Heres a sit down discussion about their new game, answer some fan questions.
Open world, stylized characters, platforming, jumping, wall running, grinding and shooting.
I want to see some game play, but im liking the art style and a big city to explore.
Results 1 to 19 of 19
Insomniac talks about Sunset Overdrive (video)
Sub-stance1 likes this post
06-24-2013 #2Soldier 95BGuest
I watched that this weekend. Looks so fun. At first I was getting a Borderland's new wave vibe to it. I love the open world concept as well. The art style is a nice change up. Reminds me of Fable, in that it's an intentional cartoony style, yet very appealing to us core gamers. The interview is a must watch. Those guys clearly spent some serious time making this game.
Last edited by Soldier 95B; 06-24-2013 at 20:35.
The enemies remind me of those things in Resistance.Playing - Muramasa Rebirth (PS Vita) Sword Art Online:Hollow Fragment(Vita)
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07-23-2013 #7Flaw3d GeniusGuest
Im not going to watch 47 mins...can someone tell me the parts that show gameplay?
Insomniac has a terrible record outside of Ratchet and Clank main titles. I have no hope for this title. I'm certainly not going to get hyped over trailers with no gameplay.
Last edited by Two4DaMoney; 07-24-2013 at 00:28.
Zswordsman likes this post
07-24-2013 #12Soldier 95BGuest
Yup, great developer. Rachet and Clank, Resistance....looking forward to another AAA title.
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07-24-2013 #15Soldier 95BGuest
Looks surprisingly good. I wish Insomaniac all the luck in the world with that. They had enough bad press with F.U.S.E.
As for Sunset, I wont be playing it, but that's just because I'm not getting the Xbone. If I was, I would get this. It looks interesting, and I'll be keeping my eye on it, in case it does impress me a bit more and I ever get the chance to play it.
-FatesServantFate: the universal principle or ultimate agency by which the order of things is presumably prescribed; the decreed cause of events.
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