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  1. #1
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    Xbox One exclusive Quantum Break mixes Max Payne and Alan Wake

    http://www.oxm.co.uk/57600/xbox-one-...-storytelling/

    I hope they show more of this game soon. It really has caught my intention. I like how the cut scenes are going to be interactive as well.
    All I ask now is to see some gameplay and I'd be set.

    Remedy's Quantum Break is perhaps the weirdest of Xbox One's exclusives,
    an eccentric blend of live action TV and time travel, but the fundamentals should be familiar to fans of the developer's previous work. Speaking to GamesIndustry.biz in an E3 interview, CEO Matias Myllyrinne has shed a bit more light.

    According to Myllyrinne, the game "builds on two core elements of what makes Remedy what it is". "We've taken a lot of the learnings about interactive storytelling from Alan Wake and we hope to raise the bar further," he said. "We've taken a lot of the learnings about cinematic combat and shooting mechanics from Max Payne to push those further. We're building on those for what will hopefully be the ultimate Remedy experience."

    Said experience is split between an episodic TV show and an episodic game, which share environments and characters. "The game and TV show ship together as one cohesive package," Myllyrinne told the site, adding "the episodes of the TV show are interwoven with the episodes of the game. The storylines take place in the same location. Hypothetically you can watch one or play the other but you'll get so much more out of it if you combine them together."

    There's a preview in the current issue of OXM, from which I pluck the following insights: ostensible cutscenes in Quantum Break are actually fully interactive sequences, which you can freeze in order to explore and play with the minutiae. As a one-upping of Max Payne's celebrated Bullet Time ability, it's rather comprehensive.

    Powering everything is the North Light engine, which is designed to deliver utmost fidelity in order to avoid embarrassing discrepancies between the live action stuff and in-game characters. "One of the first things we do is we take the actors to the dentists and take facial moulds," Myllyrinne continued. "Because it turns out teeth are different and if you place a generic set of teeth into faces that are visually accurate it morphs them into somebody else."



    The title makes a lot of sense as an Xbox One exclusive - it should serve as a figurehead for Microsoft's campaign to merge TV and game consumption under one brand. Remedy recognises that there's an element of calculation to the manufacturer's enthusiasm, but is more than happy with the pay-offs.

    "This is clearly a strategic move for them as well as us," Myllyrinne observed. "This is something - we have crazy ideas - but we need to fall back and let the full force of a company like Microsoft see it through. There's no way on God's green Earth that we would take on a venture like this on our own. We might have the appetite but there's no way we could."
    Last edited by The Sith; 07-04-2013 at 19:05.

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  2. #2
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    This game looks very interesting, the only one at the moment I'm sad I'll be missing out on

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  3. #3
    Flaw3d Genius
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    Being from Remedy i expect. it to be pretty dam god but fall short of out n out amazing....they really need to increase their team to compete with people like Dice and 434 for triple a games

  4. #4
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    Quantum Break looks amazing. I can't wait to play it.


  5. #5
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    game looks great. its by Remedy, so should be a good game.

    will it be digital or retail?

  6. #6
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    I'll get excited when I see some gameplay.


  7. #7
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    Yeah its hard to get hyped about a game that we havent even seen any gameplay from.

  8. #8
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    Quote Originally Posted by Yungstar 2006 View Post
    game looks great. its by Remedy, so should be a good game.

    will it be digital or retail?
    Where have you watched any game play? I would like to check out the graphics.

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  9. #9
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    Quote Originally Posted by Old Man Gamer View Post
    Where have you watched any game play? I would like to check out the graphics.

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    They didn't show gameplay but the footage was all real time and in game.

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    well the demo looks amazing, especially the facial animations. They looked on par with the faces compared to Quantic Dreams demo. One of the few XB1 games that has caught my eye and I want to see more.
    "Bigfoot is blurry, that is the problem...it is not the photographers fault...Bigfoot is blurry and that is extra scary to me because there is an extra large out-of-focus creature roaming the countryside....Run he's fuzzy, get out of here" ~ Mitch Hedburg, RIP you crazy fool

  11. #11
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    It was the game of E3 IMO. It's Remedy so its no doubt game of the year material. They are the ones to watch. Still haven't played a game this gen with as good of story telling as Alan Wake.


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  12. #12
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    Quote Originally Posted by Soldier 95B View Post
    It was the game of E3 IMO. It's Remedy so its no doubt game of the year material. They are the ones to watch. Still haven't played a game this gen with as good of story telling as Alan Wake.


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    seriously?


    Quote Originally Posted by F34R View Post
    Ok... I was wrong. Happy?

  13. #13
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    For those wondering, Microsoft owns the IP to this.

  14. #14
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    I want to see gameplay for this. Looks interesting. I played a little Alan Wake I enjoyed what I played of it.
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  15. #15
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    Sounds like a perfect mix, Still unsure if Remedy can pull of a AAA title though.

  16. #16
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    Quote Originally Posted by Flaw3d Genius View Post
    Sounds like a perfect mix, Still unsure if Remedy can pull of a AAA title though.
    I doubt they've made an AAA game before. Alan Wake might've been, but the budget is unknown. There was probably a lot of project waste though and they scrambled to finish it.

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  17. #17
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    Interested. Hype me up please!!




  18. #18
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    Quote Originally Posted by Naxi View Post
    I doubt they've made an AAA game before. Alan Wake might've been, but the budget is unknown. There was probably a lot of project waste though and they scrambled to finish it.
    The team is to small in this day n age. It is tiny compared to the big boys.

  19. #19
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    Alan wake could be considered AAA due to the team is small and Alan Wake was "make it or break it" for their company;normally a small team wouldn't shoot for the stars.

    http://www.computerandvideogames.com...-on-alan-wake/

    Not to derail the topic but it's dumb decisions like that which gives used games a bad rep. Imo, that's not a good business model for a small team such as Remedy.


  20. #20
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    I never could get into Alan Wake but I know alot of people like that IP.

  21. #21
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    Quote Originally Posted by T0PGUN View Post
    seriously?
    He probably hasn't played very many games.


  22. #22
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    The demo at e3 was reak time
    Last edited by The Sith; 07-18-2013 at 02:15.

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  24. #23
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    I still can't believe how beautiful the real-time trailer looked. The next generation is looking good on all fronts. It's almost as good-looking as Killzone.

  25. #24
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    Quote Originally Posted by Foraeli View Post
    I still can't believe how beautiful the real-time trailer looked. The next generation is looking good on all fronts. It's almost as good-looking as Killzone.
    Remedy has very talented developers, I wouldn't expect anything less from them,
    -------
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  26. #25
    Soldier 95B
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    Quote Originally Posted by The Sith View Post
    GIF
    http://i.minus.com/iFJ31qxPCQWIn.gif

    The demo at e3 was reak time
    Yeah, that was amazing. My game of the show, story wise and graphically at least.

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