dead i will be pretty happy.


  6. #6
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    I need to know more about this. This, steampunk'y game. Make it gritty. Give it a little dash of Bioshock atmosphere too





  7. #7
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    this is awesome i freaking miissed this lol

  8. #8
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    Cant wait!

  9. #9
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    I just love the fact that it's set in my home city.

    The whole crazy as hell weapons with the dreary uncertain atmosphere has me very interested. Plus Ready at Dawn are a very talented studio

  10. #10
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    I just saw the trailer and looked fricken amazing!; now don't kill me, it had for me, shades of the Worgen in WoW. Which means I LIKE. A LOT!!!!

  11. #11
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    We also strived to create a seamless experience when it came to the game. The idea was to make sure that you never saw any visual discrepancies or breaks in continuity between gameplay and cinematic. Our game models and our cinematic models are one and the same, and everything is rendered real time in the engine as you play the game. The trailer we presented is a great example of that. What you saw is running in-engine, in-game with no gimmicks. These visuals are what you can expect of the final game when you play it.
    https://blog.us.playstation.com/2013...playstation-4/

    O snap.

  12. Likes KungMartin90 , Itachi , Ixion likes this post
  13. #12
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    Whoa, wait, back up--Ready At Dawn hopped to next-gen? I had no idea.

    No need for further evidence, everything these guys touch turns to gold. This game (whatever it is) is going to be awesome.

  14. #13
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    So this is Ready At Dawn's next gen game, not necessarily Stig's new IP, since he's still with SSM.

    I think they attached the latter's name to it partly because they are one Sony's most well known studios.

    Anyway, compare this game to the Dark Sorcerer tech demo, you'll see that its on par. Amazing.

  15. #14
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    This game is on my must-have list when I get my PS4.

    The surest sign that you are on the right side of a debate is when you find yourself against those who are stuck in the past because they have no future.

  16. #15
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    Looking forward to this...

    Ot: would love to see a mmowfg at some point using the dark sorcerer tech lol

    Sent from my GT-I9505 using Tapatalk 2

  17. #16
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    Should be interesting..
    -------
    Couple of nice blog posts about OpenGL.
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  18. #17
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    This game looked very interesting. I'm ready to see more!


  19. #18
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    hopefully not a fps but with those weapons in the trailer its probably inevitable




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  20. #19
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    Quote Originally Posted by Nitey View Post
    I almost forgot to keep breathing after reading that.

    I'm going to have multiple orgasms playing this game =p Unless ofcourse other games get released before it, with the same visual fidelity.

    Quote Originally Posted by GalapagosaraY View Post
    hopefully not a fps but with those weapons in the trailer its probably inevitable
    My gut feeling tells me this won't be first person. It'll more likely be third person. With those amazing character models, it would be such a waste of artistry to not have third person with a rotational camera.

  21. #20
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    All this in-engine stuff confuses me. Is the game play gonna look similar to this trailer?

  22. #21
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    Quote Originally Posted by A1ANDY View Post
    All this in-engine stuff confuses me. Is the game play gonna look similar to this trailer?
    It's going to look literally exactly the same. The trailer uses 100% in-game assets. They want the transition between cutscenes and gameplay to be seamless.

  23. #22
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    Was intrigued with this game. Want to see more though.
    Be Together - Not the same.



  24. #23
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    I'll be keeping an eye on this game, but I really wanted to see some gameplay.

  25. #24
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    Quote Originally Posted by A1ANDY View Post
    All this in-engine stuff confuses me. Is the game play gonna look similar to this trailer?
    Yes.


    Quote Originally Posted by Nitey View Post
    We also strived to create a seamless experience when it came to the game. The idea was to make sure that you never saw any visual discrepancies or breaks in continuity between gameplay and cinematic. Our game models and our cinematic models are one and the same, and everything is rendered real time in the engine as you play the game. The trailer we presented is a great example of that. What you saw is running in-engine, in-game with no gimmicks. These visuals are what you can expect of the final game when you play it.
    https://blog.us.playstation.com/2013...ation-4/<br />

    O snap.

  26. #25
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    Looks amazing... This is going on the list
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