Some new details on Respawn Entertainment’s Titanfall have come to light. The game runs at a solid 60fps as revealed by the developer and it is fully V-Synced. That means you’ll never see a torn frame on the screen.
This does not change even during explosive battle scenes, Digital Foundry has found out.
“Not a single frame is repeated over the four minute stretch, producing a monotone reading at the head of the frames-per-second axis,” their analysis read. “Having double-checked many thousands of these frames by eye after the automated pass, we can confirm that it runs with v-sync engaged at full-blast 60fps regardless of the intensity during battle.”
They have also mentioned that the game has a lot of visual effects and it seems Respawn is going all out when it comes to that.
“Little is held back in the realm of effects work either. To our count, there’s full-screen motion blur, lens flares, plus high grade alpha for sparks, smoke plumes trailing behind rockets, and no restraints on particles spraying from ruined Titan foes – though again, physics-based action seems minimal outside of crumbling machinery.”
The game will be released next year on the Xbox One, and is also planned for a PC and Xbox 360 release. There’s no word on the PS4 version yet. The game was revealed before E3 and here’s some details on that.
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Titanfall Runs At A Solid 60fps, Features Tons of Graphical Effects
Last edited by The Sith; 07-06-2013 at 16:57.
uuummmmm...Fried Beer iis a reality.
No surprise there, CoD always ran at 60fps.
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07-06-2013 #4“Having double-checked many thousands of these frames by eye after the automated pass, we can confirm that it runs with v-sync engaged at full-blast 60fps regardless of the intensity during battle.”
Awesome! I can see why this game was racking up the E-3 awards.
07-06-2013 #5Flaw3d GeniusGuest
Well done to the devs for pushing that extra bit harder at getting 60fps.
This game will look great when it launches. I don't think anyone should be able to dispute that. To me, the DF link is only stating the obvious when it comes to making a 60fps game vs. a 30fps game.
Looking forward to playing this game myself."Bigfoot is blurry, that is the problem...it is not the photographers fault...Bigfoot is blurry and that is extra scary to me because there is an extra large out-of-focus creature roaming the countryside....Run he's fuzzy, get out of here" ~ Mitch Hedburg, RIP you crazy fool
07-08-2013 #11Soldier 95BGuest
Awesome exclusive looks awesome of course. Looks like they nailed it big $#@!ing time. No wonder it was the game of E3 times 10.
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