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  1. #51
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    This game doesn't feel like a game, but an experience. You don't have to worry about anything, you don't have to do what you don't want to do. Or do, it really doesn't have any real effect on anything. Check these awesome graphics, because gameplay doesn't exist!
    Let's see if this is also going to be "on the rails" too, no freedom where to go at all.
    Man who chase after bus get exhausted, man who run in front of bus get tired
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  2. #52
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    Quote Originally Posted by Mael Duin View Post
    This game doesn't feel like a game, but an experience. You don't have to worry about anything, you don't have to do what you don't want to do. Or do, it really doesn't have any real effect on anything. Check these awesome graphics, because gameplay doesn't exist! Let's see if this is also going to be "on the rails" too, no freedom where to go at all.
    Yeah the gameplay seems very linear to the point of just pushing the player along a very guided and limited path. Not impressed.

  3. #53
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    Quote Originally Posted by Mael Duin View Post
    This game doesn't feel like a game, but an experience. You don't have to worry about anything, you don't have to do what you don't want to do. Or do, it really doesn't have any real effect on anything. Check these awesome graphics, because gameplay doesn't exist!
    Let's see if this is also going to be "on the rails" too, no freedom where to go at all.
    We don't know enough yet, the E3 demo wasn't the full finished game.
    I'm not expecting miracles because its supposed to be a launch game, but if the combat is fun it will be a good game.
    I personally love the setting and graphics, so I'm interested.

  4. #54
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    Quote Originally Posted by Silver&black_Attack View Post
    We don't know enough yet, the E3 demo wasn't the full finished game.
    I'm not expecting miracles because its supposed to be a launch game, but if the combat is fun it will be a good game.
    I personally love the setting and graphics, so I'm interested.
    Same here. One of the best looking games at E-3 IMO. Man, those facial animations on the main character were incredible.

  5. #55
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    meh.. 10/10 on visuals, 4/10 on gameplay. I'll pass.




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  7. #56
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    Quote Originally Posted by radgamer420 View Post
    Yeah the gameplay seems very linear to the point of just pushing the player along a very guided and limited path. Not impressed.
    The E3 demo didn't make any sense to me. The objective was a tower. So you plows through a ton of bad guys just to get closer to the tower and then your guy turns around and yells "fire", after which a catapult way the $#@! back where you started blows the tower up with a single shot. WTF? Are there laser guided boulders in this game or something?
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  8. #57
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    Quote Originally Posted by Sub-stance1 View Post
    Same here. One of the best looking games at E-3 IMO. Man, those facial animations on the main character were incredible.
    Indeed. Gameplay looked fun as hell too.

  9. #58
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    Quote Originally Posted by Soldier 95B View Post
    Indeed. Gameplay looked fun as hell too.
    I didn't think it looked that fun at all to be honest.




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  11. #59
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    I agree, the graphics are amazing, but it looks kinda boring. Like, something thats already been done a thousand times before, but with better graphics, and a new fighting style. Meh.
    Be polite, be professional, but have a plan to kill everybody you meet.




  12. #60
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    the gameplay is a button smasher.


  13. #61
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    such a shame, it looks great, my kind of interest in the era, but yeah...would bore the $#@! out of me 1st hour


    Quote Originally Posted by F34R View Post
    Ok... I was wrong. Happy?

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  15. #63
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    popped them in spoilers for ease of access

    i must say, still not liking the chosen Roman aesthetic! its all hard edges and not nice to look at...though if you wanted to be critical you could say it's a narrative choice to supplement the roman totalitarian mentality.

    this is what a roman hero should look like!
    Sig courtesy of the_jim


  16. #64
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    Now we are seeing PC graphics on console...finally. Too bad most of our TV's are maxed at 1080p.

  17. #65
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    Quote Originally Posted by Soldier 95B View Post
    Now we are seeing PC graphics on console...finally. Too bad most of our TV's are maxed at 1080p.
    Yea, this game is gorgeous. I can't wait to play it

  18. #66
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    Just imagine this game on a good 50inch LED, with the 7.1 cranked up.

    These new screens are very impressive.

  19. #67
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    Quote Originally Posted by Soldier 95B View Post
    Now we are seeing PC graphics on console...finally. Too bad most of our TV's are maxed at 1080p.

    Can be seen as a good or bad thing being 1080p. It does mean we wont get a res boost for another 6 or so years, but all the current full HD tvs are going to get extra use because console games are going to look groin grabbingly transendent. The TV I got in 2008 is going to stay relevant for a much longer time and any one else in a similar situation. We wont be getting 720p game stretched to fit the screen.

  20. #68
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    Quote Originally Posted by Soldier 95B View Post
    Now we are seeing PC graphics on console...finally. Too bad most of our TV's are maxed at 1080p.
    Yelp, thats the talk from developers the xbox one is capable of matching hi end PC graphics.

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  21. #69
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    Quote Originally Posted by Flaw3d Genius View Post
    Was probably the best looking console game at E3, Gameplay looked far to simple though.
    ew

  22. #70
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    Quote Originally Posted by The Sith View Post
    Yelp, thats the talk from developers the xbox one is capable of matching hi end PC graphics.
    Lupe fiasco...day dreams

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  23. #71
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    The creation of Ryse Son Of Rome-Comic Com New Trailer
    http://asia.gamespot.com/comic-con/t...-2013-6411749/
    Interesting stuff here.

    New GIF
    http://fc04.deviantart.net/fs71/f/20...re-d6e8gjc.gif

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  24. #72
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    Ryse Cave Fight scene fckn awesome
    http://i.minus.com/ibkDpw1uS8VRHL.gif

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  25. #73
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    This game is sounding much better than i first thought, i watched the Comic Con panel video, 45 minutes with some of the guys working on the game.

    A lot of effort and money is going into story and cinematics, the motion capture studio that they are using is the studio Andy Serkis is involved with.
    They hired stage actors for the different characters, this doesn't sound like a quick hack and slash with no plot.

    Also, the combat is making more sense, the button prompts are optional for bonus finishing moves.
    It's not like QTEs where you have to hit a certain button real quick or you get beat.
    And it sounds like you can string these moves together and keep mowing down enemies.

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